godot/doc/classes/Node3DGizmo.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="Node3DGizmo" inherits="RefCounted" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
<brief_description>
Abstract class to expose editor gizmos for [Node3D].
</brief_description>
<description>
This abstract class helps connect the [Node3D] scene with the editor-specific [EditorNode3DGizmo] class.
[Node3DGizmo] by itself has no exposed API, refer to [method Node3D.add_gizmo] and pass it an [EditorNode3DGizmo] instance.
</description>
<tutorials>
</tutorials>
</class>