godot/thirdparty/libtheora/enquant.h

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#if !defined(_enquant_H)
# define _enquant_H (1)
# include "quant.h"
typedef struct oc_iquant oc_iquant;
#define OC_QUANT_MAX_LOG (OC_Q57(OC_STATIC_ILOG_32(OC_QUANT_MAX)-1))
/*Used to compute x/d via ((x*m>>16)+x>>l)+(x<0))
(i.e., one 16x16->16 mul, 2 shifts, and 2 adds).
This is not an approximation; for 16-bit x and d, it is exact.*/
struct oc_iquant{
ogg_int16_t m;
ogg_int16_t l;
};
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int oc_quant_params_clone(th_quant_info *_dst,const th_quant_info *_src);
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void oc_quant_params_pack(oggpack_buffer *_opb,const th_quant_info *_qinfo);
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void oc_iquant_init(oc_iquant *_this,ogg_uint16_t _d);
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void oc_enquant_qavg_init(ogg_int64_t _log_qavg[2][64],
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ogg_int16_t _log_plq[64][3][2],ogg_uint16_t _pl_rd_scale[2][64][2],
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ogg_uint16_t *_dequant[64][3][2],int _pixel_fmt);
#endif