godot/demos/3d/platformer/coin.gd

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GDScript3
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2014-02-10 01:10:30 +00:00
extends Area
# member variables here, example:
# var a=2
# var b="textvar"
var taken = false
func _on_coin_body_enter( body ):
if (not taken and body extends preload("res://player.gd")):
get_node("anim").play("take")
taken=true
func _ready():
# Initalization here
pass