2017-09-12 20:42:36 +00:00
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<?xml version="1.0" encoding="UTF-8" ?>
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2021-04-26 11:14:51 +00:00
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<class name="InputEventScreenDrag" inherits="InputEvent" version="3.4">
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2017-09-12 20:42:36 +00:00
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<brief_description>
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2019-06-21 23:04:47 +00:00
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Input event type for screen drag events. Only available on mobile devices.
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2017-09-12 20:42:36 +00:00
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</brief_description>
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<description>
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2018-01-18 20:37:17 +00:00
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Contains screen drag information. See [method Node._input].
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2017-09-12 20:42:36 +00:00
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</description>
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<tutorials>
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2021-08-12 14:58:38 +00:00
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<link>https://docs.godotengine.org/en/3.4/tutorials/inputs/inputevent.html</link>
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2017-09-12 20:42:36 +00:00
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</tutorials>
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<methods>
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</methods>
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<members>
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2019-06-29 10:38:01 +00:00
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<member name="index" type="int" setter="set_index" getter="get_index" default="0">
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2019-06-21 23:04:47 +00:00
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The drag event index in the case of a multi-drag event.
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2017-09-12 20:42:36 +00:00
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</member>
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2019-06-29 10:38:01 +00:00
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<member name="position" type="Vector2" setter="set_position" getter="get_position" default="Vector2( 0, 0 )">
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2019-06-21 23:04:47 +00:00
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The drag position.
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2017-09-12 20:42:36 +00:00
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</member>
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2019-06-29 10:38:01 +00:00
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<member name="relative" type="Vector2" setter="set_relative" getter="get_relative" default="Vector2( 0, 0 )">
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2021-11-03 20:29:12 +00:00
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The drag position relative to the previous position (position at the last frame).
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2017-09-12 20:42:36 +00:00
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</member>
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2019-06-29 10:38:01 +00:00
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<member name="speed" type="Vector2" setter="set_speed" getter="get_speed" default="Vector2( 0, 0 )">
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2019-06-21 23:04:47 +00:00
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The drag speed.
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2017-09-12 20:42:36 +00:00
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</member>
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</members>
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<constants>
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</constants>
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</class>
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