godot/editor/icons/icon_polygon_path_finder.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m2 1c-0.55226 5.52e-5 -0.99994 0.44774-1 1v1h2v-2h-1zm3 0v2h2v-2h-2zm4 0v2h2v-2h-2zm4 0v2h1.4141l0.29297-0.29297c0.62956-0.62999 0.18361-1.7067-0.70703-1.707h-1zm-12 4v2h2v-2h-2zm11 2l-3 8 3-2 3 2-3-8zm-11 2v2h2v-2h-2zm0 4v1c5.52e-5 0.55226 0.44774 0.99994 1 1h1v-2h-2zm4 0v2h1.9023c-7.835e-4 -0.2513 0.043539-0.50069 0.13086-0.73633l0.47461-1.2637h-2.5078z" color="#000000" color-rendering="auto" fill="#e0e0e0" fill-rule="evenodd" image-rendering="auto" shape-rendering="auto" solid-color="#000000" style="block-progression:tb;isolation:auto;mix-blend-mode:normal;text-decoration-color:#000000;text-decoration-line:none;text-decoration-style:solid;text-indent:0;text-transform:none;white-space:normal"/>
</g>
</svg>