godot/thirdparty/zstd/common/debug.c

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2019-01-04 00:30:03 +00:00
/* ******************************************************************
* debug
* Part of FSE library
* Copyright (c) 2013-2020, Yann Collet, Facebook, Inc.
*
* You can contact the author at :
* - Source repository : https://github.com/Cyan4973/FiniteStateEntropy
*
* This source code is licensed under both the BSD-style license (found in the
* LICENSE file in the root directory of this source tree) and the GPLv2 (found
* in the COPYING file in the root directory of this source tree).
* You may select, at your option, one of the above-listed licenses.
2019-01-04 00:30:03 +00:00
****************************************************************** */
/*
* This module only hosts one global variable
* which can be used to dynamically influence the verbosity of traces,
* such as DEBUGLOG and RAWLOG
*/
#include "debug.h"
int g_debuglevel = DEBUGLEVEL;