2020-02-25 16:18:36 +00:00
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/**************************************************************************/
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2023-12-19 17:57:56 +00:00
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/* rendering_context_driver.cpp */
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2020-02-25 16:18:36 +00:00
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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2023-12-19 17:57:56 +00:00
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#include "rendering_context_driver.h"
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2020-10-27 15:00:15 +00:00
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2023-12-19 17:57:56 +00:00
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RenderingContextDriver::~RenderingContextDriver() {
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}
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2020-02-25 16:18:36 +00:00
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2023-12-19 17:57:56 +00:00
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RenderingContextDriver::SurfaceID RenderingContextDriver::surface_get_from_window(DisplayServer::WindowID p_window) const {
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HashMap<DisplayServer::WindowID, SurfaceID>::ConstIterator it = window_surface_map.find(p_window);
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if (it != window_surface_map.end()) {
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return it->value;
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} else {
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return SurfaceID();
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}
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2020-02-25 16:18:36 +00:00
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}
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2023-12-19 17:57:56 +00:00
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Error RenderingContextDriver::window_create(DisplayServer::WindowID p_window, const void *p_platform_data) {
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SurfaceID surface = surface_create(p_platform_data);
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if (surface != 0) {
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window_surface_map[p_window] = surface;
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return OK;
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} else {
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return ERR_CANT_CREATE;
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}
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}
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2023-12-19 11:48:02 +00:00
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2023-12-19 17:57:56 +00:00
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void RenderingContextDriver::window_set_size(DisplayServer::WindowID p_window, uint32_t p_width, uint32_t p_height) {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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surface_set_size(surface, p_width, p_height);
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}
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}
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2020-02-25 16:18:36 +00:00
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2023-12-19 17:57:56 +00:00
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void RenderingContextDriver::window_set_vsync_mode(DisplayServer::WindowID p_window, DisplayServer::VSyncMode p_vsync_mode) {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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surface_set_vsync_mode(surface, p_vsync_mode);
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2020-03-05 18:00:28 +00:00
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}
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2023-12-19 17:57:56 +00:00
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}
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2020-02-25 16:18:36 +00:00
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2023-12-19 17:57:56 +00:00
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DisplayServer::VSyncMode RenderingContextDriver::window_get_vsync_mode(DisplayServer::WindowID p_window) const {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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return surface_get_vsync_mode(surface);
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} else {
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return DisplayServer::VSYNC_DISABLED;
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}
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2020-02-25 16:18:36 +00:00
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}
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2023-12-19 17:57:56 +00:00
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void RenderingContextDriver::window_destroy(DisplayServer::WindowID p_window) {
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SurfaceID surface = surface_get_from_window(p_window);
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if (surface) {
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surface_destroy(surface);
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}
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2020-02-25 16:18:36 +00:00
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2023-12-19 17:57:56 +00:00
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window_surface_map.erase(p_window);
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2020-02-25 16:18:36 +00:00
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}
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2024-06-30 22:30:54 +00:00
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2024-08-24 20:39:46 +00:00
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String RenderingContextDriver::get_driver_and_device_memory_report() const {
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String report;
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const uint32_t num_tracked_obj_types = static_cast<uint32_t>(get_tracked_object_type_count());
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report += "=== Driver Memory Report ===";
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report += "\nLaunch with --extra-gpu-memory-tracking and build with "
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"DEBUG_ENABLED for this functionality to work.";
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report += "\nDevice memory may be unavailable if the API does not support it"
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"(e.g. VK_EXT_device_memory_report is unsupported).";
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report += "\n";
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report += "\nTotal Driver Memory:";
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report += String::num_real(double(get_driver_total_memory()) / (1024.0 * 1024.0));
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report += " MB";
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report += "\nTotal Driver Num Allocations: ";
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report += String::num_uint64(get_driver_allocation_count());
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report += "\nTotal Device Memory:";
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report += String::num_real(double(get_device_total_memory()) / (1024.0 * 1024.0));
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report += " MB";
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report += "\nTotal Device Num Allocations: ";
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report += String::num_uint64(get_device_allocation_count());
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report += "\n\nMemory use by object type (CSV format):";
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report += "\n\nCategory; Driver memory in MB; Driver Allocation Count; "
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"Device memory in MB; Device Allocation Count";
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for (uint32_t i = 0u; i < num_tracked_obj_types; ++i) {
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report += "\n";
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report += get_tracked_object_name(i);
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report += ";";
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report += String::num_real(double(get_driver_memory_by_object_type(i)) / (1024.0 * 1024.0));
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report += ";";
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report += String::num_uint64(get_driver_allocs_by_object_type(i));
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report += ";";
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report += String::num_real(double(get_device_memory_by_object_type(i)) / (1024.0 * 1024.0));
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report += ";";
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report += String::num_uint64(get_device_allocs_by_object_type(i));
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}
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return report;
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}
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2024-06-30 22:30:54 +00:00
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const char *RenderingContextDriver::get_tracked_object_name(uint32_t p_type_index) const {
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return "Tracking Unsupported by API";
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}
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uint64_t RenderingContextDriver::get_tracked_object_type_count() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_total_memory() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_allocation_count() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_memory_by_object_type(uint32_t) const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_driver_allocs_by_object_type(uint32_t) const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_total_memory() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_allocation_count() const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_memory_by_object_type(uint32_t) const {
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return 0;
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}
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uint64_t RenderingContextDriver::get_device_allocs_by_object_type(uint32_t) const {
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return 0;
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}
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