2017-09-12 20:42:36 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2021-03-23 12:40:34 +00:00
<class name= "InputEventKey" inherits= "InputEventWithModifiers" version= "3.3" >
2017-09-12 20:42:36 +00:00
<brief_description >
Input event type for keyboard events.
</brief_description>
<description >
2017-10-15 22:07:13 +00:00
Stores key presses on the keyboard. Supports key presses, key releases and [member echo] events.
2017-09-12 20:42:36 +00:00
</description>
<tutorials >
2021-03-26 09:43:43 +00:00
<link > https://docs.godotengine.org/en/3.3/tutorials/inputs/inputevent.html</link>
2017-09-12 20:42:36 +00:00
</tutorials>
<methods >
<method name= "get_scancode_with_modifiers" qualifiers= "const" >
2021-07-30 13:28:05 +00:00
<return type= "int" />
2017-09-12 20:42:36 +00:00
<description >
2018-08-19 04:29:12 +00:00
Returns the scancode combined with modifier keys such as [code]Shift[/code] or [code]Alt[/code]. See also [InputEventWithModifiers].
2020-01-25 19:09:04 +00:00
To get a human-readable representation of the [InputEventKey] with modifiers, use [code]OS.get_scancode_string(event.get_scancode_with_modifiers())[/code] where [code]event[/code] is the [InputEventKey].
2017-09-12 20:42:36 +00:00
</description>
</method>
</methods>
<members >
2019-06-29 10:38:01 +00:00
<member name= "echo" type= "bool" setter= "set_echo" getter= "is_echo" default= "false" >
2018-12-20 12:46:54 +00:00
If [code]true[/code], the key was already pressed before this event. It means the user is holding the key down.
2017-09-12 20:42:36 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "pressed" type= "bool" setter= "set_pressed" getter= "is_pressed" default= "false" >
2018-12-20 12:46:54 +00:00
If [code]true[/code], the key's state is pressed. If [code]false[/code], the key's state is released.
2017-09-12 20:42:36 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "scancode" type= "int" setter= "set_scancode" getter= "get_scancode" default= "0" >
2020-01-25 19:09:04 +00:00
The key scancode, which corresponds to one of the [enum KeyList] constants.
To get a human-readable representation of the [InputEventKey], use [code]OS.get_scancode_string(event.scancode)[/code] where [code]event[/code] is the [InputEventKey].
2017-09-12 20:42:36 +00:00
</member>
2019-06-29 10:38:01 +00:00
<member name= "unicode" type= "int" setter= "set_unicode" getter= "get_unicode" default= "0" >
2020-01-25 19:09:04 +00:00
The key Unicode identifier (when relevant). Unicode identifiers for the composite characters and complex scripts may not be available unless IME input mode is active. See [method OS.set_ime_active] for more information.
2017-09-12 20:42:36 +00:00
</member>
</members>
<constants >
</constants>
</class>