2022-02-01 08:32:01 +00:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2023-03-01 00:44:37 +00:00
|
|
|
<class name="VisualShaderNodeVec2Constant" inherits="VisualShaderNodeConstant" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2022-02-01 08:32:01 +00:00
|
|
|
<brief_description>
|
|
|
|
A [Vector2] constant to be used within the visual shader graph.
|
|
|
|
</brief_description>
|
|
|
|
<description>
|
|
|
|
A constant [Vector2], which can be used as an input node.
|
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<members>
|
|
|
|
<member name="constant" type="Vector2" setter="set_constant" getter="get_constant" default="Vector2(0, 0)">
|
|
|
|
A [Vector2] constant which represents the state of this node.
|
|
|
|
</member>
|
|
|
|
</members>
|
|
|
|
</class>
|