godot/modules/visual_script/visual_script_func_nodes.cpp

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#include "visual_script_func_nodes.h"
#include "scene/main/scene_main_loop.h"
#include "os/os.h"
#include "scene/main/node.h"
#include "visual_script_nodes.h"
//////////////////////////////////////////
////////////////CALL//////////////////////
//////////////////////////////////////////
int VisualScriptFunctionCall::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptFunctionCall::has_input_sequence_port() const{
return true;
}
#ifdef TOOLS_ENABLED
static Node* _find_script_node(Node* p_edited_scene,Node* p_current_node,const Ref<Script> &script) {
if (p_edited_scene!=p_current_node && p_current_node->get_owner()!=p_edited_scene)
return NULL;
Ref<Script> scr = p_current_node->get_script();
if (scr.is_valid() && scr==script)
return p_current_node;
for(int i=0;i<p_current_node->get_child_count();i++) {
Node *n = _find_script_node(p_edited_scene,p_current_node->get_child(i),script);
if (n)
return n;
}
return NULL;
}
#endif
Node *VisualScriptFunctionCall::_get_base_node() const {
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return NULL;
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
if (!main_loop)
return NULL;
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
if (!scene_tree)
return NULL;
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene)
return NULL;
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
if (!script_node)
return NULL;
if (!script_node->has_node(base_path))
return NULL;
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
return NULL;
#endif
}
StringName VisualScriptFunctionCall::_get_base_type() const {
if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
return get_visual_script()->get_instance_base_type();
else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
Node *path = _get_base_node();
if (path)
return path->get_type();
}
return base_type;
}
int VisualScriptFunctionCall::get_input_value_port_count() const{
MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
if (!mb)
return 0;
return mb->get_argument_count() + (call_mode==CALL_MODE_INSTANCE?1:0) - use_default_args;
}
int VisualScriptFunctionCall::get_output_value_port_count() const{
MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
if (!mb)
return 0;
return mb->has_return() ? 1 : 0;
}
String VisualScriptFunctionCall::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) const{
if (call_mode==CALL_MODE_INSTANCE) {
if (p_idx==0) {
PropertyInfo pi;
pi.type=Variant::OBJECT;
pi.name="instance";
return pi;
} else {
p_idx--;
}
}
#ifdef DEBUG_METHODS_ENABLED
MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
if (!mb)
return PropertyInfo();
return mb->get_argument_info(p_idx);
#else
return PropertyInfo();
#endif
}
PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) const{
#ifdef DEBUG_METHODS_ENABLED
MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
if (!mb)
return PropertyInfo();
PropertyInfo pi = mb->get_argument_info(-1);
pi.name="";
return pi;
#else
return PropertyInfo();
#endif
}
String VisualScriptFunctionCall::get_caption() const {
return "Call";
}
String VisualScriptFunctionCall::get_text() const {
if (call_mode==CALL_MODE_SELF)
return " "+String(function)+"()";
else
return " "+base_type+"."+String(function)+"()";
}
void VisualScriptFunctionCall::_update_defargs() {
if (!get_visual_script().is_valid())
return; //do not change if not valid yet
MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
if (!mb)
return;
use_default_args=mb->get_default_argument_count();
}
void VisualScriptFunctionCall::set_base_type(const StringName& p_type) {
if (base_type==p_type)
return;
base_type=p_type;
_update_defargs();
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptFunctionCall::get_base_type() const{
return base_type;
}
void VisualScriptFunctionCall::set_function(const StringName& p_type){
if (function==p_type)
return;
function=p_type;
_update_defargs();
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptFunctionCall::get_function() const {
return function;
}
void VisualScriptFunctionCall::set_base_path(const NodePath& p_type) {
if (base_path==p_type)
return;
base_path=p_type;
_update_defargs();
_change_notify();
emit_signal("ports_changed");
}
NodePath VisualScriptFunctionCall::get_base_path() const {
return base_path;
}
void VisualScriptFunctionCall::set_call_mode(CallMode p_mode) {
if (call_mode==p_mode)
return;
call_mode=p_mode;
_update_defargs();
_change_notify();
emit_signal("ports_changed");
}
VisualScriptFunctionCall::CallMode VisualScriptFunctionCall::get_call_mode() const {
return call_mode;
}
void VisualScriptFunctionCall::set_use_default_args(int p_amount) {
if (use_default_args==p_amount)
return;
use_default_args=p_amount;
emit_signal("ports_changed");
}
int VisualScriptFunctionCall::get_use_default_args() const{
return use_default_args;
}
void VisualScriptFunctionCall::_validate_property(PropertyInfo& property) const {
if (property.name=="function/base_type") {
if (call_mode!=CALL_MODE_INSTANCE) {
property.usage=0;
}
}
if (property.name=="function/node_path") {
if (call_mode!=CALL_MODE_NODE_PATH) {
property.usage=0;
} else {
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string=bnode->get_path(); //convert to loong string
} else {
}
}
}
if (property.name=="function/function") {
property.hint=PROPERTY_HINT_ENUM;
List<MethodInfo> methods;
StringName base = _get_base_type();
ObjectTypeDB::get_method_list(base,&methods);
List<String> mstring;
for (List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
if (E->get().name.begins_with("_"))
continue;
mstring.push_back(E->get().name.get_slice(":",0));
}
mstring.sort();
String ml;
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
if (ml!=String())
ml+=",";
ml+=E->get();
}
property.hint_string=ml;
}
if (property.name=="function/use_default_args") {
property.hint=PROPERTY_HINT_RANGE;
int mc=0;
MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
if (mb) {
mc=mb->get_default_argument_count();
}
property.hint_string="0,"+itos(mc)+",1";
}
}
void VisualScriptFunctionCall::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptFunctionCall::set_base_type);
ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptFunctionCall::get_base_type);
ObjectTypeDB::bind_method(_MD("set_function","function"),&VisualScriptFunctionCall::set_function);
ObjectTypeDB::bind_method(_MD("get_function"),&VisualScriptFunctionCall::get_function);
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptFunctionCall::set_call_mode);
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptFunctionCall::get_call_mode);
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptFunctionCall::set_base_path);
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptFunctionCall::get_base_path);
ObjectTypeDB::bind_method(_MD("set_use_default_args","amount"),&VisualScriptFunctionCall::set_use_default_args);
ObjectTypeDB::bind_method(_MD("get_use_default_args"),&VisualScriptFunctionCall::get_use_default_args);
ADD_PROPERTY(PropertyInfo(Variant::INT,"function/call_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"function/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/function"),_SCS("set_function"),_SCS("get_function"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"function/use_default_args"),_SCS("set_use_default_args"),_SCS("get_use_default_args"));
BIND_CONSTANT( CALL_MODE_SELF );
BIND_CONSTANT( CALL_MODE_NODE_PATH);
BIND_CONSTANT( CALL_MODE_INSTANCE);
}
VisualScriptNodeInstance* VisualScriptFunctionCall::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptFunctionCall::VisualScriptFunctionCall() {
call_mode=CALL_MODE_INSTANCE;
use_default_args=0;
base_type="Object";
}
template<VisualScriptFunctionCall::CallMode cmode>
static Ref<VisualScriptNode> create_function_call_node(const String& p_name) {
Ref<VisualScriptFunctionCall> node;
node.instance();
node->set_call_mode(cmode);
return node;
}
//////////////////////////////////////////
////////////////SET//////////////////////
//////////////////////////////////////////
int VisualScriptPropertySet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptPropertySet::has_input_sequence_port() const{
return true;
}
Node *VisualScriptPropertySet::_get_base_node() const {
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return NULL;
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
if (!main_loop)
return NULL;
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
if (!scene_tree)
return NULL;
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene)
return NULL;
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
if (!script_node)
return NULL;
if (!script_node->has_node(base_path))
return NULL;
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
return NULL;
#endif
}
StringName VisualScriptPropertySet::_get_base_type() const {
if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
return get_visual_script()->get_instance_base_type();
else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
Node *path = _get_base_node();
if (path)
return path->get_type();
}
return base_type;
}
int VisualScriptPropertySet::get_input_value_port_count() const{
if (use_builtin_value)
return 0;
else
return 1;
}
int VisualScriptPropertySet::get_output_value_port_count() const{
return 0;
}
String VisualScriptPropertySet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const{
if (call_mode==CALL_MODE_INSTANCE) {
if (p_idx==0) {
PropertyInfo pi;
pi.type=Variant::OBJECT;
pi.name="instance";
return pi;
} else {
p_idx--;
}
}
#ifdef DEBUG_METHODS_ENABLED
//not very efficient but..
List<PropertyInfo> pinfo;
if (call_mode==CALL_MODE_NODE_PATH) {
Node *n = _get_base_node();
if (n) {
n->get_property_list(&pinfo);
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
if (E->get().name==property) {
PropertyInfo info=E->get();
info.name="value";
return info;
}
}
#endif
return PropertyInfo(Variant::NIL,"value");
}
PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) const{
return PropertyInfo();
}
String VisualScriptPropertySet::get_caption() const {
return "Set";
}
String VisualScriptPropertySet::get_text() const {
return property;
}
void VisualScriptPropertySet::set_base_type(const StringName& p_type) {
if (base_type==p_type)
return;
base_type=p_type;
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptPropertySet::get_base_type() const{
return base_type;
}
void VisualScriptPropertySet::set_property(const StringName& p_type){
if (property==p_type)
return;
property=p_type;
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptPropertySet::get_property() const {
return property;
}
void VisualScriptPropertySet::set_base_path(const NodePath& p_type) {
if (base_path==p_type)
return;
base_path=p_type;
_change_notify();
emit_signal("ports_changed");
}
NodePath VisualScriptPropertySet::get_base_path() const {
return base_path;
}
void VisualScriptPropertySet::set_call_mode(CallMode p_mode) {
if (call_mode==p_mode)
return;
call_mode=p_mode;
_change_notify();
emit_signal("ports_changed");
}
VisualScriptPropertySet::CallMode VisualScriptPropertySet::get_call_mode() const {
return call_mode;
}
void VisualScriptPropertySet::set_use_builtin_value(bool p_use) {
if (use_builtin_value==p_use)
return;
use_builtin_value=p_use;
_change_notify();
emit_signal("ports_changed");
}
bool VisualScriptPropertySet::is_using_builtin_value() const{
return use_builtin_value;
}
void VisualScriptPropertySet::set_builtin_value(const Variant& p_value){
if (builtin_value==p_value)
return;
builtin_value=p_value;
}
Variant VisualScriptPropertySet::get_builtin_value() const{
return builtin_value;
}
void VisualScriptPropertySet::_validate_property(PropertyInfo& property) const {
if (property.name=="property/base_type") {
if (call_mode!=CALL_MODE_INSTANCE) {
property.usage=0;
}
}
if (property.name=="property/node_path") {
if (call_mode!=CALL_MODE_NODE_PATH) {
property.usage=0;
} else {
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string=bnode->get_path(); //convert to loong string
} else {
}
}
}
if (property.name=="property/property") {
property.hint=PROPERTY_HINT_ENUM;
List<PropertyInfo> pinfo;
if (call_mode==CALL_MODE_NODE_PATH) {
Node *n = _get_base_node();
if (n) {
n->get_property_list(&pinfo);
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
List<String> mstring;
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
if (E->get().usage&PROPERTY_USAGE_EDITOR)
mstring.push_back(E->get().name);
}
String ml;
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
if (ml!=String())
ml+=",";
ml+=E->get();
}
property.hint_string=ml;
}
if (property.name=="value/builtin") {
if (!use_builtin_value) {
property.usage=0;
} else {
List<PropertyInfo> pinfo;
if (call_mode==CALL_MODE_NODE_PATH) {
Node *n = _get_base_node();
if (n) {
n->get_property_list(&pinfo);
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
if (E->get().name==this->property) {
property.hint=E->get().hint;
property.type=E->get().type;
property.hint_string=E->get().hint_string;
}
}
}
}
}
void VisualScriptPropertySet::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptPropertySet::set_base_type);
ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptPropertySet::get_base_type);
ObjectTypeDB::bind_method(_MD("set_property","property"),&VisualScriptPropertySet::set_property);
ObjectTypeDB::bind_method(_MD("get_property"),&VisualScriptPropertySet::get_property);
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptPropertySet::set_call_mode);
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptPropertySet::get_call_mode);
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptPropertySet::set_base_path);
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptPropertySet::get_base_path);
ObjectTypeDB::bind_method(_MD("set_builtin_value","value"),&VisualScriptPropertySet::set_builtin_value);
ObjectTypeDB::bind_method(_MD("get_builtin_value"),&VisualScriptPropertySet::get_builtin_value);
ObjectTypeDB::bind_method(_MD("set_use_builtin_value","enable"),&VisualScriptPropertySet::set_use_builtin_value);
ObjectTypeDB::bind_method(_MD("is_using_builtin_value"),&VisualScriptPropertySet::is_using_builtin_value);
ADD_PROPERTY(PropertyInfo(Variant::INT,"property/set_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"property/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/property"),_SCS("set_property"),_SCS("get_property"));
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"value/use_builtin"),_SCS("set_use_builtin_value"),_SCS("is_using_builtin_value"));
ADD_PROPERTY(PropertyInfo(Variant::NIL,"value/builtin"),_SCS("set_builtin_value"),_SCS("get_builtin_value"));
BIND_CONSTANT( CALL_MODE_SELF );
BIND_CONSTANT( CALL_MODE_NODE_PATH);
BIND_CONSTANT( CALL_MODE_INSTANCE);
}
VisualScriptNodeInstance* VisualScriptPropertySet::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptPropertySet::VisualScriptPropertySet() {
call_mode=CALL_MODE_INSTANCE;
base_type="Object";
}
template<VisualScriptPropertySet::CallMode cmode>
static Ref<VisualScriptNode> create_property_set_node(const String& p_name) {
Ref<VisualScriptPropertySet> node;
node.instance();
node->set_call_mode(cmode);
return node;
}
//////////////////////////////////////////
////////////////SET//////////////////////
//////////////////////////////////////////
int VisualScriptPropertyGet::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptPropertyGet::has_input_sequence_port() const{
return true;
}
Node *VisualScriptPropertyGet::_get_base_node() const {
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return NULL;
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
if (!main_loop)
return NULL;
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
if (!scene_tree)
return NULL;
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene)
return NULL;
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
if (!script_node)
return NULL;
if (!script_node->has_node(base_path))
return NULL;
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
return NULL;
#endif
}
StringName VisualScriptPropertyGet::_get_base_type() const {
if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
return get_visual_script()->get_instance_base_type();
else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
Node *path = _get_base_node();
if (path)
return path->get_type();
}
return base_type;
}
int VisualScriptPropertyGet::get_input_value_port_count() const{
return 0;
}
int VisualScriptPropertyGet::get_output_value_port_count() const{
return 1;
}
String VisualScriptPropertyGet::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const{
if (call_mode==CALL_MODE_INSTANCE) {
if (p_idx==0) {
PropertyInfo pi;
pi.type=Variant::OBJECT;
pi.name="instance";
return pi;
} else {
p_idx--;
}
}
return PropertyInfo();
}
PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const{
#ifdef DEBUG_METHODS_ENABLED
//not very efficient but..
List<PropertyInfo> pinfo;
if (call_mode==CALL_MODE_NODE_PATH) {
Node *n = _get_base_node();
if (n) {
n->get_property_list(&pinfo);
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
if (E->get().name==property) {
PropertyInfo info=E->get();
info.name="";
return info;
}
}
#endif
return PropertyInfo(Variant::NIL,"");
}
String VisualScriptPropertyGet::get_caption() const {
return "Get";
}
String VisualScriptPropertyGet::get_text() const {
return property;
}
void VisualScriptPropertyGet::set_base_type(const StringName& p_type) {
if (base_type==p_type)
return;
base_type=p_type;
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptPropertyGet::get_base_type() const{
return base_type;
}
void VisualScriptPropertyGet::set_property(const StringName& p_type){
if (property==p_type)
return;
property=p_type;
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptPropertyGet::get_property() const {
return property;
}
void VisualScriptPropertyGet::set_base_path(const NodePath& p_type) {
if (base_path==p_type)
return;
base_path=p_type;
_change_notify();
emit_signal("ports_changed");
}
NodePath VisualScriptPropertyGet::get_base_path() const {
return base_path;
}
void VisualScriptPropertyGet::set_call_mode(CallMode p_mode) {
if (call_mode==p_mode)
return;
call_mode=p_mode;
_change_notify();
emit_signal("ports_changed");
}
VisualScriptPropertyGet::CallMode VisualScriptPropertyGet::get_call_mode() const {
return call_mode;
}
void VisualScriptPropertyGet::_validate_property(PropertyInfo& property) const {
if (property.name=="property/base_type") {
if (call_mode!=CALL_MODE_INSTANCE) {
property.usage=0;
}
}
if (property.name=="property/node_path") {
if (call_mode!=CALL_MODE_NODE_PATH) {
property.usage=0;
} else {
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string=bnode->get_path(); //convert to loong string
} else {
}
}
}
if (property.name=="property/property") {
property.hint=PROPERTY_HINT_ENUM;
List<PropertyInfo> pinfo;
if (call_mode==CALL_MODE_NODE_PATH) {
Node *n = _get_base_node();
if (n) {
n->get_property_list(&pinfo);
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
} else {
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
}
List<String> mstring;
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
if (E->get().usage&PROPERTY_USAGE_EDITOR)
mstring.push_back(E->get().name);
}
String ml;
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
if (ml!=String())
ml+=",";
ml+=E->get();
}
property.hint_string=ml;
}
}
void VisualScriptPropertyGet::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptPropertyGet::set_base_type);
ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptPropertyGet::get_base_type);
ObjectTypeDB::bind_method(_MD("set_property","property"),&VisualScriptPropertyGet::set_property);
ObjectTypeDB::bind_method(_MD("get_property"),&VisualScriptPropertyGet::get_property);
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptPropertyGet::set_call_mode);
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptPropertyGet::get_call_mode);
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptPropertyGet::set_base_path);
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptPropertyGet::get_base_path);
ADD_PROPERTY(PropertyInfo(Variant::INT,"property/set_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"property/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/property"),_SCS("set_property"),_SCS("get_property"));
BIND_CONSTANT( CALL_MODE_SELF );
BIND_CONSTANT( CALL_MODE_NODE_PATH);
BIND_CONSTANT( CALL_MODE_INSTANCE);
}
VisualScriptNodeInstance* VisualScriptPropertyGet::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptPropertyGet::VisualScriptPropertyGet() {
call_mode=CALL_MODE_INSTANCE;
base_type="Object";
}
template<VisualScriptPropertyGet::CallMode cmode>
static Ref<VisualScriptNode> create_property_get_node(const String& p_name) {
Ref<VisualScriptPropertyGet> node;
node.instance();
node->set_call_mode(cmode);
return node;
}
//////////////////////////////////////////
////////////////SCRIPT CALL//////////////////////
//////////////////////////////////////////
int VisualScriptScriptCall::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptScriptCall::has_input_sequence_port() const{
return true;
}
Node *VisualScriptScriptCall::_get_base_node() const {
#ifdef TOOLS_ENABLED
Ref<Script> script = get_visual_script();
if (!script.is_valid())
return NULL;
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
if (!main_loop)
return NULL;
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
if (!scene_tree)
return NULL;
Node *edited_scene = scene_tree->get_edited_scene_root();
if (!edited_scene)
return NULL;
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
if (!script_node)
return NULL;
if (!script_node->has_node(base_path))
return NULL;
Node *path_to = script_node->get_node(base_path);
return path_to;
#else
return NULL;
#endif
}
int VisualScriptScriptCall::get_input_value_port_count() const{
if (call_mode==CALL_MODE_SELF) {
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
if (!vs->has_function(function))
return 0;
int id = vs->get_function_node_id(function);
if (id<0)
return 0;
Ref<VisualScriptFunction> func = vs->get_node(function,id);
return func->get_argument_count();
}
} else {
Node*base = _get_base_node();
if (!base)
return 0;
Ref<Script> script = base->get_script();
if (!script.is_valid())
return 0;
List<MethodInfo> functions;
script->get_method_list(&functions);
for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
if (E->get().name==function) {
return E->get().arguments.size();
}
}
}
return 0;
}
int VisualScriptScriptCall::get_output_value_port_count() const{
return 1;
}
String VisualScriptScriptCall::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptScriptCall::get_input_value_port_info(int p_idx) const{
if (call_mode==CALL_MODE_SELF) {
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
if (!vs->has_function(function))
return PropertyInfo();
int id = vs->get_function_node_id(function);
if (id<0)
return PropertyInfo();
Ref<VisualScriptFunction> func = vs->get_node(function,id);
if (p_idx>=func->get_argument_count())
return PropertyInfo();
return PropertyInfo(func->get_argument_type(p_idx),func->get_argument_name(p_idx));
}
} else {
Node*base = _get_base_node();
if (!base)
return PropertyInfo();
Ref<Script> script = base->get_script();
if (!script.is_valid())
return PropertyInfo();
List<MethodInfo> functions;
script->get_method_list(&functions);
for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
if (E->get().name==function) {
if (p_idx<0 || p_idx>=E->get().arguments.size())
return PropertyInfo();
return E->get().arguments[p_idx];
}
}
}
return PropertyInfo();
}
PropertyInfo VisualScriptScriptCall::get_output_value_port_info(int p_idx) const{
return PropertyInfo();
}
String VisualScriptScriptCall::get_caption() const {
return "ScriptCall";
}
String VisualScriptScriptCall::get_text() const {
return " "+String(function)+"()";
}
void VisualScriptScriptCall::set_function(const StringName& p_type){
if (function==p_type)
return;
function=p_type;
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptScriptCall::get_function() const {
return function;
}
void VisualScriptScriptCall::set_base_path(const NodePath& p_type) {
if (base_path==p_type)
return;
base_path=p_type;
_change_notify();
emit_signal("ports_changed");
}
NodePath VisualScriptScriptCall::get_base_path() const {
return base_path;
}
void VisualScriptScriptCall::set_call_mode(CallMode p_mode) {
if (call_mode==p_mode)
return;
call_mode=p_mode;
_change_notify();
emit_signal("ports_changed");
}
VisualScriptScriptCall::CallMode VisualScriptScriptCall::get_call_mode() const {
return call_mode;
}
void VisualScriptScriptCall::_validate_property(PropertyInfo& property) const {
if (property.name=="function/node_path") {
if (call_mode!=CALL_MODE_NODE_PATH) {
property.usage=0;
} else {
Node *bnode = _get_base_node();
if (bnode) {
property.hint_string=bnode->get_path(); //convert to loong string
} else {
}
}
}
if (property.name=="function/function") {
property.hint=PROPERTY_HINT_ENUM;
List<MethodInfo> methods;
if (call_mode==CALL_MODE_SELF) {
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
vs->get_method_list(&methods);
}
} else {
Node*base = _get_base_node();
if (!base)
return;
Ref<Script> script = base->get_script();
if (!script.is_valid())
return;
script->get_method_list(&methods);
}
List<String> mstring;
for (List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
if (E->get().name.begins_with("_"))
continue;
mstring.push_back(E->get().name.get_slice(":",0));
}
mstring.sort();
String ml;
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
if (ml!=String())
ml+=",";
ml+=E->get();
}
property.hint_string=ml;
}
}
void VisualScriptScriptCall::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_function","function"),&VisualScriptScriptCall::set_function);
ObjectTypeDB::bind_method(_MD("get_function"),&VisualScriptScriptCall::get_function);
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptScriptCall::set_call_mode);
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptScriptCall::get_call_mode);
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptScriptCall::set_base_path);
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptScriptCall::get_base_path);
ADD_PROPERTY(PropertyInfo(Variant::INT,"function/call_mode",PROPERTY_HINT_ENUM,"Self,Node Path"),_SCS("set_call_mode"),_SCS("get_call_mode"));
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"function/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/function"),_SCS("set_function"),_SCS("get_function"));
BIND_CONSTANT( CALL_MODE_SELF );
BIND_CONSTANT( CALL_MODE_NODE_PATH);
}
VisualScriptNodeInstance* VisualScriptScriptCall::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptScriptCall::VisualScriptScriptCall() {
call_mode=CALL_MODE_SELF;
}
template<VisualScriptScriptCall::CallMode cmode>
static Ref<VisualScriptNode> create_script_call_node(const String& p_name) {
Ref<VisualScriptScriptCall> node;
node.instance();
node->set_call_mode(cmode);
return node;
}
//////////////////////////////////////////
////////////////SCRIPT CALL//////////////////////
//////////////////////////////////////////
int VisualScriptEmitSignal::get_output_sequence_port_count() const {
return 1;
}
bool VisualScriptEmitSignal::has_input_sequence_port() const{
return true;
}
int VisualScriptEmitSignal::get_input_value_port_count() const{
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
if (!vs->has_custom_signal(name))
return 0;
return vs->custom_signal_get_argument_count(name);
}
return 0;
}
int VisualScriptEmitSignal::get_output_value_port_count() const{
return 0;
}
String VisualScriptEmitSignal::get_output_sequence_port_text(int p_port) const {
return String();
}
PropertyInfo VisualScriptEmitSignal::get_input_value_port_info(int p_idx) const{
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
if (!vs->has_custom_signal(name))
return PropertyInfo();
return PropertyInfo(vs->custom_signal_get_argument_type(name,p_idx),vs->custom_signal_get_argument_name(name,p_idx));
}
return PropertyInfo();
}
PropertyInfo VisualScriptEmitSignal::get_output_value_port_info(int p_idx) const{
return PropertyInfo();
}
String VisualScriptEmitSignal::get_caption() const {
return "EmitSignal";
}
String VisualScriptEmitSignal::get_text() const {
return "emit "+String(name);
}
void VisualScriptEmitSignal::set_signal(const StringName& p_type){
if (name==p_type)
return;
name=p_type;
_change_notify();
emit_signal("ports_changed");
}
StringName VisualScriptEmitSignal::get_signal() const {
return name;
}
void VisualScriptEmitSignal::_validate_property(PropertyInfo& property) const {
if (property.name=="signal/signal") {
property.hint=PROPERTY_HINT_ENUM;
List<StringName> sigs;
Ref<VisualScript> vs = get_visual_script();
if (vs.is_valid()) {
vs->get_custom_signal_list(&sigs);
}
String ml;
for (List<StringName>::Element *E=sigs.front();E;E=E->next()) {
if (ml!=String())
ml+=",";
ml+=E->get();
}
property.hint_string=ml;
}
}
void VisualScriptEmitSignal::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_signal","name"),&VisualScriptEmitSignal::set_signal);
ObjectTypeDB::bind_method(_MD("get_signal"),&VisualScriptEmitSignal::get_signal);
ADD_PROPERTY(PropertyInfo(Variant::STRING,"signal/signal"),_SCS("set_signal"),_SCS("get_signal"));
}
VisualScriptNodeInstance* VisualScriptEmitSignal::instance(VScriptInstance* p_instance) {
return NULL;
}
VisualScriptEmitSignal::VisualScriptEmitSignal() {
}
void register_visual_script_func_nodes() {
VisualScriptLanguage::singleton->add_register_func("functions/call_method/call",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_INSTANCE>);
VisualScriptLanguage::singleton->add_register_func("functions/call_method/call_in_self",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_SELF>);
VisualScriptLanguage::singleton->add_register_func("functions/call_method/call_in_node",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_NODE_PATH>);
VisualScriptLanguage::singleton->add_register_func("functions/set_property/set",create_property_set_node<VisualScriptPropertySet::CALL_MODE_INSTANCE>);
VisualScriptLanguage::singleton->add_register_func("functions/set_property/set_in_self",create_property_set_node<VisualScriptPropertySet::CALL_MODE_SELF>);
VisualScriptLanguage::singleton->add_register_func("functions/set_property/set_in_node",create_property_set_node<VisualScriptPropertySet::CALL_MODE_NODE_PATH>);
VisualScriptLanguage::singleton->add_register_func("functions/get_property/get",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_INSTANCE>);
VisualScriptLanguage::singleton->add_register_func("functions/get_property/get_from_self",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_SELF>);
VisualScriptLanguage::singleton->add_register_func("functions/get_property/get_from_node",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_NODE_PATH>);
VisualScriptLanguage::singleton->add_register_func("functions/script/script_call",create_script_call_node<VisualScriptScriptCall::CALL_MODE_SELF>);
VisualScriptLanguage::singleton->add_register_func("functions/script/script_call_in_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>);
VisualScriptLanguage::singleton->add_register_func("functions/script/emit_signal",create_node_generic<VisualScriptEmitSignal>);
}