godot/thirdparty/linuxbsd_headers/pulse/cdecl.h

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#ifndef foopulsecdeclhfoo
#define foopulsecdeclhfoo
/***
This file is part of PulseAudio.
Copyright 2004-2006 Lennart Poettering
PulseAudio is free software; you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published
by the Free Software Foundation; either version 2.1 of the License,
or (at your option) any later version.
PulseAudio is distributed in the hope that it will be useful, but
WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
General Public License for more details.
You should have received a copy of the GNU Lesser General Public License
along with PulseAudio; if not, see <http://www.gnu.org/licenses/>.
***/
/** \file
* C++ compatibility support */
#ifdef __cplusplus
/** If using C++ this macro enables C mode, otherwise does nothing */
#define PA_C_DECL_BEGIN extern "C" {
/** If using C++ this macros switches back to C++ mode, otherwise does nothing */
#define PA_C_DECL_END }
#else
/** If using C++ this macro enables C mode, otherwise does nothing */
#define PA_C_DECL_BEGIN
/** If using C++ this macros switches back to C++ mode, otherwise does nothing */
#define PA_C_DECL_END
#endif
#endif