godot/doc/classes/GIProbeData.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GIProbeData" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
<link title="Third Person Shooter Demo">https://godotengine.org/asset-library/asset/678</link>
</tutorials>
<methods>
</methods>
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<members>
<member name="bias" type="float" setter="set_bias" getter="get_bias" default="0.4">
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</member>
<member name="bounds" type="AABB" setter="set_bounds" getter="get_bounds" default="AABB( 0, 0, 0, 1, 1, 1 )">
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</member>
<member name="cell_size" type="float" setter="set_cell_size" getter="get_cell_size" default="1.0">
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</member>
<member name="compress" type="bool" setter="set_compress" getter="is_compressed" default="false">
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</member>
<member name="dynamic_data" type="PoolIntArray" setter="set_dynamic_data" getter="get_dynamic_data" default="PoolIntArray( )">
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</member>
<member name="dynamic_range" type="int" setter="set_dynamic_range" getter="get_dynamic_range" default="1">
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</member>
<member name="energy" type="float" setter="set_energy" getter="get_energy" default="1.0">
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</member>
<member name="interior" type="bool" setter="set_interior" getter="is_interior" default="false">
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</member>
<member name="normal_bias" type="float" setter="set_normal_bias" getter="get_normal_bias" default="0.4">
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</member>
<member name="propagation" type="float" setter="set_propagation" getter="get_propagation" default="1.0">
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</member>
<member name="to_cell_xform" type="Transform" setter="set_to_cell_xform" getter="get_to_cell_xform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
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</member>
</members>
<constants>
</constants>
</class>