godot/modules/gdscript/tests/scripts/parser/features/in.gd

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func test():
print("dot" in "Godot")
print(not "i" in "team")
print(true in [true, false])
print(not null in [true, false])
print(null in [null])
print(26 in [8, 26, 64, 100])
print(not Vector2i(10, 20) in [Vector2i(20, 10)])
print("apple" in { "apple": "fruit" })
print("apple" in { "apple": null })
print(not "apple" in { "fruit": "apple" })