2016-06-18 12:46:12 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* inspector_dock.h */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* http://www.godotengine.org */
|
|
|
|
/*************************************************************************/
|
2017-01-01 21:01:57 +00:00
|
|
|
/* Copyright (c) 2007-2017 Juan Linietsky, Ariel Manzur. */
|
2017-04-07 22:11:42 +00:00
|
|
|
/* Copyright (c) 2014-2017 Godot Engine contributors (cf. AUTHORS.md) */
|
2016-06-18 12:46:12 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
2015-09-01 03:49:47 +00:00
|
|
|
#ifndef INSPECTOR_DOCK_H
|
|
|
|
#define INSPECTOR_DOCK_H
|
|
|
|
|
|
|
|
#include "property_editor.h"
|
2017-03-05 15:44:50 +00:00
|
|
|
#include "scene/gui/box_container.h"
|
2015-09-01 03:49:47 +00:00
|
|
|
|
|
|
|
//this is for now bundled in EditorNode, will be moved away here eventually
|
|
|
|
|
|
|
|
#if 0
|
|
|
|
class InspectorDock : public VBoxContainer
|
|
|
|
{
|
2017-01-03 02:03:46 +00:00
|
|
|
GDCLASS(InspectorDock,VBoxContainer);
|
2015-09-01 03:49:47 +00:00
|
|
|
|
|
|
|
PropertyEditor *property_editor;
|
|
|
|
|
|
|
|
EditorHistory editor_history;
|
|
|
|
|
|
|
|
void _go_next();
|
|
|
|
void _go_prev();
|
|
|
|
|
|
|
|
protected:
|
|
|
|
|
|
|
|
static void _bind_methods();
|
|
|
|
public:
|
|
|
|
|
|
|
|
EditorHistory &get_editor_history();
|
|
|
|
|
|
|
|
PropertyEditor *get_property_editor();
|
|
|
|
|
|
|
|
InspectorDock();
|
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|
|
|
|
#endif // INSPECTOR_DOCK_H
|