1585 lines
35 KiB
C++
1585 lines
35 KiB
C++
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#include "visual_script_func_nodes.h"
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#include "scene/main/scene_main_loop.h"
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#include "os/os.h"
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#include "scene/main/node.h"
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#include "visual_script_nodes.h"
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//////////////////////////////////////////
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////////////////CALL//////////////////////
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//////////////////////////////////////////
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int VisualScriptFunctionCall::get_output_sequence_port_count() const {
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return 1;
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}
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bool VisualScriptFunctionCall::has_input_sequence_port() const{
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return true;
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}
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#ifdef TOOLS_ENABLED
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static Node* _find_script_node(Node* p_edited_scene,Node* p_current_node,const Ref<Script> &script) {
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if (p_edited_scene!=p_current_node && p_current_node->get_owner()!=p_edited_scene)
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return NULL;
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Ref<Script> scr = p_current_node->get_script();
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if (scr.is_valid() && scr==script)
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return p_current_node;
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for(int i=0;i<p_current_node->get_child_count();i++) {
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Node *n = _find_script_node(p_edited_scene,p_current_node->get_child(i),script);
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if (n)
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return n;
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}
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return NULL;
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}
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#endif
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Node *VisualScriptFunctionCall::_get_base_node() const {
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#ifdef TOOLS_ENABLED
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Ref<Script> script = get_visual_script();
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if (!script.is_valid())
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return NULL;
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MainLoop * main_loop = OS::get_singleton()->get_main_loop();
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if (!main_loop)
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return NULL;
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SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
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if (!scene_tree)
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return NULL;
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Node *edited_scene = scene_tree->get_edited_scene_root();
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if (!edited_scene)
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return NULL;
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Node* script_node = _find_script_node(edited_scene,edited_scene,script);
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if (!script_node)
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return NULL;
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if (!script_node->has_node(base_path))
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return NULL;
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Node *path_to = script_node->get_node(base_path);
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return path_to;
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#else
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return NULL;
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#endif
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}
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StringName VisualScriptFunctionCall::_get_base_type() const {
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if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
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return get_visual_script()->get_instance_base_type();
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else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
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Node *path = _get_base_node();
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if (path)
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return path->get_type();
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}
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return base_type;
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}
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int VisualScriptFunctionCall::get_input_value_port_count() const{
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MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
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if (!mb)
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return 0;
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return mb->get_argument_count() + (call_mode==CALL_MODE_INSTANCE?1:0) - use_default_args;
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}
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int VisualScriptFunctionCall::get_output_value_port_count() const{
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MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
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if (!mb)
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return 0;
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return mb->has_return() ? 1 : 0;
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}
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String VisualScriptFunctionCall::get_output_sequence_port_text(int p_port) const {
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return String();
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}
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PropertyInfo VisualScriptFunctionCall::get_input_value_port_info(int p_idx) const{
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if (call_mode==CALL_MODE_INSTANCE) {
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if (p_idx==0) {
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PropertyInfo pi;
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pi.type=Variant::OBJECT;
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pi.name="instance";
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return pi;
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} else {
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p_idx--;
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}
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}
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#ifdef DEBUG_METHODS_ENABLED
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MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
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if (!mb)
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return PropertyInfo();
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return mb->get_argument_info(p_idx);
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#else
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return PropertyInfo();
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#endif
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}
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PropertyInfo VisualScriptFunctionCall::get_output_value_port_info(int p_idx) const{
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#ifdef DEBUG_METHODS_ENABLED
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MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
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if (!mb)
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return PropertyInfo();
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PropertyInfo pi = mb->get_argument_info(-1);
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pi.name="";
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return pi;
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#else
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return PropertyInfo();
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#endif
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}
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String VisualScriptFunctionCall::get_caption() const {
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return "Call";
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}
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String VisualScriptFunctionCall::get_text() const {
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if (call_mode==CALL_MODE_SELF)
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return " "+String(function)+"()";
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else
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return " "+base_type+"."+String(function)+"()";
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}
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void VisualScriptFunctionCall::_update_defargs() {
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if (!get_visual_script().is_valid())
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return; //do not change if not valid yet
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MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
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if (!mb)
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return;
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use_default_args=mb->get_default_argument_count();
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}
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void VisualScriptFunctionCall::set_base_type(const StringName& p_type) {
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if (base_type==p_type)
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return;
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base_type=p_type;
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_update_defargs();
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_change_notify();
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emit_signal("ports_changed");
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}
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StringName VisualScriptFunctionCall::get_base_type() const{
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return base_type;
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}
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void VisualScriptFunctionCall::set_function(const StringName& p_type){
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if (function==p_type)
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return;
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function=p_type;
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_update_defargs();
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_change_notify();
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emit_signal("ports_changed");
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}
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StringName VisualScriptFunctionCall::get_function() const {
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return function;
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}
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void VisualScriptFunctionCall::set_base_path(const NodePath& p_type) {
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if (base_path==p_type)
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return;
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base_path=p_type;
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_update_defargs();
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_change_notify();
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emit_signal("ports_changed");
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}
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NodePath VisualScriptFunctionCall::get_base_path() const {
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return base_path;
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}
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void VisualScriptFunctionCall::set_call_mode(CallMode p_mode) {
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if (call_mode==p_mode)
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return;
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call_mode=p_mode;
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_update_defargs();
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_change_notify();
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emit_signal("ports_changed");
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}
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VisualScriptFunctionCall::CallMode VisualScriptFunctionCall::get_call_mode() const {
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return call_mode;
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}
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void VisualScriptFunctionCall::set_use_default_args(int p_amount) {
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if (use_default_args==p_amount)
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return;
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use_default_args=p_amount;
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emit_signal("ports_changed");
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}
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int VisualScriptFunctionCall::get_use_default_args() const{
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return use_default_args;
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}
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void VisualScriptFunctionCall::_validate_property(PropertyInfo& property) const {
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if (property.name=="function/base_type") {
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if (call_mode!=CALL_MODE_INSTANCE) {
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property.usage=0;
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}
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}
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if (property.name=="function/node_path") {
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if (call_mode!=CALL_MODE_NODE_PATH) {
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property.usage=0;
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} else {
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Node *bnode = _get_base_node();
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if (bnode) {
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property.hint_string=bnode->get_path(); //convert to loong string
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} else {
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}
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}
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}
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if (property.name=="function/function") {
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property.hint=PROPERTY_HINT_ENUM;
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List<MethodInfo> methods;
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StringName base = _get_base_type();
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ObjectTypeDB::get_method_list(base,&methods);
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List<String> mstring;
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for (List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
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if (E->get().name.begins_with("_"))
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continue;
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mstring.push_back(E->get().name.get_slice(":",0));
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}
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mstring.sort();
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String ml;
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for (List<String>::Element *E=mstring.front();E;E=E->next()) {
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if (ml!=String())
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ml+=",";
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ml+=E->get();
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}
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property.hint_string=ml;
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}
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if (property.name=="function/use_default_args") {
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property.hint=PROPERTY_HINT_RANGE;
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int mc=0;
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MethodBind *mb = ObjectTypeDB::get_method(_get_base_type(),function);
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if (mb) {
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mc=mb->get_default_argument_count();
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}
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property.hint_string="0,"+itos(mc)+",1";
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}
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}
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void VisualScriptFunctionCall::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptFunctionCall::set_base_type);
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ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptFunctionCall::get_base_type);
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ObjectTypeDB::bind_method(_MD("set_function","function"),&VisualScriptFunctionCall::set_function);
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ObjectTypeDB::bind_method(_MD("get_function"),&VisualScriptFunctionCall::get_function);
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ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptFunctionCall::set_call_mode);
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ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptFunctionCall::get_call_mode);
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ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptFunctionCall::set_base_path);
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ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptFunctionCall::get_base_path);
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ObjectTypeDB::bind_method(_MD("set_use_default_args","amount"),&VisualScriptFunctionCall::set_use_default_args);
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ObjectTypeDB::bind_method(_MD("get_use_default_args"),&VisualScriptFunctionCall::get_use_default_args);
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ADD_PROPERTY(PropertyInfo(Variant::INT,"function/call_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
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ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
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ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"function/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
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ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/function"),_SCS("set_function"),_SCS("get_function"));
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ADD_PROPERTY(PropertyInfo(Variant::INT,"function/use_default_args"),_SCS("set_use_default_args"),_SCS("get_use_default_args"));
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BIND_CONSTANT( CALL_MODE_SELF );
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BIND_CONSTANT( CALL_MODE_NODE_PATH);
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BIND_CONSTANT( CALL_MODE_INSTANCE);
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}
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VisualScriptNodeInstance* VisualScriptFunctionCall::instance(VScriptInstance* p_instance) {
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return NULL;
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}
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VisualScriptFunctionCall::VisualScriptFunctionCall() {
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call_mode=CALL_MODE_INSTANCE;
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use_default_args=0;
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base_type="Object";
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}
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template<VisualScriptFunctionCall::CallMode cmode>
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static Ref<VisualScriptNode> create_function_call_node(const String& p_name) {
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Ref<VisualScriptFunctionCall> node;
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node.instance();
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node->set_call_mode(cmode);
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return node;
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}
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//////////////////////////////////////////
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////////////////SET//////////////////////
|
||
|
//////////////////////////////////////////
|
||
|
|
||
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int VisualScriptPropertySet::get_output_sequence_port_count() const {
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return 1;
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}
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bool VisualScriptPropertySet::has_input_sequence_port() const{
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return true;
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}
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Node *VisualScriptPropertySet::_get_base_node() const {
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|
||
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#ifdef TOOLS_ENABLED
|
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Ref<Script> script = get_visual_script();
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||
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if (!script.is_valid())
|
||
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return NULL;
|
||
|
|
||
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MainLoop * main_loop = OS::get_singleton()->get_main_loop();
|
||
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if (!main_loop)
|
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return NULL;
|
||
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|
||
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SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
|
||
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|
||
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if (!scene_tree)
|
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return NULL;
|
||
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|
||
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Node *edited_scene = scene_tree->get_edited_scene_root();
|
||
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if (!edited_scene)
|
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return NULL;
|
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||
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Node* script_node = _find_script_node(edited_scene,edited_scene,script);
|
||
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if (!script_node)
|
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return NULL;
|
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||
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if (!script_node->has_node(base_path))
|
||
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return NULL;
|
||
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|
||
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Node *path_to = script_node->get_node(base_path);
|
||
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|
||
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return path_to;
|
||
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#else
|
||
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|
||
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return NULL;
|
||
|
#endif
|
||
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}
|
||
|
|
||
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StringName VisualScriptPropertySet::_get_base_type() const {
|
||
|
|
||
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if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
|
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return get_visual_script()->get_instance_base_type();
|
||
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else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
|
||
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Node *path = _get_base_node();
|
||
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if (path)
|
||
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return path->get_type();
|
||
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|
||
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}
|
||
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|
||
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return base_type;
|
||
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}
|
||
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|
||
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int VisualScriptPropertySet::get_input_value_port_count() const{
|
||
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|
||
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if (use_builtin_value)
|
||
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return 0;
|
||
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else
|
||
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return 1;
|
||
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|
||
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|
||
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}
|
||
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int VisualScriptPropertySet::get_output_value_port_count() const{
|
||
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|
||
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return 0;
|
||
|
}
|
||
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|
||
|
String VisualScriptPropertySet::get_output_sequence_port_text(int p_port) const {
|
||
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|
||
|
return String();
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptPropertySet::get_input_value_port_info(int p_idx) const{
|
||
|
|
||
|
if (call_mode==CALL_MODE_INSTANCE) {
|
||
|
if (p_idx==0) {
|
||
|
PropertyInfo pi;
|
||
|
pi.type=Variant::OBJECT;
|
||
|
pi.name="instance";
|
||
|
return pi;
|
||
|
} else {
|
||
|
p_idx--;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
#ifdef DEBUG_METHODS_ENABLED
|
||
|
|
||
|
//not very efficient but..
|
||
|
|
||
|
|
||
|
List<PropertyInfo> pinfo;
|
||
|
|
||
|
if (call_mode==CALL_MODE_NODE_PATH) {
|
||
|
|
||
|
Node *n = _get_base_node();
|
||
|
if (n) {
|
||
|
n->get_property_list(&pinfo);
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
|
||
|
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
|
||
|
|
||
|
if (E->get().name==property) {
|
||
|
|
||
|
PropertyInfo info=E->get();
|
||
|
info.name="value";
|
||
|
return info;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif
|
||
|
|
||
|
return PropertyInfo(Variant::NIL,"value");
|
||
|
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptPropertySet::get_output_value_port_info(int p_idx) const{
|
||
|
|
||
|
return PropertyInfo();
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
String VisualScriptPropertySet::get_caption() const {
|
||
|
|
||
|
return "Set";
|
||
|
}
|
||
|
|
||
|
String VisualScriptPropertySet::get_text() const {
|
||
|
|
||
|
return property;
|
||
|
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertySet::set_base_type(const StringName& p_type) {
|
||
|
|
||
|
if (base_type==p_type)
|
||
|
return;
|
||
|
|
||
|
base_type=p_type;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
|
||
|
StringName VisualScriptPropertySet::get_base_type() const{
|
||
|
|
||
|
return base_type;
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertySet::set_property(const StringName& p_type){
|
||
|
|
||
|
if (property==p_type)
|
||
|
return;
|
||
|
|
||
|
property=p_type;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
StringName VisualScriptPropertySet::get_property() const {
|
||
|
|
||
|
|
||
|
return property;
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertySet::set_base_path(const NodePath& p_type) {
|
||
|
|
||
|
if (base_path==p_type)
|
||
|
return;
|
||
|
|
||
|
base_path=p_type;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
|
||
|
NodePath VisualScriptPropertySet::get_base_path() const {
|
||
|
|
||
|
return base_path;
|
||
|
}
|
||
|
|
||
|
|
||
|
void VisualScriptPropertySet::set_call_mode(CallMode p_mode) {
|
||
|
|
||
|
if (call_mode==p_mode)
|
||
|
return;
|
||
|
|
||
|
call_mode=p_mode;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
|
||
|
}
|
||
|
VisualScriptPropertySet::CallMode VisualScriptPropertySet::get_call_mode() const {
|
||
|
|
||
|
return call_mode;
|
||
|
}
|
||
|
|
||
|
|
||
|
void VisualScriptPropertySet::set_use_builtin_value(bool p_use) {
|
||
|
|
||
|
if (use_builtin_value==p_use)
|
||
|
return;
|
||
|
|
||
|
use_builtin_value=p_use;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
|
||
|
}
|
||
|
|
||
|
bool VisualScriptPropertySet::is_using_builtin_value() const{
|
||
|
|
||
|
return use_builtin_value;
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertySet::set_builtin_value(const Variant& p_value){
|
||
|
|
||
|
if (builtin_value==p_value)
|
||
|
return;
|
||
|
|
||
|
builtin_value=p_value;
|
||
|
|
||
|
}
|
||
|
Variant VisualScriptPropertySet::get_builtin_value() const{
|
||
|
|
||
|
return builtin_value;
|
||
|
}
|
||
|
void VisualScriptPropertySet::_validate_property(PropertyInfo& property) const {
|
||
|
|
||
|
if (property.name=="property/base_type") {
|
||
|
if (call_mode!=CALL_MODE_INSTANCE) {
|
||
|
property.usage=0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (property.name=="property/node_path") {
|
||
|
if (call_mode!=CALL_MODE_NODE_PATH) {
|
||
|
property.usage=0;
|
||
|
} else {
|
||
|
|
||
|
Node *bnode = _get_base_node();
|
||
|
if (bnode) {
|
||
|
property.hint_string=bnode->get_path(); //convert to loong string
|
||
|
} else {
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (property.name=="property/property") {
|
||
|
property.hint=PROPERTY_HINT_ENUM;
|
||
|
|
||
|
|
||
|
List<PropertyInfo> pinfo;
|
||
|
|
||
|
if (call_mode==CALL_MODE_NODE_PATH) {
|
||
|
|
||
|
Node *n = _get_base_node();
|
||
|
if (n) {
|
||
|
n->get_property_list(&pinfo);
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
|
||
|
List<String> mstring;
|
||
|
|
||
|
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
|
||
|
|
||
|
if (E->get().usage&PROPERTY_USAGE_EDITOR)
|
||
|
mstring.push_back(E->get().name);
|
||
|
}
|
||
|
|
||
|
String ml;
|
||
|
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
|
||
|
|
||
|
if (ml!=String())
|
||
|
ml+=",";
|
||
|
ml+=E->get();
|
||
|
}
|
||
|
|
||
|
property.hint_string=ml;
|
||
|
}
|
||
|
|
||
|
if (property.name=="value/builtin") {
|
||
|
|
||
|
if (!use_builtin_value) {
|
||
|
property.usage=0;
|
||
|
} else {
|
||
|
List<PropertyInfo> pinfo;
|
||
|
|
||
|
|
||
|
if (call_mode==CALL_MODE_NODE_PATH) {
|
||
|
|
||
|
Node *n = _get_base_node();
|
||
|
if (n) {
|
||
|
n->get_property_list(&pinfo);
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
|
||
|
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
|
||
|
|
||
|
if (E->get().name==this->property) {
|
||
|
|
||
|
property.hint=E->get().hint;
|
||
|
property.type=E->get().type;
|
||
|
property.hint_string=E->get().hint_string;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertySet::_bind_methods() {
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptPropertySet::set_base_type);
|
||
|
ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptPropertySet::get_base_type);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_property","property"),&VisualScriptPropertySet::set_property);
|
||
|
ObjectTypeDB::bind_method(_MD("get_property"),&VisualScriptPropertySet::get_property);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptPropertySet::set_call_mode);
|
||
|
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptPropertySet::get_call_mode);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptPropertySet::set_base_path);
|
||
|
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptPropertySet::get_base_path);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_builtin_value","value"),&VisualScriptPropertySet::set_builtin_value);
|
||
|
ObjectTypeDB::bind_method(_MD("get_builtin_value"),&VisualScriptPropertySet::get_builtin_value);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_use_builtin_value","enable"),&VisualScriptPropertySet::set_use_builtin_value);
|
||
|
ObjectTypeDB::bind_method(_MD("is_using_builtin_value"),&VisualScriptPropertySet::is_using_builtin_value);
|
||
|
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::INT,"property/set_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"property/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/property"),_SCS("set_property"),_SCS("get_property"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"value/use_builtin"),_SCS("set_use_builtin_value"),_SCS("is_using_builtin_value"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::NIL,"value/builtin"),_SCS("set_builtin_value"),_SCS("get_builtin_value"));
|
||
|
|
||
|
BIND_CONSTANT( CALL_MODE_SELF );
|
||
|
BIND_CONSTANT( CALL_MODE_NODE_PATH);
|
||
|
BIND_CONSTANT( CALL_MODE_INSTANCE);
|
||
|
}
|
||
|
|
||
|
VisualScriptNodeInstance* VisualScriptPropertySet::instance(VScriptInstance* p_instance) {
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
VisualScriptPropertySet::VisualScriptPropertySet() {
|
||
|
|
||
|
call_mode=CALL_MODE_INSTANCE;
|
||
|
base_type="Object";
|
||
|
|
||
|
}
|
||
|
|
||
|
template<VisualScriptPropertySet::CallMode cmode>
|
||
|
static Ref<VisualScriptNode> create_property_set_node(const String& p_name) {
|
||
|
|
||
|
Ref<VisualScriptPropertySet> node;
|
||
|
node.instance();
|
||
|
node->set_call_mode(cmode);
|
||
|
return node;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////
|
||
|
////////////////SET//////////////////////
|
||
|
//////////////////////////////////////////
|
||
|
|
||
|
int VisualScriptPropertyGet::get_output_sequence_port_count() const {
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
bool VisualScriptPropertyGet::has_input_sequence_port() const{
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
Node *VisualScriptPropertyGet::_get_base_node() const {
|
||
|
|
||
|
#ifdef TOOLS_ENABLED
|
||
|
Ref<Script> script = get_visual_script();
|
||
|
if (!script.is_valid())
|
||
|
return NULL;
|
||
|
|
||
|
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
|
||
|
if (!main_loop)
|
||
|
return NULL;
|
||
|
|
||
|
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
|
||
|
|
||
|
if (!scene_tree)
|
||
|
return NULL;
|
||
|
|
||
|
Node *edited_scene = scene_tree->get_edited_scene_root();
|
||
|
|
||
|
if (!edited_scene)
|
||
|
return NULL;
|
||
|
|
||
|
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
|
||
|
|
||
|
if (!script_node)
|
||
|
return NULL;
|
||
|
|
||
|
if (!script_node->has_node(base_path))
|
||
|
return NULL;
|
||
|
|
||
|
Node *path_to = script_node->get_node(base_path);
|
||
|
|
||
|
return path_to;
|
||
|
#else
|
||
|
|
||
|
return NULL;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
StringName VisualScriptPropertyGet::_get_base_type() const {
|
||
|
|
||
|
if (call_mode==CALL_MODE_SELF && get_visual_script().is_valid())
|
||
|
return get_visual_script()->get_instance_base_type();
|
||
|
else if (call_mode==CALL_MODE_NODE_PATH && get_visual_script().is_valid()) {
|
||
|
Node *path = _get_base_node();
|
||
|
if (path)
|
||
|
return path->get_type();
|
||
|
|
||
|
}
|
||
|
|
||
|
return base_type;
|
||
|
}
|
||
|
|
||
|
int VisualScriptPropertyGet::get_input_value_port_count() const{
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
}
|
||
|
int VisualScriptPropertyGet::get_output_value_port_count() const{
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
String VisualScriptPropertyGet::get_output_sequence_port_text(int p_port) const {
|
||
|
|
||
|
return String();
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptPropertyGet::get_input_value_port_info(int p_idx) const{
|
||
|
|
||
|
if (call_mode==CALL_MODE_INSTANCE) {
|
||
|
if (p_idx==0) {
|
||
|
PropertyInfo pi;
|
||
|
pi.type=Variant::OBJECT;
|
||
|
pi.name="instance";
|
||
|
return pi;
|
||
|
} else {
|
||
|
p_idx--;
|
||
|
}
|
||
|
}
|
||
|
return PropertyInfo();
|
||
|
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptPropertyGet::get_output_value_port_info(int p_idx) const{
|
||
|
|
||
|
|
||
|
|
||
|
#ifdef DEBUG_METHODS_ENABLED
|
||
|
|
||
|
//not very efficient but..
|
||
|
|
||
|
|
||
|
List<PropertyInfo> pinfo;
|
||
|
|
||
|
if (call_mode==CALL_MODE_NODE_PATH) {
|
||
|
|
||
|
Node *n = _get_base_node();
|
||
|
if (n) {
|
||
|
n->get_property_list(&pinfo);
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
|
||
|
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
|
||
|
|
||
|
if (E->get().name==property) {
|
||
|
|
||
|
PropertyInfo info=E->get();
|
||
|
info.name="";
|
||
|
return info;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
#endif
|
||
|
|
||
|
return PropertyInfo(Variant::NIL,"");
|
||
|
}
|
||
|
|
||
|
|
||
|
String VisualScriptPropertyGet::get_caption() const {
|
||
|
|
||
|
return "Get";
|
||
|
}
|
||
|
|
||
|
String VisualScriptPropertyGet::get_text() const {
|
||
|
|
||
|
return property;
|
||
|
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertyGet::set_base_type(const StringName& p_type) {
|
||
|
|
||
|
if (base_type==p_type)
|
||
|
return;
|
||
|
|
||
|
base_type=p_type;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
|
||
|
StringName VisualScriptPropertyGet::get_base_type() const{
|
||
|
|
||
|
return base_type;
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertyGet::set_property(const StringName& p_type){
|
||
|
|
||
|
if (property==p_type)
|
||
|
return;
|
||
|
|
||
|
property=p_type;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
StringName VisualScriptPropertyGet::get_property() const {
|
||
|
|
||
|
|
||
|
return property;
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertyGet::set_base_path(const NodePath& p_type) {
|
||
|
|
||
|
if (base_path==p_type)
|
||
|
return;
|
||
|
|
||
|
base_path=p_type;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
|
||
|
NodePath VisualScriptPropertyGet::get_base_path() const {
|
||
|
|
||
|
return base_path;
|
||
|
}
|
||
|
|
||
|
|
||
|
void VisualScriptPropertyGet::set_call_mode(CallMode p_mode) {
|
||
|
|
||
|
if (call_mode==p_mode)
|
||
|
return;
|
||
|
|
||
|
call_mode=p_mode;
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
|
||
|
}
|
||
|
VisualScriptPropertyGet::CallMode VisualScriptPropertyGet::get_call_mode() const {
|
||
|
|
||
|
return call_mode;
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertyGet::_validate_property(PropertyInfo& property) const {
|
||
|
|
||
|
if (property.name=="property/base_type") {
|
||
|
if (call_mode!=CALL_MODE_INSTANCE) {
|
||
|
property.usage=0;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
if (property.name=="property/node_path") {
|
||
|
if (call_mode!=CALL_MODE_NODE_PATH) {
|
||
|
property.usage=0;
|
||
|
} else {
|
||
|
|
||
|
Node *bnode = _get_base_node();
|
||
|
if (bnode) {
|
||
|
property.hint_string=bnode->get_path(); //convert to loong string
|
||
|
} else {
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (property.name=="property/property") {
|
||
|
property.hint=PROPERTY_HINT_ENUM;
|
||
|
|
||
|
|
||
|
List<PropertyInfo> pinfo;
|
||
|
|
||
|
if (call_mode==CALL_MODE_NODE_PATH) {
|
||
|
|
||
|
Node *n = _get_base_node();
|
||
|
if (n) {
|
||
|
n->get_property_list(&pinfo);
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
} else {
|
||
|
ObjectTypeDB::get_property_list(_get_base_type(),&pinfo);
|
||
|
}
|
||
|
|
||
|
List<String> mstring;
|
||
|
|
||
|
for (List<PropertyInfo>::Element *E=pinfo.front();E;E=E->next()) {
|
||
|
|
||
|
if (E->get().usage&PROPERTY_USAGE_EDITOR)
|
||
|
mstring.push_back(E->get().name);
|
||
|
}
|
||
|
|
||
|
String ml;
|
||
|
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
|
||
|
|
||
|
if (ml!=String())
|
||
|
ml+=",";
|
||
|
ml+=E->get();
|
||
|
}
|
||
|
|
||
|
property.hint_string=ml;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
void VisualScriptPropertyGet::_bind_methods() {
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_base_type","base_type"),&VisualScriptPropertyGet::set_base_type);
|
||
|
ObjectTypeDB::bind_method(_MD("get_base_type"),&VisualScriptPropertyGet::get_base_type);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_property","property"),&VisualScriptPropertyGet::set_property);
|
||
|
ObjectTypeDB::bind_method(_MD("get_property"),&VisualScriptPropertyGet::get_property);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptPropertyGet::set_call_mode);
|
||
|
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptPropertyGet::get_call_mode);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptPropertyGet::set_base_path);
|
||
|
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptPropertyGet::get_base_path);
|
||
|
|
||
|
|
||
|
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::INT,"property/set_mode",PROPERTY_HINT_ENUM,"Self,Node Path,Instance"),_SCS("set_call_mode"),_SCS("get_call_mode"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/base_type",PROPERTY_HINT_TYPE_STRING,"Object"),_SCS("set_base_type"),_SCS("get_base_type"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"property/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"property/property"),_SCS("set_property"),_SCS("get_property"));
|
||
|
|
||
|
BIND_CONSTANT( CALL_MODE_SELF );
|
||
|
BIND_CONSTANT( CALL_MODE_NODE_PATH);
|
||
|
BIND_CONSTANT( CALL_MODE_INSTANCE);
|
||
|
}
|
||
|
|
||
|
VisualScriptNodeInstance* VisualScriptPropertyGet::instance(VScriptInstance* p_instance) {
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
VisualScriptPropertyGet::VisualScriptPropertyGet() {
|
||
|
|
||
|
call_mode=CALL_MODE_INSTANCE;
|
||
|
base_type="Object";
|
||
|
|
||
|
}
|
||
|
|
||
|
template<VisualScriptPropertyGet::CallMode cmode>
|
||
|
static Ref<VisualScriptNode> create_property_get_node(const String& p_name) {
|
||
|
|
||
|
Ref<VisualScriptPropertyGet> node;
|
||
|
node.instance();
|
||
|
node->set_call_mode(cmode);
|
||
|
return node;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////
|
||
|
////////////////SCRIPT CALL//////////////////////
|
||
|
//////////////////////////////////////////
|
||
|
|
||
|
int VisualScriptScriptCall::get_output_sequence_port_count() const {
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
bool VisualScriptScriptCall::has_input_sequence_port() const{
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
Node *VisualScriptScriptCall::_get_base_node() const {
|
||
|
|
||
|
#ifdef TOOLS_ENABLED
|
||
|
Ref<Script> script = get_visual_script();
|
||
|
if (!script.is_valid())
|
||
|
return NULL;
|
||
|
|
||
|
MainLoop * main_loop = OS::get_singleton()->get_main_loop();
|
||
|
if (!main_loop)
|
||
|
return NULL;
|
||
|
|
||
|
SceneTree *scene_tree = main_loop->cast_to<SceneTree>();
|
||
|
|
||
|
if (!scene_tree)
|
||
|
return NULL;
|
||
|
|
||
|
Node *edited_scene = scene_tree->get_edited_scene_root();
|
||
|
|
||
|
if (!edited_scene)
|
||
|
return NULL;
|
||
|
|
||
|
Node* script_node = _find_script_node(edited_scene,edited_scene,script);
|
||
|
|
||
|
if (!script_node)
|
||
|
return NULL;
|
||
|
|
||
|
if (!script_node->has_node(base_path))
|
||
|
return NULL;
|
||
|
|
||
|
Node *path_to = script_node->get_node(base_path);
|
||
|
|
||
|
return path_to;
|
||
|
#else
|
||
|
|
||
|
return NULL;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
|
||
|
int VisualScriptScriptCall::get_input_value_port_count() const{
|
||
|
|
||
|
|
||
|
if (call_mode==CALL_MODE_SELF) {
|
||
|
|
||
|
Ref<VisualScript> vs = get_visual_script();
|
||
|
if (vs.is_valid()) {
|
||
|
|
||
|
if (!vs->has_function(function))
|
||
|
return 0;
|
||
|
|
||
|
int id = vs->get_function_node_id(function);
|
||
|
if (id<0)
|
||
|
return 0;
|
||
|
|
||
|
Ref<VisualScriptFunction> func = vs->get_node(function,id);
|
||
|
|
||
|
return func->get_argument_count();
|
||
|
}
|
||
|
} else {
|
||
|
|
||
|
Node*base = _get_base_node();
|
||
|
if (!base)
|
||
|
return 0;
|
||
|
Ref<Script> script = base->get_script();
|
||
|
if (!script.is_valid())
|
||
|
return 0;
|
||
|
|
||
|
List<MethodInfo> functions;
|
||
|
script->get_method_list(&functions);
|
||
|
for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
|
||
|
if (E->get().name==function) {
|
||
|
return E->get().arguments.size();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
}
|
||
|
int VisualScriptScriptCall::get_output_value_port_count() const{
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
String VisualScriptScriptCall::get_output_sequence_port_text(int p_port) const {
|
||
|
|
||
|
return String();
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptScriptCall::get_input_value_port_info(int p_idx) const{
|
||
|
|
||
|
if (call_mode==CALL_MODE_SELF) {
|
||
|
|
||
|
Ref<VisualScript> vs = get_visual_script();
|
||
|
if (vs.is_valid()) {
|
||
|
|
||
|
if (!vs->has_function(function))
|
||
|
return PropertyInfo();
|
||
|
|
||
|
int id = vs->get_function_node_id(function);
|
||
|
if (id<0)
|
||
|
return PropertyInfo();
|
||
|
|
||
|
Ref<VisualScriptFunction> func = vs->get_node(function,id);
|
||
|
|
||
|
if (p_idx>=func->get_argument_count())
|
||
|
return PropertyInfo();
|
||
|
return PropertyInfo(func->get_argument_type(p_idx),func->get_argument_name(p_idx));
|
||
|
}
|
||
|
} else {
|
||
|
|
||
|
Node*base = _get_base_node();
|
||
|
if (!base)
|
||
|
return PropertyInfo();
|
||
|
Ref<Script> script = base->get_script();
|
||
|
if (!script.is_valid())
|
||
|
return PropertyInfo();
|
||
|
|
||
|
List<MethodInfo> functions;
|
||
|
script->get_method_list(&functions);
|
||
|
for (List<MethodInfo>::Element *E=functions.front();E;E=E->next()) {
|
||
|
if (E->get().name==function) {
|
||
|
if (p_idx<0 || p_idx>=E->get().arguments.size())
|
||
|
return PropertyInfo();
|
||
|
return E->get().arguments[p_idx];
|
||
|
}
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
return PropertyInfo();
|
||
|
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptScriptCall::get_output_value_port_info(int p_idx) const{
|
||
|
|
||
|
return PropertyInfo();
|
||
|
}
|
||
|
|
||
|
|
||
|
String VisualScriptScriptCall::get_caption() const {
|
||
|
|
||
|
return "ScriptCall";
|
||
|
}
|
||
|
|
||
|
String VisualScriptScriptCall::get_text() const {
|
||
|
|
||
|
return " "+String(function)+"()";
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void VisualScriptScriptCall::set_function(const StringName& p_type){
|
||
|
|
||
|
if (function==p_type)
|
||
|
return;
|
||
|
|
||
|
function=p_type;
|
||
|
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
StringName VisualScriptScriptCall::get_function() const {
|
||
|
|
||
|
|
||
|
return function;
|
||
|
}
|
||
|
|
||
|
void VisualScriptScriptCall::set_base_path(const NodePath& p_type) {
|
||
|
|
||
|
if (base_path==p_type)
|
||
|
return;
|
||
|
|
||
|
base_path=p_type;
|
||
|
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
|
||
|
NodePath VisualScriptScriptCall::get_base_path() const {
|
||
|
|
||
|
return base_path;
|
||
|
}
|
||
|
|
||
|
|
||
|
void VisualScriptScriptCall::set_call_mode(CallMode p_mode) {
|
||
|
|
||
|
if (call_mode==p_mode)
|
||
|
return;
|
||
|
|
||
|
call_mode=p_mode;
|
||
|
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
|
||
|
}
|
||
|
VisualScriptScriptCall::CallMode VisualScriptScriptCall::get_call_mode() const {
|
||
|
|
||
|
return call_mode;
|
||
|
}
|
||
|
|
||
|
void VisualScriptScriptCall::_validate_property(PropertyInfo& property) const {
|
||
|
|
||
|
|
||
|
|
||
|
if (property.name=="function/node_path") {
|
||
|
if (call_mode!=CALL_MODE_NODE_PATH) {
|
||
|
property.usage=0;
|
||
|
} else {
|
||
|
|
||
|
Node *bnode = _get_base_node();
|
||
|
if (bnode) {
|
||
|
property.hint_string=bnode->get_path(); //convert to loong string
|
||
|
} else {
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (property.name=="function/function") {
|
||
|
property.hint=PROPERTY_HINT_ENUM;
|
||
|
|
||
|
|
||
|
List<MethodInfo> methods;
|
||
|
|
||
|
if (call_mode==CALL_MODE_SELF) {
|
||
|
|
||
|
Ref<VisualScript> vs = get_visual_script();
|
||
|
if (vs.is_valid()) {
|
||
|
|
||
|
vs->get_method_list(&methods);
|
||
|
|
||
|
}
|
||
|
} else {
|
||
|
|
||
|
Node*base = _get_base_node();
|
||
|
if (!base)
|
||
|
return;
|
||
|
Ref<Script> script = base->get_script();
|
||
|
if (!script.is_valid())
|
||
|
return;
|
||
|
|
||
|
script->get_method_list(&methods);
|
||
|
|
||
|
}
|
||
|
|
||
|
List<String> mstring;
|
||
|
for (List<MethodInfo>::Element *E=methods.front();E;E=E->next()) {
|
||
|
if (E->get().name.begins_with("_"))
|
||
|
continue;
|
||
|
mstring.push_back(E->get().name.get_slice(":",0));
|
||
|
}
|
||
|
|
||
|
mstring.sort();
|
||
|
|
||
|
String ml;
|
||
|
for (List<String>::Element *E=mstring.front();E;E=E->next()) {
|
||
|
|
||
|
if (ml!=String())
|
||
|
ml+=",";
|
||
|
ml+=E->get();
|
||
|
}
|
||
|
|
||
|
property.hint_string=ml;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
void VisualScriptScriptCall::_bind_methods() {
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_function","function"),&VisualScriptScriptCall::set_function);
|
||
|
ObjectTypeDB::bind_method(_MD("get_function"),&VisualScriptScriptCall::get_function);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_call_mode","mode"),&VisualScriptScriptCall::set_call_mode);
|
||
|
ObjectTypeDB::bind_method(_MD("get_call_mode"),&VisualScriptScriptCall::get_call_mode);
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_base_path","base_path"),&VisualScriptScriptCall::set_base_path);
|
||
|
ObjectTypeDB::bind_method(_MD("get_base_path"),&VisualScriptScriptCall::get_base_path);
|
||
|
|
||
|
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::INT,"function/call_mode",PROPERTY_HINT_ENUM,"Self,Node Path"),_SCS("set_call_mode"),_SCS("get_call_mode"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::NODE_PATH,"function/node_path",PROPERTY_HINT_NODE_PATH_TO_EDITED_NODE),_SCS("set_base_path"),_SCS("get_base_path"));
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"function/function"),_SCS("set_function"),_SCS("get_function"));
|
||
|
|
||
|
BIND_CONSTANT( CALL_MODE_SELF );
|
||
|
BIND_CONSTANT( CALL_MODE_NODE_PATH);
|
||
|
|
||
|
}
|
||
|
|
||
|
VisualScriptNodeInstance* VisualScriptScriptCall::instance(VScriptInstance* p_instance) {
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
VisualScriptScriptCall::VisualScriptScriptCall() {
|
||
|
|
||
|
call_mode=CALL_MODE_SELF;
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
template<VisualScriptScriptCall::CallMode cmode>
|
||
|
static Ref<VisualScriptNode> create_script_call_node(const String& p_name) {
|
||
|
|
||
|
Ref<VisualScriptScriptCall> node;
|
||
|
node.instance();
|
||
|
node->set_call_mode(cmode);
|
||
|
return node;
|
||
|
}
|
||
|
|
||
|
|
||
|
//////////////////////////////////////////
|
||
|
////////////////SCRIPT CALL//////////////////////
|
||
|
//////////////////////////////////////////
|
||
|
|
||
|
int VisualScriptEmitSignal::get_output_sequence_port_count() const {
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
bool VisualScriptEmitSignal::has_input_sequence_port() const{
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
|
||
|
int VisualScriptEmitSignal::get_input_value_port_count() const{
|
||
|
|
||
|
Ref<VisualScript> vs = get_visual_script();
|
||
|
if (vs.is_valid()) {
|
||
|
|
||
|
if (!vs->has_custom_signal(name))
|
||
|
return 0;
|
||
|
|
||
|
return vs->custom_signal_get_argument_count(name);
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
|
||
|
}
|
||
|
int VisualScriptEmitSignal::get_output_value_port_count() const{
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
String VisualScriptEmitSignal::get_output_sequence_port_text(int p_port) const {
|
||
|
|
||
|
return String();
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptEmitSignal::get_input_value_port_info(int p_idx) const{
|
||
|
|
||
|
Ref<VisualScript> vs = get_visual_script();
|
||
|
if (vs.is_valid()) {
|
||
|
|
||
|
if (!vs->has_custom_signal(name))
|
||
|
return PropertyInfo();
|
||
|
|
||
|
return PropertyInfo(vs->custom_signal_get_argument_type(name,p_idx),vs->custom_signal_get_argument_name(name,p_idx));
|
||
|
}
|
||
|
|
||
|
return PropertyInfo();
|
||
|
|
||
|
}
|
||
|
|
||
|
PropertyInfo VisualScriptEmitSignal::get_output_value_port_info(int p_idx) const{
|
||
|
|
||
|
return PropertyInfo();
|
||
|
}
|
||
|
|
||
|
|
||
|
String VisualScriptEmitSignal::get_caption() const {
|
||
|
|
||
|
return "EmitSignal";
|
||
|
}
|
||
|
|
||
|
String VisualScriptEmitSignal::get_text() const {
|
||
|
|
||
|
return "emit "+String(name);
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
void VisualScriptEmitSignal::set_signal(const StringName& p_type){
|
||
|
|
||
|
if (name==p_type)
|
||
|
return;
|
||
|
|
||
|
name=p_type;
|
||
|
|
||
|
_change_notify();
|
||
|
emit_signal("ports_changed");
|
||
|
}
|
||
|
StringName VisualScriptEmitSignal::get_signal() const {
|
||
|
|
||
|
|
||
|
return name;
|
||
|
}
|
||
|
|
||
|
|
||
|
void VisualScriptEmitSignal::_validate_property(PropertyInfo& property) const {
|
||
|
|
||
|
|
||
|
|
||
|
if (property.name=="signal/signal") {
|
||
|
property.hint=PROPERTY_HINT_ENUM;
|
||
|
|
||
|
|
||
|
List<StringName> sigs;
|
||
|
|
||
|
Ref<VisualScript> vs = get_visual_script();
|
||
|
if (vs.is_valid()) {
|
||
|
|
||
|
vs->get_custom_signal_list(&sigs);
|
||
|
|
||
|
}
|
||
|
|
||
|
String ml;
|
||
|
for (List<StringName>::Element *E=sigs.front();E;E=E->next()) {
|
||
|
|
||
|
if (ml!=String())
|
||
|
ml+=",";
|
||
|
ml+=E->get();
|
||
|
}
|
||
|
|
||
|
property.hint_string=ml;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
void VisualScriptEmitSignal::_bind_methods() {
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("set_signal","name"),&VisualScriptEmitSignal::set_signal);
|
||
|
ObjectTypeDB::bind_method(_MD("get_signal"),&VisualScriptEmitSignal::get_signal);
|
||
|
|
||
|
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::STRING,"signal/signal"),_SCS("set_signal"),_SCS("get_signal"));
|
||
|
|
||
|
|
||
|
}
|
||
|
|
||
|
VisualScriptNodeInstance* VisualScriptEmitSignal::instance(VScriptInstance* p_instance) {
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
VisualScriptEmitSignal::VisualScriptEmitSignal() {
|
||
|
}
|
||
|
|
||
|
void register_visual_script_func_nodes() {
|
||
|
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/call_method/call",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_INSTANCE>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/call_method/call_in_self",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_SELF>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/call_method/call_in_node",create_function_call_node<VisualScriptFunctionCall::CALL_MODE_NODE_PATH>);
|
||
|
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/set_property/set",create_property_set_node<VisualScriptPropertySet::CALL_MODE_INSTANCE>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/set_property/set_in_self",create_property_set_node<VisualScriptPropertySet::CALL_MODE_SELF>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/set_property/set_in_node",create_property_set_node<VisualScriptPropertySet::CALL_MODE_NODE_PATH>);
|
||
|
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/get_property/get",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_INSTANCE>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/get_property/get_from_self",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_SELF>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/get_property/get_from_node",create_property_get_node<VisualScriptPropertyGet::CALL_MODE_NODE_PATH>);
|
||
|
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/script/script_call",create_script_call_node<VisualScriptScriptCall::CALL_MODE_SELF>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/script/script_call_in_node",create_script_call_node<VisualScriptScriptCall::CALL_MODE_NODE_PATH>);
|
||
|
VisualScriptLanguage::singleton->add_register_func("functions/script/emit_signal",create_node_generic<VisualScriptEmitSignal>);
|
||
|
|
||
|
|
||
|
}
|