godot/thirdparty/icu4c/common/uscript.cpp

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// © 2016 and later: Unicode, Inc. and others.
// License & terms of use: http://www.unicode.org/copyright.html
/*
**********************************************************************
* Copyright (C) 1997-2014, International Business Machines
* Corporation and others. All Rights Reserved.
**********************************************************************
*
* File USCRIPT.C
*
* Modification History:
*
* Date Name Description
* 07/06/2001 Ram Creation.
******************************************************************************
*/
#include "unicode/uchar.h"
#include "unicode/uscript.h"
#include "unicode/uloc.h"
#include "bytesinkutil.h"
#include "charstr.h"
#include "cmemory.h"
#include "cstring.h"
#include "ulocimp.h"
static const UScriptCode JAPANESE[3] = { USCRIPT_KATAKANA, USCRIPT_HIRAGANA, USCRIPT_HAN };
static const UScriptCode KOREAN[2] = { USCRIPT_HANGUL, USCRIPT_HAN };
static const UScriptCode HAN_BOPO[2] = { USCRIPT_HAN, USCRIPT_BOPOMOFO };
static int32_t
setCodes(const UScriptCode *src, int32_t length,
UScriptCode *dest, int32_t capacity, UErrorCode *err) {
int32_t i;
if(U_FAILURE(*err)) { return 0; }
if(length > capacity) {
*err = U_BUFFER_OVERFLOW_ERROR;
return length;
}
for(i = 0; i < length; ++i) {
dest[i] = src[i];
}
return length;
}
static int32_t
setOneCode(UScriptCode script, UScriptCode *scripts, int32_t capacity, UErrorCode *err) {
if(U_FAILURE(*err)) { return 0; }
if(1 > capacity) {
*err = U_BUFFER_OVERFLOW_ERROR;
return 1;
}
scripts[0] = script;
return 1;
}
static int32_t
getCodesFromLocale(const char *locale,
UScriptCode *scripts, int32_t capacity, UErrorCode *err) {
UErrorCode internalErrorCode = U_ZERO_ERROR;
char lang[8] = {0};
char script[8] = {0};
int32_t scriptLength;
if(U_FAILURE(*err)) { return 0; }
// Multi-script languages, equivalent to the LocaleScript data
// that we used to load from locale resource bundles.
/*length = */ uloc_getLanguage(locale, lang, UPRV_LENGTHOF(lang), &internalErrorCode);
if(U_FAILURE(internalErrorCode) || internalErrorCode == U_STRING_NOT_TERMINATED_WARNING) {
return 0;
}
if(0 == uprv_strcmp(lang, "ja")) {
return setCodes(JAPANESE, UPRV_LENGTHOF(JAPANESE), scripts, capacity, err);
}
if(0 == uprv_strcmp(lang, "ko")) {
return setCodes(KOREAN, UPRV_LENGTHOF(KOREAN), scripts, capacity, err);
}
scriptLength = uloc_getScript(locale, script, UPRV_LENGTHOF(script), &internalErrorCode);
if(U_FAILURE(internalErrorCode) || internalErrorCode == U_STRING_NOT_TERMINATED_WARNING) {
return 0;
}
if(0 == uprv_strcmp(lang, "zh") && 0 == uprv_strcmp(script, "Hant")) {
return setCodes(HAN_BOPO, UPRV_LENGTHOF(HAN_BOPO), scripts, capacity, err);
}
// Explicit script code.
if(scriptLength != 0) {
UScriptCode scriptCode = (UScriptCode)u_getPropertyValueEnum(UCHAR_SCRIPT, script);
if(scriptCode != USCRIPT_INVALID_CODE) {
if(scriptCode == USCRIPT_SIMPLIFIED_HAN || scriptCode == USCRIPT_TRADITIONAL_HAN) {
scriptCode = USCRIPT_HAN;
}
return setOneCode(scriptCode, scripts, capacity, err);
}
}
return 0;
}
/* TODO: this is a bad API and should be deprecated, ticket #11141 */
U_CAPI int32_t U_EXPORT2
uscript_getCode(const char* nameOrAbbrOrLocale,
UScriptCode* fillIn,
int32_t capacity,
UErrorCode* err){
UBool triedCode;
UErrorCode internalErrorCode;
int32_t length;
if(U_FAILURE(*err)) {
return 0;
}
if(nameOrAbbrOrLocale==nullptr ||
(fillIn == nullptr ? capacity != 0 : capacity < 0)) {
*err = U_ILLEGAL_ARGUMENT_ERROR;
return 0;
}
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triedCode = false;
const char* lastSepPtr = uprv_strrchr(nameOrAbbrOrLocale, '-');
if (lastSepPtr==nullptr) {
lastSepPtr = uprv_strrchr(nameOrAbbrOrLocale, '_');
}
// Favor interpretation of nameOrAbbrOrLocale as a script alias if either
// 1. nameOrAbbrOrLocale does not contain -/_. Handles Han, Mro, Nko, etc.
// 2. The last instance of -/_ is at offset 3, and the portion after that is
// longer than 4 characters (i.e. not a script or region code). This handles
// Old_Hungarian, Old_Italic, etc. ("old" is a valid language code)
// 3. The last instance of -/_ is at offset 7, and the portion after that is
// 3 characters. This handles New_Tai_Lue ("new" is a valid language code).
if (lastSepPtr==nullptr
|| (lastSepPtr-nameOrAbbrOrLocale == 3 && uprv_strlen(nameOrAbbrOrLocale) > 8)
|| (lastSepPtr-nameOrAbbrOrLocale == 7 && uprv_strlen(nameOrAbbrOrLocale) == 11) ) {
/* try long and abbreviated script names first */
UScriptCode code = (UScriptCode) u_getPropertyValueEnum(UCHAR_SCRIPT, nameOrAbbrOrLocale);
if(code!=USCRIPT_INVALID_CODE) {
return setOneCode(code, fillIn, capacity, err);
}
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triedCode = true;
}
internalErrorCode = U_ZERO_ERROR;
length = getCodesFromLocale(nameOrAbbrOrLocale, fillIn, capacity, err);
if(U_FAILURE(*err) || length != 0) {
return length;
}
icu::CharString likely;
{
icu::CharStringByteSink sink(&likely);
ulocimp_addLikelySubtags(nameOrAbbrOrLocale, sink, &internalErrorCode);
}
if(U_SUCCESS(internalErrorCode) && internalErrorCode != U_STRING_NOT_TERMINATED_WARNING) {
length = getCodesFromLocale(likely.data(), fillIn, capacity, err);
if(U_FAILURE(*err) || length != 0) {
return length;
}
}
if(!triedCode) {
/* still not found .. try long and abbreviated script names again */
UScriptCode code = (UScriptCode) u_getPropertyValueEnum(UCHAR_SCRIPT, nameOrAbbrOrLocale);
if(code!=USCRIPT_INVALID_CODE) {
return setOneCode(code, fillIn, capacity, err);
}
}
return 0;
}