Crunchy-Downloader/CRD/Utils/Files/CfgManager.cs

186 lines
7.3 KiB
C#

using System;
using System.IO;
using CRD.Downloader;
using CRD.Utils.Structs;
using Newtonsoft.Json;
using YamlDotNet.Serialization;
using YamlDotNet.Serialization.NamingConventions;
namespace CRD.Utils;
public class CfgManager{
private static string WorkingDirectory = Directory.GetCurrentDirectory();
public static readonly string PathCrToken = WorkingDirectory + "/config/cr_token.yml";
public static readonly string PathCrDownloadOptions = WorkingDirectory + "/config/settings.yml";
public static readonly string PathCrHistory = WorkingDirectory + "/config/history.json";
public static readonly string PathFFMPEG = WorkingDirectory + "/lib/ffmpeg.exe";
public static readonly string PathMKVMERGE = WorkingDirectory + "/lib/mkvmerge.exe";
public static readonly string PathMP4Decrypt = WorkingDirectory + "/lib/mp4decrypt.exe";
public static readonly string PathWIDEVINE_DIR = WorkingDirectory + "/widevine/";
public static readonly string PathVIDEOS_DIR = WorkingDirectory + "/video/";
public static readonly string PathFONTS_DIR = WorkingDirectory + "/video/";
public static void WriteJsonResponseToYamlFile(string jsonResponse, string filePath){
// Convert JSON to an object
var deserializer = new DeserializerBuilder()
.WithNamingConvention(UnderscoredNamingConvention.Instance) // Adjust this as needed
.Build();
var jsonObject = deserializer.Deserialize<object>(jsonResponse);
// Convert the object to YAML
var serializer = new SerializerBuilder()
.WithNamingConvention(UnderscoredNamingConvention.Instance) // Ensure consistent naming convention
.Build();
var yaml = serializer.Serialize(jsonObject);
string dirPath = Path.GetDirectoryName(filePath) ?? string.Empty;
if (!Directory.Exists(dirPath)){
Directory.CreateDirectory(dirPath);
}
if (!File.Exists(filePath)){
using (var fileStream = File.Create(filePath)){
}
}
// Write the YAML to a file
File.WriteAllText(filePath, yaml);
}
public static void WriteTokenToYamlFile(CrToken token, string filePath){
// Convert the object to YAML
var serializer = new SerializerBuilder()
.WithNamingConvention(UnderscoredNamingConvention.Instance) // Ensure consistent naming convention
.Build();
var yaml = serializer.Serialize(token);
string dirPath = Path.GetDirectoryName(filePath) ?? string.Empty;
if (!Directory.Exists(dirPath)){
Directory.CreateDirectory(dirPath);
}
if (!File.Exists(filePath)){
using (var fileStream = File.Create(filePath)){
}
}
// Write the YAML to a file
File.WriteAllText(filePath, yaml);
}
public static void WriteSettingsToFile(){
var serializer = new SerializerBuilder()
.WithNamingConvention(UnderscoredNamingConvention.Instance) // Use the underscore style
.Build();
string dirPath = Path.GetDirectoryName(PathCrDownloadOptions) ?? string.Empty;
if (!Directory.Exists(dirPath)){
Directory.CreateDirectory(dirPath);
}
if (!File.Exists(PathCrDownloadOptions)){
using (var fileStream = File.Create(PathCrDownloadOptions)){
}
}
var yaml = serializer.Serialize(Crunchyroll.Instance.CrunOptions);
// Write to file
File.WriteAllText(PathCrDownloadOptions, yaml);
}
public static void UpdateSettingsFromFile(){
string dirPath = Path.GetDirectoryName(PathCrDownloadOptions) ?? string.Empty;
if (!Directory.Exists(dirPath)){
Directory.CreateDirectory(dirPath);
}
if (!File.Exists(PathCrDownloadOptions)){
using (var fileStream = File.Create(PathCrDownloadOptions)){
}
return;
}
var input = File.ReadAllText(PathCrDownloadOptions);
if (input.Length <= 0){
return;
}
var deserializer = new DeserializerBuilder()
.WithNamingConvention(UnderscoredNamingConvention.Instance)
.IgnoreUnmatchedProperties() // Important to ignore properties not present in YAML
.Build();
var loadedOptions = deserializer.Deserialize<CrDownloadOptions>(new StringReader(input));
Crunchyroll.Instance.CrunOptions.Hslang = loadedOptions.Hslang;
Crunchyroll.Instance.CrunOptions.Novids = loadedOptions.Novids;
Crunchyroll.Instance.CrunOptions.Noaudio = loadedOptions.Noaudio;
Crunchyroll.Instance.CrunOptions.FileName = loadedOptions.FileName;
Crunchyroll.Instance.CrunOptions.Numbers = loadedOptions.Numbers;
Crunchyroll.Instance.CrunOptions.DlSubs = loadedOptions.DlSubs;
Crunchyroll.Instance.CrunOptions.Mp4 = loadedOptions.Mp4;
Crunchyroll.Instance.CrunOptions.FfmpegOptions = loadedOptions.FfmpegOptions;
Crunchyroll.Instance.CrunOptions.MkvmergeOptions = loadedOptions.MkvmergeOptions;
Crunchyroll.Instance.CrunOptions.Chapters = loadedOptions.Chapters;
Crunchyroll.Instance.CrunOptions.SimultaneousDownloads = loadedOptions.SimultaneousDownloads;
Crunchyroll.Instance.CrunOptions.QualityAudio = loadedOptions.QualityAudio;
Crunchyroll.Instance.CrunOptions.QualityVideo = loadedOptions.QualityVideo;
Crunchyroll.Instance.CrunOptions.DubLang = loadedOptions.DubLang;
Crunchyroll.Instance.CrunOptions.Theme = loadedOptions.Theme;
Crunchyroll.Instance.CrunOptions.AccentColor = loadedOptions.AccentColor;
Crunchyroll.Instance.CrunOptions.History = loadedOptions.History;
Crunchyroll.Instance.CrunOptions.UseNonDrmStreams = loadedOptions.UseNonDrmStreams;
Crunchyroll.Instance.CrunOptions.SonarrProperties = loadedOptions.SonarrProperties;
}
private static object fileLock = new object();
public static void WriteJsonToFile(string pathToFile, object obj){
try{
// Check if the directory exists; if not, create it.
string directoryPath = Path.GetDirectoryName(pathToFile);
if (!Directory.Exists(directoryPath)){
Directory.CreateDirectory(directoryPath);
}
lock (fileLock){
// Write the JSON string to file using a streaming approach.
using (var fileStream = new FileStream(pathToFile, FileMode.Create, FileAccess.Write))
using (var streamWriter = new StreamWriter(fileStream))
using (var jsonWriter = new JsonTextWriter(streamWriter){ Formatting = Formatting.Indented }){
var serializer = new JsonSerializer();
serializer.Serialize(jsonWriter, obj);
}
}
} catch (Exception ex){
Console.WriteLine($"An error occurred: {ex.Message}");
}
}
public static bool CheckIfFileExists(string filePath){
string dirPath = Path.GetDirectoryName(filePath) ?? string.Empty;
return Directory.Exists(dirPath) && File.Exists(filePath);
}
public static T DeserializeFromFile<T>(string filePath){
var deserializer = new DeserializerBuilder()
.Build();
using (var reader = new StreamReader(filePath)){
return deserializer.Deserialize<T>(reader);
}
}
}