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<?xml version="1.0" encoding="UTF-8" ?>
<class name= "VisualShaderNodeTexture2DArrayParameter" inherits= "VisualShaderNodeTextureParameter" version= "4.0" xmlns:xsi= "http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation= "../class.xsd" >
<brief_description >
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A visual shader node for shader parameter (uniform) of type [Texture2DArray].
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</brief_description>
<description >
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This parameter allows to provide a collection of textures for the shader. You can use [VisualShaderNodeTexture2DArray] to extract the textures from array.
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</description>
<tutorials >
</tutorials>
</class>