godot/modules/webrtc/doc_classes/WebRTCDataChannel.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="WebRTCDataChannel" inherits="PacketPeer" version="3.4">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="close">
<return type="void" />
<description>
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Closes this data channel, notifying the other peer.
</description>
</method>
<method name="get_buffered_amount" qualifiers="const">
<return type="int" />
<description>
Returns the number of bytes currently queued to be sent over this channel.
</description>
</method>
<method name="get_id" qualifiers="const">
<return type="int" />
<description>
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Returns the id assigned to this channel during creation (or auto-assigned during negotiation).
If the channel is not negotiated out-of-band the id will only be available after the connection is established (will return [code]65535[/code] until then).
</description>
</method>
<method name="get_label" qualifiers="const">
<return type="String" />
<description>
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Returns the label assigned to this channel during creation.
</description>
</method>
<method name="get_max_packet_life_time" qualifiers="const">
<return type="int" />
<description>
Returns the [code]maxPacketLifeTime[/code] value assigned to this channel during creation.
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Will be [code]65535[/code] if not specified.
</description>
</method>
<method name="get_max_retransmits" qualifiers="const">
<return type="int" />
<description>
Returns the [code]maxRetransmits[/code] value assigned to this channel during creation.
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Will be [code]65535[/code] if not specified.
</description>
</method>
<method name="get_protocol" qualifiers="const">
<return type="String" />
<description>
Returns the sub-protocol assigned to this channel during creation. An empty string if not specified.
</description>
</method>
<method name="get_ready_state" qualifiers="const">
<return type="int" enum="WebRTCDataChannel.ChannelState" />
<description>
Returns the current state of this channel, see [enum ChannelState].
</description>
</method>
<method name="is_negotiated" qualifiers="const">
<return type="bool" />
<description>
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Returns [code]true[/code] if this channel was created with out-of-band configuration.
</description>
</method>
<method name="is_ordered" qualifiers="const">
<return type="bool" />
<description>
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Returns [code]true[/code] if this channel was created with ordering enabled (default).
</description>
</method>
<method name="poll">
<return type="int" enum="Error" />
<description>
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Reserved, but not used for now.
</description>
</method>
<method name="was_string_packet" qualifiers="const">
<return type="bool" />
<description>
Returns [code]true[/code] if the last received packet was transferred as text. See [member write_mode].
</description>
</method>
</methods>
<members>
<member name="write_mode" type="int" setter="set_write_mode" getter="get_write_mode" enum="WebRTCDataChannel.WriteMode" default="1">
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The transfer mode to use when sending outgoing packet. Either text or binary.
</member>
</members>
<constants>
<constant name="WRITE_MODE_TEXT" value="0" enum="WriteMode">
Tells the channel to send data over this channel as text. An external peer (non-Godot) would receive this as a string.
</constant>
<constant name="WRITE_MODE_BINARY" value="1" enum="WriteMode">
Tells the channel to send data over this channel as binary. An external peer (non-Godot) would receive this as array buffer or blob.
</constant>
<constant name="STATE_CONNECTING" value="0" enum="ChannelState">
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The channel was created, but it's still trying to connect.
</constant>
<constant name="STATE_OPEN" value="1" enum="ChannelState">
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The channel is currently open, and data can flow over it.
</constant>
<constant name="STATE_CLOSING" value="2" enum="ChannelState">
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The channel is being closed, no new messages will be accepted, but those already in queue will be flushed.
</constant>
<constant name="STATE_CLOSED" value="3" enum="ChannelState">
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The channel was closed, or connection failed.
</constant>
</constants>
</class>