godot/core/io/http_client.h

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/**************************************************************************/
/* http_client.h */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
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#ifndef HTTP_CLIENT_H
#define HTTP_CLIENT_H
#include "core/crypto/crypto.h"
#include "core/io/ip.h"
#include "core/io/stream_peer.h"
#include "core/io/stream_peer_tcp.h"
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#include "core/object/ref_counted.h"
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class HTTPClient : public RefCounted {
GDCLASS(HTTPClient, RefCounted);
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public:
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enum ResponseCode {
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// 1xx informational
RESPONSE_CONTINUE = 100,
RESPONSE_SWITCHING_PROTOCOLS = 101,
RESPONSE_PROCESSING = 102,
// 2xx successful
RESPONSE_OK = 200,
RESPONSE_CREATED = 201,
RESPONSE_ACCEPTED = 202,
RESPONSE_NON_AUTHORITATIVE_INFORMATION = 203,
RESPONSE_NO_CONTENT = 204,
RESPONSE_RESET_CONTENT = 205,
RESPONSE_PARTIAL_CONTENT = 206,
RESPONSE_MULTI_STATUS = 207,
RESPONSE_ALREADY_REPORTED = 208,
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RESPONSE_IM_USED = 226,
// 3xx redirection
RESPONSE_MULTIPLE_CHOICES = 300,
RESPONSE_MOVED_PERMANENTLY = 301,
RESPONSE_FOUND = 302,
RESPONSE_SEE_OTHER = 303,
RESPONSE_NOT_MODIFIED = 304,
RESPONSE_USE_PROXY = 305,
RESPONSE_SWITCH_PROXY = 306,
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RESPONSE_TEMPORARY_REDIRECT = 307,
RESPONSE_PERMANENT_REDIRECT = 308,
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// 4xx client error
RESPONSE_BAD_REQUEST = 400,
RESPONSE_UNAUTHORIZED = 401,
RESPONSE_PAYMENT_REQUIRED = 402,
RESPONSE_FORBIDDEN = 403,
RESPONSE_NOT_FOUND = 404,
RESPONSE_METHOD_NOT_ALLOWED = 405,
RESPONSE_NOT_ACCEPTABLE = 406,
RESPONSE_PROXY_AUTHENTICATION_REQUIRED = 407,
RESPONSE_REQUEST_TIMEOUT = 408,
RESPONSE_CONFLICT = 409,
RESPONSE_GONE = 410,
RESPONSE_LENGTH_REQUIRED = 411,
RESPONSE_PRECONDITION_FAILED = 412,
RESPONSE_REQUEST_ENTITY_TOO_LARGE = 413,
RESPONSE_REQUEST_URI_TOO_LONG = 414,
RESPONSE_UNSUPPORTED_MEDIA_TYPE = 415,
RESPONSE_REQUESTED_RANGE_NOT_SATISFIABLE = 416,
RESPONSE_EXPECTATION_FAILED = 417,
RESPONSE_IM_A_TEAPOT = 418,
RESPONSE_MISDIRECTED_REQUEST = 421,
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RESPONSE_UNPROCESSABLE_ENTITY = 422,
RESPONSE_LOCKED = 423,
RESPONSE_FAILED_DEPENDENCY = 424,
RESPONSE_UPGRADE_REQUIRED = 426,
RESPONSE_PRECONDITION_REQUIRED = 428,
RESPONSE_TOO_MANY_REQUESTS = 429,
RESPONSE_REQUEST_HEADER_FIELDS_TOO_LARGE = 431,
RESPONSE_UNAVAILABLE_FOR_LEGAL_REASONS = 451,
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// 5xx server error
RESPONSE_INTERNAL_SERVER_ERROR = 500,
RESPONSE_NOT_IMPLEMENTED = 501,
RESPONSE_BAD_GATEWAY = 502,
RESPONSE_SERVICE_UNAVAILABLE = 503,
RESPONSE_GATEWAY_TIMEOUT = 504,
RESPONSE_HTTP_VERSION_NOT_SUPPORTED = 505,
RESPONSE_VARIANT_ALSO_NEGOTIATES = 506,
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RESPONSE_INSUFFICIENT_STORAGE = 507,
RESPONSE_LOOP_DETECTED = 508,
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RESPONSE_NOT_EXTENDED = 510,
RESPONSE_NETWORK_AUTH_REQUIRED = 511,
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};
enum Method {
METHOD_GET,
METHOD_HEAD,
METHOD_POST,
METHOD_PUT,
METHOD_DELETE,
METHOD_OPTIONS,
METHOD_TRACE,
METHOD_CONNECT,
METHOD_PATCH,
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METHOD_MAX
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};
enum Status {
STATUS_DISCONNECTED,
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STATUS_RESOLVING, // Resolving hostname (if passed a hostname)
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STATUS_CANT_RESOLVE,
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STATUS_CONNECTING, // Connecting to IP
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STATUS_CANT_CONNECT,
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STATUS_CONNECTED, // Connected, requests can be made
STATUS_REQUESTING, // Request in progress
STATUS_BODY, // Request resulted in body, which must be read
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STATUS_CONNECTION_ERROR,
STATUS_TLS_HANDSHAKE_ERROR,
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};
protected:
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static const char *_methods[METHOD_MAX];
static const int HOST_MIN_LEN = 4;
enum Port {
PORT_HTTP = 80,
PORT_HTTPS = 443,
};
PackedStringArray _get_response_headers();
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Dictionary _get_response_headers_as_dictionary();
Error _request_raw(Method p_method, const String &p_url, const Vector<String> &p_headers, const Vector<uint8_t> &p_body);
Error _request(Method p_method, const String &p_url, const Vector<String> &p_headers, const String &p_body = String());
static HTTPClient *(*_create)();
static void _bind_methods();
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public:
static HTTPClient *create();
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String query_string_from_dict(const Dictionary &p_dict);
Error verify_headers(const Vector<String> &p_headers);
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virtual Error request(Method p_method, const String &p_url, const Vector<String> &p_headers, const uint8_t *p_body, int p_body_size) = 0;
virtual Error connect_to_host(const String &p_host, int p_port = -1, Ref<TLSOptions> p_tls_options = Ref<TLSOptions>()) = 0;
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virtual void set_connection(const Ref<StreamPeer> &p_connection) = 0;
virtual Ref<StreamPeer> get_connection() const = 0;
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virtual void close() = 0;
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virtual Status get_status() const = 0;
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virtual bool has_response() const = 0;
virtual bool is_response_chunked() const = 0;
virtual int get_response_code() const = 0;
virtual Error get_response_headers(List<String> *r_response) = 0;
virtual int64_t get_response_body_length() const = 0;
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virtual PackedByteArray read_response_body_chunk() = 0; // Can't get body as partial text because of most encodings UTF8, gzip, etc.
virtual void set_blocking_mode(bool p_enable) = 0; // Useful mostly if running in a thread
virtual bool is_blocking_mode_enabled() const = 0;
virtual void set_read_chunk_size(int p_size) = 0;
virtual int get_read_chunk_size() const = 0;
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virtual Error poll() = 0;
// Use empty string or -1 to unset
virtual void set_http_proxy(const String &p_host, int p_port);
virtual void set_https_proxy(const String &p_host, int p_port);
HTTPClient() {}
virtual ~HTTPClient() {}
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};
VARIANT_ENUM_CAST(HTTPClient::ResponseCode)
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VARIANT_ENUM_CAST(HTTPClient::Method);
VARIANT_ENUM_CAST(HTTPClient::Status);
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#endif // HTTP_CLIENT_H