2014-02-10 01:10:30 +00:00
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Import('env')
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common_win=[
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"context_gl_win.cpp",
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"os_windows.cpp",
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"ctxgl_procaddr.cpp",
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"key_mapping_win.cpp",
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"tcp_server_winsock.cpp",
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2014-11-12 14:23:23 +00:00
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"packet_peer_udp_winsock.cpp",
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2014-02-10 01:10:30 +00:00
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"stream_peer_winsock.cpp",
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]
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2015-11-08 22:53:58 +00:00
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env.RES('godot_res.rc')
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if env["is_mingw"]:
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common_win.append("godot_res.o")
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else:
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common_win.append("godot_res.res")
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2014-10-08 02:59:35 +00:00
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env.Program('#bin/godot',['godot_win.cpp']+common_win,PROGSUFFIX=env["PROGSUFFIX"])
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2015-05-03 21:18:56 +00:00
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2015-11-08 22:53:58 +00:00
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# Microsoft Visual Studio Project Generation
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2015-05-03 21:18:56 +00:00
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if (env['vsproj'])=="yes":
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env.vs_srcs = env.vs_srcs + ["platform/windows/godot_win.cpp"]
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for x in common_win:
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env.vs_srcs = env.vs_srcs + ["platform/windows/" + x]
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