godot/thirdparty/icu4c/common/unicode/std_string.h

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
*******************************************************************************
*
* Copyright (C) 2009-2014, International Business Machines
* Corporation and others. All Rights Reserved.
*
*******************************************************************************
* file name: std_string.h
* encoding: UTF-8
* tab size: 8 (not used)
* indentation:4
*
* created on: 2009feb19
* created by: Markus W. Scherer
*/
#ifndef __STD_STRING_H__
#define __STD_STRING_H__
/**
* \file
* \brief C++ API: Central ICU header for including the C++ standard <string>
* header and for related definitions.
*/
#include "unicode/utypes.h"
#if U_SHOW_CPLUSPLUS_API
// Workaround for a libstdc++ bug before libstdc++4.6 (2011).
// https://bugs.llvm.org/show_bug.cgi?id=13364
#if defined(__GLIBCXX__)
namespace std { class type_info; }
#endif
#include <string>
#endif /* U_SHOW_CPLUSPLUS_API */
#endif // __STD_STRING_H__