2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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/* os_osx.h */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2014-02-10 01:10:30 +00:00
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/*************************************************************************/
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2021-01-01 19:13:46 +00:00
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/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
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2014-02-10 01:10:30 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2014-02-10 01:10:30 +00:00
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#ifndef OS_OSX_H
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#define OS_OSX_H
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2019-10-24 14:34:18 +00:00
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#define BitMap _QDBitMap // Suppress deprecated QuickDraw definition.
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2018-09-11 16:13:45 +00:00
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#include "core/os/input.h"
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2017-09-08 01:01:49 +00:00
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#include "crash_handler_osx.h"
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2017-09-29 18:22:42 +00:00
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#include "drivers/coreaudio/audio_driver_coreaudio.h"
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2019-02-12 13:23:35 +00:00
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#include "drivers/coremidi/midi_driver_coremidi.h"
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2014-02-10 01:10:30 +00:00
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#include "drivers/unix/os_unix.h"
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2017-03-05 15:44:50 +00:00
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#include "joypad_osx.h"
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2015-09-24 21:06:15 +00:00
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#include "main/input_default.h"
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2017-06-10 13:15:33 +00:00
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#include "power_osx.h"
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2017-03-05 15:44:50 +00:00
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#include "servers/audio_server.h"
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#include "servers/visual/rasterizer.h"
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2017-06-10 13:15:33 +00:00
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#include "servers/visual/visual_server_wrap_mt.h"
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#include "servers/visual_server.h"
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2019-02-12 14:43:54 +00:00
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2019-01-27 11:39:32 +00:00
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#include <AppKit/AppKit.h>
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2017-11-10 10:50:11 +00:00
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#include <AppKit/NSCursor.h>
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2014-02-10 01:10:30 +00:00
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#include <ApplicationServices/ApplicationServices.h>
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2019-01-27 11:39:32 +00:00
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#include <CoreVideo/CoreVideo.h>
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2014-02-10 01:10:30 +00:00
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2019-10-24 14:34:18 +00:00
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#undef BitMap
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2014-02-10 01:10:30 +00:00
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#undef CursorShape
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class OS_OSX : public OS_Unix {
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public:
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2018-01-10 11:22:28 +00:00
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struct KeyEvent {
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unsigned int osx_state;
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bool pressed;
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bool echo;
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2019-06-04 07:30:59 +00:00
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bool raw;
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2018-01-10 11:22:28 +00:00
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uint32_t scancode;
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2021-03-07 15:16:42 +00:00
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uint32_t physical_scancode;
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2018-01-10 11:22:28 +00:00
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uint32_t unicode;
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};
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2020-07-02 12:57:19 +00:00
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struct WarpEvent {
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NSTimeInterval timestamp;
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NSPoint delta;
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};
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List<WarpEvent> warp_events;
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NSTimeInterval last_warp = 0;
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2021-02-14 22:19:47 +00:00
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bool ignore_warp = false;
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2020-07-02 12:57:19 +00:00
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2018-01-19 07:47:30 +00:00
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Vector<KeyEvent> key_event_buffer;
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2018-01-10 11:22:28 +00:00
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int key_event_pos;
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2014-02-10 01:10:30 +00:00
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bool force_quit;
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2021-12-18 18:34:32 +00:00
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bool is_resizing = false;
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2017-03-05 15:44:50 +00:00
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// rasterizer seems to no longer be given to visual server, its using GLES3 directly?
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2017-01-14 11:26:56 +00:00
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//Rasterizer *rasterizer;
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2014-02-10 01:10:30 +00:00
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VisualServer *visual_server;
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2016-05-30 03:28:29 +00:00
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2014-02-10 01:10:30 +00:00
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List<String> args;
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MainLoop *main_loop;
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2018-10-25 13:59:26 +00:00
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#ifdef COREAUDIO_ENABLED
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2017-09-29 18:22:42 +00:00
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AudioDriverCoreAudio audio_driver;
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2018-10-25 13:59:26 +00:00
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#endif
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#ifdef COREMIDI_ENABLED
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2018-07-14 12:11:28 +00:00
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MIDIDriverCoreMidi midi_driver;
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2018-10-25 13:59:26 +00:00
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#endif
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2014-02-10 01:10:30 +00:00
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InputDefault *input;
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2017-01-08 20:05:51 +00:00
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JoypadOSX *joypad_osx;
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2014-02-10 01:10:30 +00:00
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/* objc */
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CGEventSourceRef eventSource;
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void process_events();
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2018-01-10 11:22:28 +00:00
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void process_key_events();
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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void *framework;
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// pthread_key_t current;
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2014-02-10 01:10:30 +00:00
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bool mouse_grab;
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Point2 mouse_pos;
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id delegate;
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id window_delegate;
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id window_object;
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id window_view;
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id autoreleasePool;
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id cursor;
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2019-01-27 11:39:32 +00:00
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NSOpenGLPixelFormat *pixelFormat;
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NSOpenGLContext *context;
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2021-09-24 12:07:44 +00:00
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NSOpenGLContext *context_offscreen;
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2014-02-10 01:10:30 +00:00
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2020-06-29 09:31:13 +00:00
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Vector<Vector2> mpath;
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2017-12-10 18:38:26 +00:00
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bool layered_window;
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2014-02-10 01:10:30 +00:00
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CursorShape cursor_shape;
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2018-03-22 03:17:18 +00:00
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NSCursor *cursors[CURSOR_MAX];
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2021-05-04 12:20:36 +00:00
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Map<CursorShape, Vector<Variant>> cursors_cache;
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2014-06-26 12:14:37 +00:00
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MouseMode mouse_mode;
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2015-04-02 04:32:02 +00:00
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2017-06-27 16:13:03 +00:00
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String title;
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2015-04-02 04:32:02 +00:00
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bool minimized;
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bool maximized;
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bool zoomed;
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2018-05-23 19:25:41 +00:00
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bool resizable;
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2019-11-28 12:41:07 +00:00
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bool window_focused;
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2020-08-15 14:50:04 +00:00
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bool on_top;
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2016-05-30 03:28:29 +00:00
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Size2 window_size;
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2015-04-02 04:32:02 +00:00
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Rect2 restore_rect;
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2017-03-05 15:44:50 +00:00
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2018-01-12 14:38:19 +00:00
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String open_with_filename;
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2017-08-07 11:09:56 +00:00
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Point2 im_position;
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2018-06-07 20:16:57 +00:00
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bool im_active;
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2018-11-23 12:07:48 +00:00
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String im_text;
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Point2 im_selection;
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2017-08-07 11:09:56 +00:00
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2019-06-13 12:31:08 +00:00
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Size2 min_size;
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Size2 max_size;
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2019-02-12 14:43:54 +00:00
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PowerOSX *power_manager;
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2016-05-30 03:28:29 +00:00
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2017-09-08 01:01:49 +00:00
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CrashHandler crash_handler;
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2017-09-30 10:50:30 +00:00
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void _update_window();
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2014-02-10 01:10:30 +00:00
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2018-07-19 21:58:15 +00:00
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int video_driver_index;
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virtual int get_current_video_driver() const;
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2019-02-06 13:57:06 +00:00
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struct GlobalMenuItem {
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String label;
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Variant signal;
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Variant meta;
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GlobalMenuItem() {
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//NOP
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}
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GlobalMenuItem(const String &p_label, const Variant &p_signal, const Variant &p_meta) {
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label = p_label;
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signal = p_signal;
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meta = p_meta;
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}
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};
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2021-05-04 12:20:36 +00:00
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Map<String, Vector<GlobalMenuItem>> global_menus;
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2020-06-02 13:37:19 +00:00
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List<String> global_menus_order;
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2019-02-06 13:57:06 +00:00
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void _update_global_menu();
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2021-11-08 10:34:14 +00:00
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static void pre_wait_observer_cb(CFRunLoopObserverRef p_observer, CFRunLoopActivity p_activiy, void *p_context);
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2017-03-05 15:44:50 +00:00
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protected:
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2014-02-10 01:10:30 +00:00
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virtual void initialize_core();
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2018-01-03 17:26:44 +00:00
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virtual Error initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver);
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2014-02-10 01:10:30 +00:00
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virtual void finalize();
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2017-03-05 15:44:50 +00:00
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virtual void set_main_loop(MainLoop *p_main_loop);
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2014-02-10 01:10:30 +00:00
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virtual void delete_main_loop();
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public:
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2017-03-05 15:44:50 +00:00
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static OS_OSX *singleton;
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2014-02-10 01:10:30 +00:00
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2019-02-06 13:57:06 +00:00
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void global_menu_add_item(const String &p_menu, const String &p_label, const Variant &p_signal, const Variant &p_meta);
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void global_menu_add_separator(const String &p_menu);
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void global_menu_remove_item(const String &p_menu, int p_idx);
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void global_menu_clear(const String &p_menu);
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2015-04-02 04:32:02 +00:00
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void wm_minimized(bool p_minimized);
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2019-05-20 17:36:24 +00:00
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virtual String get_name() const;
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2014-02-10 01:10:30 +00:00
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2017-03-05 15:44:50 +00:00
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virtual void alert(const String &p_alert, const String &p_title = "ALERT!");
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2016-06-22 15:58:31 +00:00
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2018-01-04 19:36:44 +00:00
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virtual Error open_dynamic_library(const String p_path, void *&p_library_handle, bool p_also_set_library_path = false);
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2014-02-10 01:10:30 +00:00
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virtual void set_cursor_shape(CursorShape p_shape);
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2019-04-15 15:30:20 +00:00
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virtual CursorShape get_cursor_shape() const;
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2017-11-10 10:50:11 +00:00
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virtual void set_custom_mouse_cursor(const RES &p_cursor, CursorShape p_shape, const Vector2 &p_hotspot);
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2014-02-10 01:10:30 +00:00
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virtual void set_mouse_show(bool p_show);
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virtual void set_mouse_grab(bool p_grab);
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virtual bool is_mouse_grab_enabled() const;
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2017-09-10 13:37:49 +00:00
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virtual void warp_mouse_position(const Point2 &p_to);
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2017-03-29 15:29:38 +00:00
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virtual Point2 get_mouse_position() const;
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2014-02-10 01:10:30 +00:00
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virtual int get_mouse_button_state() const;
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2019-06-18 19:44:29 +00:00
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void update_real_mouse_position();
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2017-03-05 15:44:50 +00:00
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virtual void set_window_title(const String &p_title);
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2020-06-29 09:31:13 +00:00
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virtual void set_window_mouse_passthrough(const PoolVector2Array &p_region);
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2016-03-08 23:00:52 +00:00
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2015-03-24 05:07:03 +00:00
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virtual Size2 get_window_size() const;
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2018-02-12 17:17:29 +00:00
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virtual Size2 get_real_window_size() const;
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2014-02-10 01:10:30 +00:00
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2019-05-17 13:43:56 +00:00
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virtual void set_native_icon(const String &p_filename);
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2017-05-17 10:36:47 +00:00
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virtual void set_icon(const Ref<Image> &p_icon);
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2014-02-10 01:10:30 +00:00
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virtual MainLoop *get_main_loop() const;
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Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).
Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows
So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.
Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.
user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.
For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.
Part of #3513.
2017-11-17 16:11:41 +00:00
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virtual String get_config_path() const;
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virtual String get_data_path() const;
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virtual String get_cache_path() const;
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2020-01-10 16:02:29 +00:00
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virtual String get_bundle_resource_dir() const;
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2021-05-13 06:25:40 +00:00
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virtual String get_bundle_icon_path() const;
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Add initial support for the XDG Base Directory spec
Spec version 0.7 from https://standards.freedesktop.org/basedir-spec/basedir-spec-0.7.html
(latest as of this commit).
Three virtual methods are added to OS for the various XDG paths we will use:
- OS::get_data_path gives XDG_DATA_HOME, or if missing:
~/.local/share on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_config_path gives XDG_CONFIG_HOME, or if missing:
~/.config on X11, ~/Library/Application Support/ on macOS and %APPDATA% on Windows
- OS::get_cache_path gives XDG_CACHE_HOME, or if missing:
~/.cache on X11, ~/Library/Caches on macOS and %APPDATA% on Windows
So for Windows there are no changes, for Linux we follow the full split spec
and for macOS stuff will move from ~/.godot to ~/Library/Application Support/Godot.
Support for system-wide installation of templates on Unix was removed for now,
as it's a bit hackish and I don't think anyone uses it.
user:// will still be OS::get_data_path() + "/godot/app_userdata/$name" by
default, but when using the application/config/use_shared_user_dir option
it will now use XDG_DATA_HOME/$name, e.g. ~/.local/share/MyGame.
For now everything still goes in EditorSettings::get_settings_dir(), but
this will be changed in a later commit to make use of the new splitting
where relevant.
Part of #3513.
2017-11-17 16:11:41 +00:00
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virtual String get_godot_dir_name() const;
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2021-07-11 01:39:31 +00:00
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|
virtual String get_system_dir(SystemDir p_dir, bool p_shared_storage = true) const;
|
2017-08-29 16:22:06 +00:00
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2014-02-10 01:10:30 +00:00
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virtual bool can_draw() const;
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2017-03-05 15:44:50 +00:00
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virtual void set_clipboard(const String &p_text);
|
2014-02-10 01:10:30 +00:00
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virtual String get_clipboard() const;
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virtual void release_rendering_thread();
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virtual void make_rendering_thread();
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virtual void swap_buffers();
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Error shell_open(String p_uri);
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2017-05-20 15:38:03 +00:00
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void push_input(const Ref<InputEvent> &p_event);
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2014-02-10 01:10:30 +00:00
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2015-10-16 17:42:26 +00:00
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String get_locale() const;
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2017-03-05 15:44:50 +00:00
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virtual void set_video_mode(const VideoMode &p_video_mode, int p_screen = 0);
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virtual VideoMode get_video_mode(int p_screen = 0) const;
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virtual void get_fullscreen_mode_list(List<VideoMode> *p_list, int p_screen = 0) const;
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2014-02-10 01:10:30 +00:00
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2021-09-24 12:07:44 +00:00
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virtual bool is_offscreen_gl_available() const;
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virtual void set_offscreen_gl_current(bool p_current);
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2014-02-10 01:10:30 +00:00
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virtual String get_executable_path() const;
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2021-11-01 08:24:12 +00:00
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virtual Error execute(const String &p_path, const List<String> &p_arguments, bool p_blocking = true, ProcessID *r_child_id = nullptr, String *r_pipe = nullptr, int *r_exitcode = nullptr, bool read_stderr = false, Mutex *p_pipe_mutex = nullptr);
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2014-02-10 01:10:30 +00:00
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2015-01-08 07:26:27 +00:00
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virtual LatinKeyboardVariant get_latin_keyboard_variant() const;
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2020-06-12 12:51:51 +00:00
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virtual int keyboard_get_layout_count() const;
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virtual int keyboard_get_current_layout() const;
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virtual void keyboard_set_current_layout(int p_index);
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virtual String keyboard_get_layout_language(int p_index) const;
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virtual String keyboard_get_layout_name(int p_index) const;
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2015-01-08 07:26:27 +00:00
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2014-02-10 01:10:30 +00:00
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virtual void move_window_to_foreground();
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2015-04-02 04:32:02 +00:00
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virtual int get_screen_count() const;
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virtual int get_current_screen() const;
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virtual void set_current_screen(int p_screen);
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2017-08-20 19:12:29 +00:00
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virtual Point2 get_screen_position(int p_screen = -1) const;
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virtual Size2 get_screen_size(int p_screen = -1) const;
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virtual int get_screen_dpi(int p_screen = -1) const;
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2020-07-07 18:37:05 +00:00
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virtual float get_screen_scale(int p_screen = -1) const;
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virtual float get_screen_max_scale() const;
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2016-05-30 03:28:29 +00:00
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2015-04-02 04:32:02 +00:00
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virtual Point2 get_window_position() const;
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2017-03-05 15:44:50 +00:00
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virtual void set_window_position(const Point2 &p_position);
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2019-06-13 12:31:08 +00:00
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virtual Size2 get_max_window_size() const;
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virtual Size2 get_min_window_size() const;
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virtual void set_min_window_size(const Size2 p_size);
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virtual void set_max_window_size(const Size2 p_size);
|
2015-04-02 04:32:02 +00:00
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virtual void set_window_size(const Size2 p_size);
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virtual void set_window_fullscreen(bool p_enabled);
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virtual bool is_window_fullscreen() const;
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virtual void set_window_resizable(bool p_enabled);
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virtual bool is_window_resizable() const;
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virtual void set_window_minimized(bool p_enabled);
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virtual bool is_window_minimized() const;
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virtual void set_window_maximized(bool p_enabled);
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|
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virtual bool is_window_maximized() const;
|
2018-01-30 19:39:53 +00:00
|
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|
virtual void set_window_always_on_top(bool p_enabled);
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|
|
virtual bool is_window_always_on_top() const;
|
2019-11-28 12:41:07 +00:00
|
|
|
virtual bool is_window_focused() const;
|
2016-07-21 15:30:20 +00:00
|
|
|
virtual void request_attention();
|
2016-09-05 22:47:54 +00:00
|
|
|
virtual String get_joy_guid(int p_device) const;
|
2017-03-05 15:44:50 +00:00
|
|
|
|
2017-12-14 18:15:46 +00:00
|
|
|
virtual void set_borderless_window(bool p_borderless);
|
2017-06-27 16:13:03 +00:00
|
|
|
virtual bool get_borderless_window();
|
2017-12-10 18:38:26 +00:00
|
|
|
|
|
|
|
virtual bool get_window_per_pixel_transparency_enabled() const;
|
|
|
|
virtual void set_window_per_pixel_transparency_enabled(bool p_enabled);
|
|
|
|
|
2018-06-07 20:16:57 +00:00
|
|
|
virtual void set_ime_active(const bool p_active);
|
2017-08-07 11:09:56 +00:00
|
|
|
virtual void set_ime_position(const Point2 &p_pos);
|
2018-11-23 12:07:48 +00:00
|
|
|
virtual Point2 get_ime_selection() const;
|
|
|
|
virtual String get_ime_text() const;
|
2017-06-27 16:13:03 +00:00
|
|
|
|
2018-01-20 15:17:39 +00:00
|
|
|
virtual String get_unique_id() const;
|
|
|
|
|
2017-09-12 19:09:06 +00:00
|
|
|
virtual OS::PowerState get_power_state();
|
2016-07-23 11:15:55 +00:00
|
|
|
virtual int get_power_seconds_left();
|
|
|
|
virtual int get_power_percent_left();
|
2015-04-02 04:32:02 +00:00
|
|
|
|
2017-07-19 20:00:46 +00:00
|
|
|
virtual bool _check_internal_feature_support(const String &p_feature);
|
|
|
|
|
2017-12-16 20:09:25 +00:00
|
|
|
virtual void _set_use_vsync(bool p_enable);
|
|
|
|
//virtual bool is_vsync_enabled() const;
|
2017-10-23 16:26:33 +00:00
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
void run();
|
|
|
|
|
2017-03-05 15:44:50 +00:00
|
|
|
void set_mouse_mode(MouseMode p_mode);
|
|
|
|
MouseMode get_mouse_mode() const;
|
2014-02-10 01:10:30 +00:00
|
|
|
|
2017-09-08 01:01:49 +00:00
|
|
|
void disable_crash_handler();
|
|
|
|
bool is_disable_crash_handler() const;
|
|
|
|
|
2017-09-25 13:15:11 +00:00
|
|
|
virtual Error move_to_trash(const String &p_path);
|
|
|
|
|
2017-12-14 11:59:46 +00:00
|
|
|
void force_process_input();
|
|
|
|
|
2014-02-10 01:10:30 +00:00
|
|
|
OS_OSX();
|
2017-11-03 10:00:29 +00:00
|
|
|
|
|
|
|
private:
|
|
|
|
Point2 get_native_screen_position(int p_screen) const;
|
|
|
|
Point2 get_native_window_position() const;
|
|
|
|
void set_native_window_position(const Point2 &p_position);
|
|
|
|
Point2 get_screens_origin() const;
|
2014-02-10 01:10:30 +00:00
|
|
|
};
|
|
|
|
|
|
|
|
#endif
|