godot/thirdparty/icu4c/common/localsvc.h

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
***************************************************************************
* Copyright (C) 2006 International Business Machines Corporation *
* and others. All rights reserved. *
***************************************************************************
*/
#ifndef LOCALSVC_H
#define LOCALSVC_H
#include "unicode/utypes.h"
#if defined(U_LOCAL_SERVICE_HOOK) && U_LOCAL_SERVICE_HOOK
/**
* Prototype for user-supplied service hook. This function is expected to return
* a type of factory object specific to the requested service.
*
* @param what service-specific string identifying the specific user hook
* @param status error status
* @return a service-specific hook, or NULL on failure.
*/
U_CAPI void* uprv_svc_hook(const char *what, UErrorCode *status);
#endif
#endif