godot/editor/themes/editor_theme.cpp

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/**************************************************************************/
/* editor_theme.cpp */
/**************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#include "editor_theme.h"
#include "editor/editor_string_names.h"
#include "scene/theme/theme_db.h"
Vector<StringName> EditorTheme::editor_theme_types;
// TODO: Refactor these and corresponding Theme methods to use the bool get_xxx(r_value) pattern internally.
// Keep in sync with Theme::get_color.
Color EditorTheme::get_color(const StringName &p_name, const StringName &p_theme_type) const {
if (color_map.has(p_theme_type) && color_map[p_theme_type].has(p_name)) {
return color_map[p_theme_type][p_name];
} else {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme color '%s' in '%s'.", p_name, p_theme_type));
}
return Color();
}
}
// Keep in sync with Theme::get_constant.
int EditorTheme::get_constant(const StringName &p_name, const StringName &p_theme_type) const {
if (constant_map.has(p_theme_type) && constant_map[p_theme_type].has(p_name)) {
return constant_map[p_theme_type][p_name];
} else {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme constant '%s' in '%s'.", p_name, p_theme_type));
}
return 0;
}
}
// Keep in sync with Theme::get_font.
Ref<Font> EditorTheme::get_font(const StringName &p_name, const StringName &p_theme_type) const {
if (font_map.has(p_theme_type) && font_map[p_theme_type].has(p_name) && font_map[p_theme_type][p_name].is_valid()) {
return font_map[p_theme_type][p_name];
} else if (has_default_font()) {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme font '%s' in '%s'.", p_name, p_theme_type));
}
return default_font;
} else {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme font '%s' in '%s'.", p_name, p_theme_type));
}
return ThemeDB::get_singleton()->get_fallback_font();
}
}
// Keep in sync with Theme::get_font_size.
int EditorTheme::get_font_size(const StringName &p_name, const StringName &p_theme_type) const {
if (font_size_map.has(p_theme_type) && font_size_map[p_theme_type].has(p_name) && (font_size_map[p_theme_type][p_name] > 0)) {
return font_size_map[p_theme_type][p_name];
} else if (has_default_font_size()) {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme font size '%s' in '%s'.", p_name, p_theme_type));
}
return default_font_size;
} else {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme font size '%s' in '%s'.", p_name, p_theme_type));
}
return ThemeDB::get_singleton()->get_fallback_font_size();
}
}
// Keep in sync with Theme::get_icon.
Ref<Texture2D> EditorTheme::get_icon(const StringName &p_name, const StringName &p_theme_type) const {
if (icon_map.has(p_theme_type) && icon_map[p_theme_type].has(p_name) && icon_map[p_theme_type][p_name].is_valid()) {
return icon_map[p_theme_type][p_name];
} else {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme icon '%s' in '%s'.", p_name, p_theme_type));
}
return ThemeDB::get_singleton()->get_fallback_icon();
}
}
// Keep in sync with Theme::get_stylebox.
Ref<StyleBox> EditorTheme::get_stylebox(const StringName &p_name, const StringName &p_theme_type) const {
if (style_map.has(p_theme_type) && style_map[p_theme_type].has(p_name) && style_map[p_theme_type][p_name].is_valid()) {
return style_map[p_theme_type][p_name];
} else {
if (editor_theme_types.has(p_theme_type)) {
WARN_PRINT(vformat("Trying to access a non-existing editor theme stylebox '%s' in '%s'.", p_name, p_theme_type));
}
return ThemeDB::get_singleton()->get_fallback_stylebox();
}
}
void EditorTheme::initialize() {
editor_theme_types.append(EditorStringName(Editor));
editor_theme_types.append(EditorStringName(EditorFonts));
editor_theme_types.append(EditorStringName(EditorIcons));
editor_theme_types.append(EditorStringName(EditorStyles));
}
void EditorTheme::finalize() {
editor_theme_types.clear();
}