godot/thirdparty/etcpak/ProcessDxtc.hpp

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#ifndef __PROCESSDXT1_HPP__
#define __PROCESSDXT1_HPP__
#include <stddef.h>
#include <stdint.h>
void CompressDxt1( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width );
void CompressDxt1Dither( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width );
void CompressDxt5( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width );
2024-02-05 17:53:35 +00:00
void CompressBc4( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width );
void CompressBc5( const uint32_t* src, uint64_t* dst, uint32_t blocks, size_t width );
#endif