2021-12-16 05:15:23 +00:00
|
|
|
/*************************************************************************/
|
|
|
|
/* navigation_agent.cpp */
|
|
|
|
/*************************************************************************/
|
|
|
|
/* This file is part of: */
|
|
|
|
/* GODOT ENGINE */
|
|
|
|
/* https://godotengine.org */
|
|
|
|
/*************************************************************************/
|
2022-01-13 08:45:09 +00:00
|
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
2021-12-16 05:15:23 +00:00
|
|
|
/* */
|
|
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
|
|
/* a copy of this software and associated documentation files (the */
|
|
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
|
|
/* the following conditions: */
|
|
|
|
/* */
|
|
|
|
/* The above copyright notice and this permission notice shall be */
|
|
|
|
/* included in all copies or substantial portions of the Software. */
|
|
|
|
/* */
|
|
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
|
|
/*************************************************************************/
|
|
|
|
|
|
|
|
#include "navigation_agent.h"
|
|
|
|
|
|
|
|
#include "core/engine.h"
|
|
|
|
#include "scene/3d/navigation.h"
|
|
|
|
#include "servers/navigation_server.h"
|
|
|
|
|
|
|
|
void NavigationAgent::_bind_methods() {
|
2022-01-20 19:38:20 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("get_rid"), &NavigationAgent::get_rid);
|
|
|
|
|
2022-05-20 20:55:27 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_avoidance_enabled", "enabled"), &NavigationAgent::set_avoidance_enabled);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_avoidance_enabled"), &NavigationAgent::get_avoidance_enabled);
|
|
|
|
|
2021-12-16 05:15:23 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_target_desired_distance", "desired_distance"), &NavigationAgent::set_target_desired_distance);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_target_desired_distance"), &NavigationAgent::get_target_desired_distance);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_radius", "radius"), &NavigationAgent::set_radius);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_radius"), &NavigationAgent::get_radius);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_agent_height_offset", "agent_height_offset"), &NavigationAgent::set_agent_height_offset);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_agent_height_offset"), &NavigationAgent::get_agent_height_offset);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_ignore_y", "ignore"), &NavigationAgent::set_ignore_y);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_ignore_y"), &NavigationAgent::get_ignore_y);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_navigation", "navigation"), &NavigationAgent::set_navigation_node);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_navigation"), &NavigationAgent::get_navigation_node);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_neighbor_dist", "neighbor_dist"), &NavigationAgent::set_neighbor_dist);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_neighbor_dist"), &NavigationAgent::get_neighbor_dist);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_max_neighbors", "max_neighbors"), &NavigationAgent::set_max_neighbors);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_max_neighbors"), &NavigationAgent::get_max_neighbors);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_time_horizon", "time_horizon"), &NavigationAgent::set_time_horizon);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_time_horizon"), &NavigationAgent::get_time_horizon);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_max_speed", "max_speed"), &NavigationAgent::set_max_speed);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_max_speed"), &NavigationAgent::get_max_speed);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("set_path_max_distance", "max_speed"), &NavigationAgent::set_path_max_distance);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_path_max_distance"), &NavigationAgent::get_path_max_distance);
|
|
|
|
|
2022-06-13 13:51:23 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_navigation_layers", "navigation_layers"), &NavigationAgent::set_navigation_layers);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_navigation_layers"), &NavigationAgent::get_navigation_layers);
|
|
|
|
|
2022-06-16 16:19:14 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_navigation_map", "navigation_map"), &NavigationAgent::set_navigation_map);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_navigation_map"), &NavigationAgent::get_navigation_map);
|
|
|
|
|
2021-12-16 05:15:23 +00:00
|
|
|
ClassDB::bind_method(D_METHOD("set_target_location", "location"), &NavigationAgent::set_target_location);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_target_location"), &NavigationAgent::get_target_location);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_next_location"), &NavigationAgent::get_next_location);
|
|
|
|
ClassDB::bind_method(D_METHOD("distance_to_target"), &NavigationAgent::distance_to_target);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_velocity", "velocity"), &NavigationAgent::set_velocity);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_nav_path"), &NavigationAgent::get_nav_path);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_nav_path_index"), &NavigationAgent::get_nav_path_index);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_target_reached"), &NavigationAgent::is_target_reached);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_target_reachable"), &NavigationAgent::is_target_reachable);
|
|
|
|
ClassDB::bind_method(D_METHOD("is_navigation_finished"), &NavigationAgent::is_navigation_finished);
|
|
|
|
ClassDB::bind_method(D_METHOD("get_final_location"), &NavigationAgent::get_final_location);
|
|
|
|
|
|
|
|
ClassDB::bind_method(D_METHOD("_avoidance_done", "new_velocity"), &NavigationAgent::_avoidance_done);
|
|
|
|
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "target_desired_distance", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_target_desired_distance", "get_target_desired_distance");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius", PROPERTY_HINT_RANGE, "0.1,100,0.01"), "set_radius", "get_radius");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "agent_height_offset", PROPERTY_HINT_RANGE, "-100.0,100,0.01"), "set_agent_height_offset", "get_agent_height_offset");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "neighbor_dist", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_neighbor_dist", "get_neighbor_dist");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_neighbors", PROPERTY_HINT_RANGE, "1,10000,1"), "set_max_neighbors", "get_max_neighbors");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "time_horizon", PROPERTY_HINT_RANGE, "0.01,100,0.01"), "set_time_horizon", "get_time_horizon");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "max_speed", PROPERTY_HINT_RANGE, "0.1,10000,0.01"), "set_max_speed", "get_max_speed");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::REAL, "path_max_distance", PROPERTY_HINT_RANGE, "0.01,100,0.1"), "set_path_max_distance", "get_path_max_distance");
|
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "ignore_y"), "set_ignore_y", "get_ignore_y");
|
2022-05-20 20:55:27 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "avoidance_enabled"), "set_avoidance_enabled", "get_avoidance_enabled");
|
2022-06-13 13:51:23 +00:00
|
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_layers", PROPERTY_HINT_LAYERS_3D_NAVIGATION), "set_navigation_layers", "get_navigation_layers");
|
2021-12-16 05:15:23 +00:00
|
|
|
|
|
|
|
ADD_SIGNAL(MethodInfo("path_changed"));
|
|
|
|
ADD_SIGNAL(MethodInfo("target_reached"));
|
|
|
|
ADD_SIGNAL(MethodInfo("navigation_finished"));
|
|
|
|
ADD_SIGNAL(MethodInfo("velocity_computed", PropertyInfo(Variant::VECTOR3, "safe_velocity")));
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::_notification(int p_what) {
|
|
|
|
switch (p_what) {
|
2022-06-13 13:51:23 +00:00
|
|
|
case NOTIFICATION_POST_ENTER_TREE: {
|
2021-12-16 05:15:23 +00:00
|
|
|
// Search the navigation node and set it
|
|
|
|
{
|
|
|
|
Navigation *nav = nullptr;
|
|
|
|
Node *p = get_parent();
|
|
|
|
while (p != nullptr) {
|
|
|
|
nav = Object::cast_to<Navigation>(p);
|
|
|
|
if (nav != nullptr) {
|
|
|
|
p = nullptr;
|
|
|
|
} else {
|
|
|
|
p = p->get_parent();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
set_navigation(nav);
|
|
|
|
}
|
2022-06-13 13:51:23 +00:00
|
|
|
// need to use POST_ENTER_TREE cause with normal ENTER_TREE not all required Nodes are ready.
|
|
|
|
// cannot use READY as ready does not get called if Node is readded to SceneTree
|
|
|
|
set_agent_parent(get_parent());
|
2021-12-16 05:15:23 +00:00
|
|
|
set_physics_process_internal(true);
|
|
|
|
} break;
|
2022-06-13 13:51:23 +00:00
|
|
|
|
|
|
|
case NOTIFICATION_PARENTED: {
|
|
|
|
if (is_inside_tree() && (get_parent() != agent_parent)) {
|
|
|
|
// only react to PARENTED notifications when already inside_tree and parent changed, e.g. users switch nodes around
|
|
|
|
// PARENTED notification fires also when Node is added in scripts to a parent
|
|
|
|
// this would spam transforms fails and world fails while Node is outside SceneTree
|
|
|
|
// when node gets reparented when joining the tree POST_ENTER_TREE takes care of this
|
|
|
|
set_agent_parent(get_parent());
|
|
|
|
set_physics_process_internal(true);
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
|
|
|
|
case NOTIFICATION_UNPARENTED: {
|
|
|
|
// if agent has no parent no point in processing it until reparented
|
|
|
|
set_agent_parent(nullptr);
|
|
|
|
set_physics_process_internal(false);
|
|
|
|
} break;
|
|
|
|
|
2021-12-16 05:15:23 +00:00
|
|
|
case NOTIFICATION_EXIT_TREE: {
|
2022-06-13 13:51:23 +00:00
|
|
|
set_agent_parent(nullptr);
|
2021-12-16 05:15:23 +00:00
|
|
|
set_navigation(nullptr);
|
|
|
|
set_physics_process_internal(false);
|
|
|
|
} break;
|
2022-06-13 13:51:23 +00:00
|
|
|
|
2022-05-17 18:08:39 +00:00
|
|
|
case NOTIFICATION_PAUSED: {
|
|
|
|
if (agent_parent && !agent_parent->can_process()) {
|
|
|
|
map_before_pause = NavigationServer::get_singleton()->agent_get_map(get_rid());
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), RID());
|
|
|
|
} else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) {
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), map_before_pause);
|
|
|
|
map_before_pause = RID();
|
|
|
|
}
|
|
|
|
} break;
|
2022-06-13 13:51:23 +00:00
|
|
|
|
2022-05-17 18:08:39 +00:00
|
|
|
case NOTIFICATION_UNPAUSED: {
|
|
|
|
if (agent_parent && !agent_parent->can_process()) {
|
|
|
|
map_before_pause = NavigationServer::get_singleton()->agent_get_map(get_rid());
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), RID());
|
|
|
|
} else if (agent_parent && agent_parent->can_process() && !(map_before_pause == RID())) {
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), map_before_pause);
|
|
|
|
map_before_pause = RID();
|
|
|
|
}
|
|
|
|
} break;
|
2022-06-13 13:51:23 +00:00
|
|
|
|
2021-12-16 05:15:23 +00:00
|
|
|
case NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
|
|
|
|
if (agent_parent) {
|
2022-06-13 13:51:23 +00:00
|
|
|
if (avoidance_enabled) {
|
|
|
|
// agent_position on NavigationServer is avoidance only and has nothing to do with pathfinding
|
|
|
|
// no point in flooding NavigationServer queue with agent position updates that get send to the void if avoidance is not used
|
|
|
|
NavigationServer::get_singleton()->agent_set_position(agent, agent_parent->get_global_transform().origin);
|
|
|
|
}
|
2021-12-16 05:15:23 +00:00
|
|
|
_check_distance_to_target();
|
|
|
|
}
|
|
|
|
} break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-13 13:51:23 +00:00
|
|
|
NavigationAgent::NavigationAgent() {
|
2021-12-16 05:15:23 +00:00
|
|
|
agent = NavigationServer::get_singleton()->agent_create();
|
|
|
|
set_neighbor_dist(50.0);
|
|
|
|
set_max_neighbors(10);
|
|
|
|
set_time_horizon(5.0);
|
|
|
|
set_radius(1.0);
|
|
|
|
set_max_speed(10.0);
|
|
|
|
set_ignore_y(true);
|
|
|
|
}
|
|
|
|
|
|
|
|
NavigationAgent::~NavigationAgent() {
|
|
|
|
NavigationServer::get_singleton()->free(agent);
|
|
|
|
agent = RID(); // Pointless
|
|
|
|
}
|
|
|
|
|
2022-05-20 20:55:27 +00:00
|
|
|
void NavigationAgent::set_avoidance_enabled(bool p_enabled) {
|
|
|
|
avoidance_enabled = p_enabled;
|
|
|
|
if (avoidance_enabled) {
|
|
|
|
NavigationServer::get_singleton()->agent_set_callback(agent, this, "_avoidance_done");
|
|
|
|
} else {
|
|
|
|
NavigationServer::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NavigationAgent::get_avoidance_enabled() const {
|
|
|
|
return avoidance_enabled;
|
|
|
|
}
|
|
|
|
|
2021-12-16 05:15:23 +00:00
|
|
|
void NavigationAgent::set_navigation(Navigation *p_nav) {
|
|
|
|
if (navigation == p_nav) {
|
|
|
|
return; // Pointless
|
|
|
|
}
|
|
|
|
|
|
|
|
navigation = p_nav;
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(agent, navigation == nullptr ? RID() : navigation->get_rid());
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_navigation_node(Node *p_nav) {
|
|
|
|
Navigation *nav = Object::cast_to<Navigation>(p_nav);
|
|
|
|
ERR_FAIL_NULL(nav);
|
|
|
|
set_navigation(nav);
|
|
|
|
}
|
|
|
|
|
|
|
|
Node *NavigationAgent::get_navigation_node() const {
|
|
|
|
return Object::cast_to<Node>(navigation);
|
|
|
|
}
|
|
|
|
|
2022-06-13 13:51:23 +00:00
|
|
|
void NavigationAgent::set_agent_parent(Node *p_agent_parent) {
|
|
|
|
// remove agent from any avoidance map before changing parent or there will be leftovers on the RVO map
|
|
|
|
NavigationServer::get_singleton()->agent_set_callback(agent, nullptr, "_avoidance_done");
|
|
|
|
if (Object::cast_to<Spatial>(p_agent_parent) != nullptr) {
|
|
|
|
// place agent on navigation map first or else the RVO agent callback creation fails silently later
|
|
|
|
agent_parent = Object::cast_to<Spatial>(p_agent_parent);
|
2022-06-16 16:19:14 +00:00
|
|
|
if (map_override.is_valid()) {
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), map_override);
|
|
|
|
} else if (navigation != nullptr) {
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), navigation->get_rid());
|
|
|
|
} else {
|
2022-06-13 13:51:23 +00:00
|
|
|
// no navigation node found in parent nodes, use default navigation map from world resource
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), agent_parent->get_world()->get_navigation_map());
|
|
|
|
}
|
|
|
|
// create new avoidance callback if enabled
|
|
|
|
set_avoidance_enabled(avoidance_enabled);
|
|
|
|
} else {
|
|
|
|
agent_parent = nullptr;
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(get_rid(), RID());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_navigation_layers(uint32_t p_layers) {
|
|
|
|
bool _navigation_layers_changed = navigation_layers != p_layers;
|
|
|
|
navigation_layers = p_layers;
|
|
|
|
if (_navigation_layers_changed) {
|
|
|
|
_request_repath();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32_t NavigationAgent::get_navigation_layers() const {
|
|
|
|
return navigation_layers;
|
|
|
|
}
|
|
|
|
|
2022-06-16 16:19:14 +00:00
|
|
|
void NavigationAgent::set_navigation_map(RID p_navigation_map) {
|
|
|
|
map_override = p_navigation_map;
|
|
|
|
NavigationServer::get_singleton()->agent_set_map(agent, map_override);
|
|
|
|
_request_repath();
|
|
|
|
}
|
|
|
|
|
|
|
|
RID NavigationAgent::get_navigation_map() const {
|
|
|
|
if (map_override.is_valid()) {
|
|
|
|
return map_override;
|
|
|
|
} else if (agent_parent != nullptr) {
|
|
|
|
return agent_parent->get_world()->get_navigation_map();
|
|
|
|
}
|
|
|
|
return RID();
|
|
|
|
}
|
|
|
|
|
2021-12-16 05:15:23 +00:00
|
|
|
void NavigationAgent::set_target_desired_distance(real_t p_dd) {
|
|
|
|
target_desired_distance = p_dd;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_radius(real_t p_radius) {
|
|
|
|
radius = p_radius;
|
|
|
|
NavigationServer::get_singleton()->agent_set_radius(agent, radius);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_agent_height_offset(real_t p_hh) {
|
|
|
|
navigation_height_offset = p_hh;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_ignore_y(bool p_ignore_y) {
|
|
|
|
ignore_y = p_ignore_y;
|
|
|
|
NavigationServer::get_singleton()->agent_set_ignore_y(agent, ignore_y);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_neighbor_dist(real_t p_dist) {
|
|
|
|
neighbor_dist = p_dist;
|
|
|
|
NavigationServer::get_singleton()->agent_set_neighbor_dist(agent, neighbor_dist);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_max_neighbors(int p_count) {
|
|
|
|
max_neighbors = p_count;
|
|
|
|
NavigationServer::get_singleton()->agent_set_max_neighbors(agent, max_neighbors);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_time_horizon(real_t p_time) {
|
|
|
|
time_horizon = p_time;
|
|
|
|
NavigationServer::get_singleton()->agent_set_time_horizon(agent, time_horizon);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_max_speed(real_t p_max_speed) {
|
|
|
|
max_speed = p_max_speed;
|
|
|
|
NavigationServer::get_singleton()->agent_set_max_speed(agent, max_speed);
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_path_max_distance(real_t p_pmd) {
|
|
|
|
path_max_distance = p_pmd;
|
|
|
|
}
|
|
|
|
|
|
|
|
real_t NavigationAgent::get_path_max_distance() {
|
|
|
|
return path_max_distance;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_target_location(Vector3 p_location) {
|
|
|
|
target_location = p_location;
|
2022-06-13 13:51:23 +00:00
|
|
|
_request_repath();
|
2021-12-16 05:15:23 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 NavigationAgent::get_target_location() const {
|
|
|
|
return target_location;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 NavigationAgent::get_next_location() {
|
|
|
|
update_navigation();
|
|
|
|
if (navigation_path.size() == 0) {
|
2022-06-13 13:51:23 +00:00
|
|
|
ERR_FAIL_COND_V_MSG(agent_parent == nullptr, Vector3(), "The agent has no parent.");
|
2021-12-16 05:15:23 +00:00
|
|
|
return agent_parent->get_global_transform().origin;
|
|
|
|
} else {
|
|
|
|
return navigation_path[nav_path_index] - Vector3(0, navigation_height_offset, 0);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
real_t NavigationAgent::distance_to_target() const {
|
2022-06-13 13:51:23 +00:00
|
|
|
ERR_FAIL_COND_V_MSG(agent_parent == nullptr, 0.0, "The agent has no parent.");
|
2021-12-16 05:15:23 +00:00
|
|
|
return agent_parent->get_global_transform().origin.distance_to(target_location);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NavigationAgent::is_target_reached() const {
|
|
|
|
return target_reached;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NavigationAgent::is_target_reachable() {
|
|
|
|
return target_desired_distance >= get_final_location().distance_to(target_location);
|
|
|
|
}
|
|
|
|
|
|
|
|
bool NavigationAgent::is_navigation_finished() {
|
|
|
|
update_navigation();
|
|
|
|
return navigation_finished;
|
|
|
|
}
|
|
|
|
|
|
|
|
Vector3 NavigationAgent::get_final_location() {
|
|
|
|
update_navigation();
|
|
|
|
if (navigation_path.size() == 0) {
|
|
|
|
return Vector3();
|
|
|
|
}
|
|
|
|
return navigation_path[navigation_path.size() - 1];
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::set_velocity(Vector3 p_velocity) {
|
|
|
|
target_velocity = p_velocity;
|
|
|
|
NavigationServer::get_singleton()->agent_set_target_velocity(agent, target_velocity);
|
|
|
|
NavigationServer::get_singleton()->agent_set_velocity(agent, prev_safe_velocity);
|
|
|
|
velocity_submitted = true;
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::_avoidance_done(Vector3 p_new_velocity) {
|
|
|
|
prev_safe_velocity = p_new_velocity;
|
|
|
|
|
|
|
|
if (!velocity_submitted) {
|
|
|
|
target_velocity = Vector3();
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
velocity_submitted = false;
|
|
|
|
|
|
|
|
emit_signal("velocity_computed", p_new_velocity);
|
|
|
|
}
|
|
|
|
|
|
|
|
String NavigationAgent::get_configuration_warning() const {
|
|
|
|
if (!Object::cast_to<Spatial>(get_parent())) {
|
2022-05-20 20:55:27 +00:00
|
|
|
return TTR("The NavigationAgent can be used only under a Spatial inheriting parent node.");
|
2021-12-16 05:15:23 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
return String();
|
|
|
|
}
|
|
|
|
|
|
|
|
void NavigationAgent::update_navigation() {
|
|
|
|
if (agent_parent == nullptr) {
|
|
|
|
return;
|
|
|
|
}
|
2022-06-13 13:51:23 +00:00
|
|
|
if (!agent_parent->is_inside_tree()) {
|
2021-12-16 05:15:23 +00:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
if (update_frame_id == Engine::get_singleton()->get_physics_frames()) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
update_frame_id = Engine::get_singleton()->get_physics_frames();
|
|
|
|
|
|
|
|
Vector3 o = agent_parent->get_global_transform().origin;
|
|
|
|
|
|
|
|
bool reload_path = false;
|
|
|
|
|
|
|
|
if (NavigationServer::get_singleton()->agent_is_map_changed(agent)) {
|
|
|
|
reload_path = true;
|
|
|
|
} else if (navigation_path.size() == 0) {
|
|
|
|
reload_path = true;
|
|
|
|
} else {
|
|
|
|
// Check if too far from the navigation path
|
|
|
|
if (nav_path_index > 0) {
|
|
|
|
Vector3 segment[2];
|
|
|
|
segment[0] = navigation_path[nav_path_index - 1];
|
|
|
|
segment[1] = navigation_path[nav_path_index];
|
|
|
|
segment[0].y -= navigation_height_offset;
|
|
|
|
segment[1].y -= navigation_height_offset;
|
|
|
|
Vector3 p = Geometry::get_closest_point_to_segment(o, segment);
|
|
|
|
if (o.distance_to(p) >= path_max_distance) {
|
|
|
|
// To faraway, reload path
|
|
|
|
reload_path = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
if (reload_path) {
|
2022-06-16 16:19:14 +00:00
|
|
|
if (map_override.is_valid()) {
|
|
|
|
navigation_path = NavigationServer::get_singleton()->map_get_path(map_override, o, target_location, true, navigation_layers);
|
|
|
|
} else if (navigation != nullptr) {
|
2022-06-13 13:51:23 +00:00
|
|
|
navigation_path = NavigationServer::get_singleton()->map_get_path(navigation->get_rid(), o, target_location, true, navigation_layers);
|
2022-06-16 16:19:14 +00:00
|
|
|
} else {
|
|
|
|
navigation_path = NavigationServer::get_singleton()->map_get_path(agent_parent->get_world()->get_navigation_map(), o, target_location, true, navigation_layers);
|
2022-06-13 13:51:23 +00:00
|
|
|
}
|
2021-12-16 05:15:23 +00:00
|
|
|
navigation_finished = false;
|
|
|
|
nav_path_index = 0;
|
|
|
|
emit_signal("path_changed");
|
|
|
|
}
|
|
|
|
|
|
|
|
if (navigation_path.size() == 0) {
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// Check if we can advance the navigation path
|
|
|
|
if (navigation_finished == false) {
|
|
|
|
// Advances to the next far away location.
|
|
|
|
while (o.distance_to(navigation_path[nav_path_index] - Vector3(0, navigation_height_offset, 0)) < target_desired_distance) {
|
|
|
|
nav_path_index += 1;
|
|
|
|
if (nav_path_index == navigation_path.size()) {
|
|
|
|
_check_distance_to_target();
|
|
|
|
nav_path_index -= 1;
|
|
|
|
navigation_finished = true;
|
|
|
|
emit_signal("navigation_finished");
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2022-06-13 13:51:23 +00:00
|
|
|
void NavigationAgent::_request_repath() {
|
|
|
|
navigation_path.clear();
|
|
|
|
target_reached = false;
|
|
|
|
navigation_finished = false;
|
|
|
|
update_frame_id = 0;
|
|
|
|
}
|
|
|
|
|
2021-12-16 05:15:23 +00:00
|
|
|
void NavigationAgent::_check_distance_to_target() {
|
|
|
|
if (!target_reached) {
|
|
|
|
if (distance_to_target() < target_desired_distance) {
|
|
|
|
target_reached = true;
|
|
|
|
emit_signal("target_reached");
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|