godot/editor/icons/icon_atlas_texture.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path d="m6 1037.4-5 2v12l5-2 4 2 5-2v-12l-5 2zm0 2 4 2v8l-4-2z" fill="#e0e0e0"/>
</g>
</svg>