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/*
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Description : Vulkan format properties and conversion from OpenGL .
Author : J . M . P . van Waveren
Date : 07 / 17 / 2016
Language : C99
Format : Real tabs with the tab size equal to 4 spaces .
Copyright : Copyright ( c ) 2016 Oculus VR , LLC . All Rights reserved .
LICENSE
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Copyright 2016 Oculus VR , LLC .
SPDX - License - Identifier : Apache - 2.0
DESCRIPTION
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This header implements several support routines to convert OpenGL formats / types
to Vulkan formats . These routines are particularly useful for loading file
formats that store OpenGL formats / types such as KTX and glTF .
The functions in this header file convert the format , internalFormat and type
that are used as parameters to the following OpenGL functions :
void glTexImage2D ( GLenum target , GLint level , GLint internalFormat ,
GLsizei width , GLsizei height , GLint border ,
GLenum format , GLenum type , const GLvoid * data ) ;
void glTexImage3D ( GLenum target , GLint level , GLint internalFormat ,
GLsizei width , GLsizei height , GLsizei depth , GLint border ,
GLenum format , GLenum type , const GLvoid * data ) ;
void glCompressedTexImage2D ( GLenum target , GLint level , GLenum internalformat ,
GLsizei width , GLsizei height , GLint border ,
GLsizei imageSize , const GLvoid * data ) ;
void glCompressedTexImage3D ( GLenum target , GLint level , GLenum internalformat ,
GLsizei width , GLsizei height , GLsizei depth , GLint border ,
GLsizei imageSize , const GLvoid * data ) ;
void glTexStorage2D ( GLenum target , GLsizei levels , GLenum internalformat ,
GLsizei width , GLsizei height ) ;
void glTexStorage3D ( GLenum target , GLsizei levels , GLenum internalformat ,
GLsizei width , GLsizei height , GLsizei depth ) ;
void glVertexAttribPointer ( GLuint index , GLint size , GLenum type , GLboolean normalized ,
GLsizei stride , const GLvoid * pointer ) ;
IMPLEMENTATION
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This file does not include OpenGL / OpenGL ES headers because :
1. Including OpenGL / OpenGL ES headers is platform dependent and
may require a separate installation of an OpenGL SDK .
2. The OpenGL format / type constants are the same between extensions and core .
3. The OpenGL format / type constants are the same between OpenGL and OpenGL ES .
4. File formats like KTX and glTF may use OpenGL formats and types that
are not supported by the OpenGL implementation on the platform but are
supported by the Vulkan implementation .
ENTRY POINTS
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static inline VkFormat vkGetFormatFromOpenGLFormat ( const GLenum format , const GLenum type ) ;
static inline VkFormat vkGetFormatFromOpenGLType ( const GLenum type , const GLuint numComponents , const GLboolean normalized ) ;
static inline VkFormat vkGetFormatFromOpenGLInternalFormat ( const GLenum internalFormat ) ;
static inline void vkGetFormatSize ( const VkFormat format , VkFormatSize * pFormatSize ) ;
MODIFICATIONS for use in libktx
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2019.5 .30 Use common ktxFormatSize to return results . Mark Callow , Edgewise Consulting .
2019.6 .12 Add mapping of PVRTC formats . "
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*/
# if !defined( VK_FORMAT_H )
# define VK_FORMAT_H
# include "gl_format.h"
static inline VkFormat vkGetFormatFromOpenGLFormat ( const GLenum format , const GLenum type )
{
switch ( type )
{
//
// 8 bits per component
//
case GL_UNSIGNED_BYTE :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R8_UNORM ;
case GL_RG : return VK_FORMAT_R8G8_UNORM ;
case GL_RGB : return VK_FORMAT_R8G8B8_UNORM ;
case GL_BGR : return VK_FORMAT_B8G8R8_UNORM ;
case GL_RGBA : return VK_FORMAT_R8G8B8A8_UNORM ;
case GL_BGRA : return VK_FORMAT_B8G8R8A8_UNORM ;
case GL_RED_INTEGER : return VK_FORMAT_R8_UINT ;
case GL_RG_INTEGER : return VK_FORMAT_R8G8_UINT ;
case GL_RGB_INTEGER : return VK_FORMAT_R8G8B8_UINT ;
case GL_BGR_INTEGER : return VK_FORMAT_B8G8R8_UINT ;
case GL_RGBA_INTEGER : return VK_FORMAT_R8G8B8A8_UINT ;
case GL_BGRA_INTEGER : return VK_FORMAT_B8G8R8A8_UINT ;
case GL_STENCIL_INDEX : return VK_FORMAT_S8_UINT ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
case GL_BYTE :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R8_SNORM ;
case GL_RG : return VK_FORMAT_R8G8_SNORM ;
case GL_RGB : return VK_FORMAT_R8G8B8_SNORM ;
case GL_BGR : return VK_FORMAT_B8G8R8_SNORM ;
case GL_RGBA : return VK_FORMAT_R8G8B8A8_SNORM ;
case GL_BGRA : return VK_FORMAT_B8G8R8A8_SNORM ;
case GL_RED_INTEGER : return VK_FORMAT_R8_SINT ;
case GL_RG_INTEGER : return VK_FORMAT_R8G8_SINT ;
case GL_RGB_INTEGER : return VK_FORMAT_R8G8B8_SINT ;
case GL_BGR_INTEGER : return VK_FORMAT_B8G8R8_SINT ;
case GL_RGBA_INTEGER : return VK_FORMAT_R8G8B8A8_SINT ;
case GL_BGRA_INTEGER : return VK_FORMAT_B8G8R8A8_SINT ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
//
// 16 bits per component
//
case GL_UNSIGNED_SHORT :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R16_UNORM ;
case GL_RG : return VK_FORMAT_R16G16_UNORM ;
case GL_RGB : return VK_FORMAT_R16G16B16_UNORM ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R16G16B16A16_UNORM ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_R16_UINT ;
case GL_RG_INTEGER : return VK_FORMAT_R16G16_UINT ;
case GL_RGB_INTEGER : return VK_FORMAT_R16G16B16_UINT ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_R16G16B16A16_UINT ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_D16_UNORM ;
case GL_DEPTH_STENCIL : return VK_FORMAT_D16_UNORM_S8_UINT ;
}
break ;
}
case GL_SHORT :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R16_SNORM ;
case GL_RG : return VK_FORMAT_R16G16_SNORM ;
case GL_RGB : return VK_FORMAT_R16G16B16_SNORM ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R16G16B16A16_SNORM ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_R16_SINT ;
case GL_RG_INTEGER : return VK_FORMAT_R16G16_SINT ;
case GL_RGB_INTEGER : return VK_FORMAT_R16G16B16_SINT ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_R16G16B16A16_SINT ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
case GL_HALF_FLOAT :
case GL_HALF_FLOAT_OES :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R16_SFLOAT ;
case GL_RG : return VK_FORMAT_R16G16_SFLOAT ;
case GL_RGB : return VK_FORMAT_R16G16B16_SFLOAT ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R16G16B16A16_SFLOAT ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RG_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGB_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
//
// 32 bits per component
//
case GL_UNSIGNED_INT :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R32_UINT ;
case GL_RG : return VK_FORMAT_R32G32_UINT ;
case GL_RGB : return VK_FORMAT_R32G32B32_UINT ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R32G32B32A32_UINT ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_R32_UINT ;
case GL_RG_INTEGER : return VK_FORMAT_R32G32_UINT ;
case GL_RGB_INTEGER : return VK_FORMAT_R32G32B32_UINT ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_R32G32B32A32_UINT ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_X8_D24_UNORM_PACK32 ;
case GL_DEPTH_STENCIL : return VK_FORMAT_D24_UNORM_S8_UINT ;
}
break ;
}
case GL_INT :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R32_SINT ;
case GL_RG : return VK_FORMAT_R32G32_SINT ;
case GL_RGB : return VK_FORMAT_R32G32B32_SINT ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R32G32B32A32_SINT ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_R32_SINT ;
case GL_RG_INTEGER : return VK_FORMAT_R32G32_SINT ;
case GL_RGB_INTEGER : return VK_FORMAT_R32G32B32_SINT ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_R32G32B32A32_SINT ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
case GL_FLOAT :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R32_SFLOAT ;
case GL_RG : return VK_FORMAT_R32G32_SFLOAT ;
case GL_RGB : return VK_FORMAT_R32G32B32_SFLOAT ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R32G32B32A32_SFLOAT ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RG_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGB_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_D32_SFLOAT ;
case GL_DEPTH_STENCIL : return VK_FORMAT_D32_SFLOAT_S8_UINT ;
}
break ;
}
//
// 64 bits per component
//
case GL_UNSIGNED_INT64 :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R64_UINT ;
case GL_RG : return VK_FORMAT_R64G64_UINT ;
case GL_RGB : return VK_FORMAT_R64G64B64_UINT ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R64G64B64A64_UINT ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RG_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGB_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
case GL_INT64 :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R64_SINT ;
case GL_RG : return VK_FORMAT_R64G64_SINT ;
case GL_RGB : return VK_FORMAT_R64G64B64_SINT ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R64G64B64A64_SINT ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_R64_SINT ;
case GL_RG_INTEGER : return VK_FORMAT_R64G64_SINT ;
case GL_RGB_INTEGER : return VK_FORMAT_R64G64B64_SINT ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_R64G64B64A64_SINT ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
case GL_DOUBLE :
{
switch ( format )
{
case GL_RED : return VK_FORMAT_R64_SFLOAT ;
case GL_RG : return VK_FORMAT_R64G64_SFLOAT ;
case GL_RGB : return VK_FORMAT_R64G64B64_SFLOAT ;
case GL_BGR : return VK_FORMAT_UNDEFINED ;
case GL_RGBA : return VK_FORMAT_R64G64B64A64_SFLOAT ;
case GL_BGRA : return VK_FORMAT_UNDEFINED ;
case GL_RED_INTEGER : return VK_FORMAT_R64_SFLOAT ;
case GL_RG_INTEGER : return VK_FORMAT_R64G64_SFLOAT ;
case GL_RGB_INTEGER : return VK_FORMAT_R64G64B64_SFLOAT ;
case GL_BGR_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_RGBA_INTEGER : return VK_FORMAT_R64G64B64A64_SFLOAT ;
case GL_BGRA_INTEGER : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_STENCIL : return VK_FORMAT_UNDEFINED ;
}
break ;
}
//
// Packed
//
case GL_UNSIGNED_BYTE_3_3_2 :
assert ( format = = GL_RGB | | format = = GL_RGB_INTEGER ) ;
return VK_FORMAT_UNDEFINED ;
case GL_UNSIGNED_BYTE_2_3_3_REV :
assert ( format = = GL_BGR | | format = = GL_BGR_INTEGER ) ;
return VK_FORMAT_UNDEFINED ;
case GL_UNSIGNED_SHORT_5_6_5 :
assert ( format = = GL_RGB | | format = = GL_RGB_INTEGER ) ;
return VK_FORMAT_R5G6B5_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_5_6_5_REV :
assert ( format = = GL_BGR | | format = = GL_BGR_INTEGER ) ;
return VK_FORMAT_B5G6R5_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_4_4_4_4 :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return VK_FORMAT_R4G4B4A4_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_4_4_4_4_REV :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return VK_FORMAT_B4G4R4A4_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_5_5_5_1 :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return VK_FORMAT_R5G5B5A1_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_1_5_5_5_REV :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return VK_FORMAT_A1R5G5B5_UNORM_PACK16 ;
case GL_UNSIGNED_INT_8_8_8_8 :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return ( format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ? VK_FORMAT_R8G8B8A8_UINT : VK_FORMAT_R8G8B8A8_UNORM ;
case GL_UNSIGNED_INT_8_8_8_8_REV :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return ( format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ? VK_FORMAT_A8B8G8R8_UINT_PACK32 : VK_FORMAT_A8B8G8R8_UNORM_PACK32 ;
case GL_UNSIGNED_INT_10_10_10_2 :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return ( format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ? VK_FORMAT_A2R10G10B10_UINT_PACK32 : VK_FORMAT_A2R10G10B10_UNORM_PACK32 ;
case GL_UNSIGNED_INT_2_10_10_10_REV :
assert ( format = = GL_RGB | | format = = GL_BGRA | | format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ;
return ( format = = GL_RGB_INTEGER | | format = = GL_BGRA_INTEGER ) ? VK_FORMAT_A2B10G10R10_UINT_PACK32 : VK_FORMAT_A2B10G10R10_UNORM_PACK32 ;
case GL_UNSIGNED_INT_10F_11F_11F_REV :
assert ( format = = GL_RGB | | format = = GL_BGR ) ;
return VK_FORMAT_B10G11R11_UFLOAT_PACK32 ;
case GL_UNSIGNED_INT_5_9_9_9_REV :
assert ( format = = GL_RGB | | format = = GL_BGR ) ;
return VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 ;
case GL_UNSIGNED_INT_24_8 :
assert ( format = = GL_DEPTH_STENCIL ) ;
return VK_FORMAT_D24_UNORM_S8_UINT ;
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV :
assert ( format = = GL_DEPTH_STENCIL ) ;
return VK_FORMAT_D32_SFLOAT_S8_UINT ;
}
return VK_FORMAT_UNDEFINED ;
}
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# if defined(NEED_VK_GET_FORMAT_FROM_OPENGL_TYPE)
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static inline VkFormat vkGetFormatFromOpenGLType ( const GLenum type , const GLuint numComponents , const GLboolean normalized )
{
switch ( type )
{
//
// 8 bits per component
//
case GL_UNSIGNED_BYTE :
{
switch ( numComponents )
{
case 1 : return normalized ? VK_FORMAT_R8_UNORM : VK_FORMAT_R8_UINT ;
case 2 : return normalized ? VK_FORMAT_R8G8_UNORM : VK_FORMAT_R8G8_UINT ;
case 3 : return normalized ? VK_FORMAT_R8G8B8_UNORM : VK_FORMAT_R8G8B8_UINT ;
case 4 : return normalized ? VK_FORMAT_R8G8B8A8_UNORM : VK_FORMAT_R8G8B8A8_UINT ;
}
break ;
}
case GL_BYTE :
{
switch ( numComponents )
{
case 1 : return normalized ? VK_FORMAT_R8_SNORM : VK_FORMAT_R8_SINT ;
case 2 : return normalized ? VK_FORMAT_R8G8_SNORM : VK_FORMAT_R8G8_SINT ;
case 3 : return normalized ? VK_FORMAT_R8G8B8_SNORM : VK_FORMAT_R8G8B8_SINT ;
case 4 : return normalized ? VK_FORMAT_R8G8B8A8_SNORM : VK_FORMAT_R8G8B8A8_SINT ;
}
break ;
}
//
// 16 bits per component
//
case GL_UNSIGNED_SHORT :
{
switch ( numComponents )
{
case 1 : return normalized ? VK_FORMAT_R16_UNORM : VK_FORMAT_R16_UINT ;
case 2 : return normalized ? VK_FORMAT_R16G16_UNORM : VK_FORMAT_R16G16_UINT ;
case 3 : return normalized ? VK_FORMAT_R16G16B16_UNORM : VK_FORMAT_R16G16B16_UINT ;
case 4 : return normalized ? VK_FORMAT_R16G16B16A16_UNORM : VK_FORMAT_R16G16B16A16_UINT ;
}
break ;
}
case GL_SHORT :
{
switch ( numComponents )
{
case 1 : return normalized ? VK_FORMAT_R16_SNORM : VK_FORMAT_R16_SINT ;
case 2 : return normalized ? VK_FORMAT_R16G16_SNORM : VK_FORMAT_R16G16_SINT ;
case 3 : return normalized ? VK_FORMAT_R16G16B16_SNORM : VK_FORMAT_R16G16B16_SINT ;
case 4 : return normalized ? VK_FORMAT_R16G16B16A16_SNORM : VK_FORMAT_R16G16B16A16_SINT ;
}
break ;
}
case GL_HALF_FLOAT :
case GL_HALF_FLOAT_OES :
{
switch ( numComponents )
{
case 1 : return VK_FORMAT_R16_SFLOAT ;
case 2 : return VK_FORMAT_R16G16_SFLOAT ;
case 3 : return VK_FORMAT_R16G16B16_SFLOAT ;
case 4 : return VK_FORMAT_R16G16B16A16_SFLOAT ;
}
break ;
}
//
// 32 bits per component
//
case GL_UNSIGNED_INT :
{
switch ( numComponents )
{
case 1 : return VK_FORMAT_R32_UINT ;
case 2 : return VK_FORMAT_R32G32_UINT ;
case 3 : return VK_FORMAT_R32G32B32_UINT ;
case 4 : return VK_FORMAT_R32G32B32A32_UINT ;
}
break ;
}
case GL_INT :
{
switch ( numComponents )
{
case 1 : return VK_FORMAT_R32_SINT ;
case 2 : return VK_FORMAT_R32G32_SINT ;
case 3 : return VK_FORMAT_R32G32B32_SINT ;
case 4 : return VK_FORMAT_R32G32B32A32_SINT ;
}
break ;
}
case GL_FLOAT :
{
switch ( numComponents )
{
case 1 : return VK_FORMAT_R32_SFLOAT ;
case 2 : return VK_FORMAT_R32G32_SFLOAT ;
case 3 : return VK_FORMAT_R32G32B32_SFLOAT ;
case 4 : return VK_FORMAT_R32G32B32A32_SFLOAT ;
}
break ;
}
//
// 64 bits per component
//
case GL_UNSIGNED_INT64 :
{
switch ( numComponents )
{
case 1 : return VK_FORMAT_R64_UINT ;
case 2 : return VK_FORMAT_R64G64_UINT ;
case 3 : return VK_FORMAT_R64G64B64_UINT ;
case 4 : return VK_FORMAT_R64G64B64A64_UINT ;
}
break ;
}
case GL_INT64 :
{
switch ( numComponents )
{
case 1 : return VK_FORMAT_R64_SINT ;
case 2 : return VK_FORMAT_R64G64_SINT ;
case 3 : return VK_FORMAT_R64G64B64_SINT ;
case 4 : return VK_FORMAT_R64G64B64A64_SINT ;
}
break ;
}
case GL_DOUBLE :
{
switch ( numComponents )
{
case 1 : return VK_FORMAT_R64_SFLOAT ;
case 2 : return VK_FORMAT_R64G64_SFLOAT ;
case 3 : return VK_FORMAT_R64G64B64_SFLOAT ;
case 4 : return VK_FORMAT_R64G64B64A64_SFLOAT ;
}
break ;
}
//
// Packed
//
case GL_UNSIGNED_BYTE_3_3_2 : return VK_FORMAT_UNDEFINED ;
case GL_UNSIGNED_BYTE_2_3_3_REV : return VK_FORMAT_UNDEFINED ;
case GL_UNSIGNED_SHORT_5_6_5 : return VK_FORMAT_R5G6B5_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_5_6_5_REV : return VK_FORMAT_B5G6R5_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_4_4_4_4 : return VK_FORMAT_R4G4B4A4_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_4_4_4_4_REV : return VK_FORMAT_B4G4R4A4_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_5_5_5_1 : return VK_FORMAT_R5G5B5A1_UNORM_PACK16 ;
case GL_UNSIGNED_SHORT_1_5_5_5_REV : return VK_FORMAT_A1R5G5B5_UNORM_PACK16 ;
case GL_UNSIGNED_INT_8_8_8_8 : return normalized ? VK_FORMAT_R8G8B8A8_UNORM : VK_FORMAT_R8G8B8A8_UINT ;
case GL_UNSIGNED_INT_8_8_8_8_REV : return normalized ? VK_FORMAT_A8B8G8R8_UNORM_PACK32 : VK_FORMAT_A8B8G8R8_UINT_PACK32 ;
case GL_UNSIGNED_INT_10_10_10_2 : return normalized ? VK_FORMAT_A2R10G10B10_UNORM_PACK32 : VK_FORMAT_A2R10G10B10_UINT_PACK32 ;
case GL_UNSIGNED_INT_2_10_10_10_REV : return normalized ? VK_FORMAT_A2B10G10R10_UNORM_PACK32 : VK_FORMAT_A2B10G10R10_UINT_PACK32 ;
case GL_UNSIGNED_INT_10F_11F_11F_REV : return VK_FORMAT_B10G11R11_UFLOAT_PACK32 ;
case GL_UNSIGNED_INT_5_9_9_9_REV : return VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 ;
case GL_UNSIGNED_INT_24_8 : return VK_FORMAT_D24_UNORM_S8_UINT ;
case GL_FLOAT_32_UNSIGNED_INT_24_8_REV : return VK_FORMAT_D32_SFLOAT_S8_UINT ;
}
return VK_FORMAT_UNDEFINED ;
}
2024-04-05 08:44:32 +00:00
# endif
2023-04-28 16:26:01 +00:00
static inline VkFormat vkGetFormatFromOpenGLInternalFormat ( const GLenum internalFormat )
{
switch ( internalFormat )
{
//
// 8 bits per component
//
case GL_R8 : return VK_FORMAT_R8_UNORM ; // 1-component, 8-bit unsigned normalized
case GL_RG8 : return VK_FORMAT_R8G8_UNORM ; // 2-component, 8-bit unsigned normalized
case GL_RGB8 : return VK_FORMAT_R8G8B8_UNORM ; // 3-component, 8-bit unsigned normalized
case GL_RGBA8 : return VK_FORMAT_R8G8B8A8_UNORM ; // 4-component, 8-bit unsigned normalized
case GL_R8_SNORM : return VK_FORMAT_R8_SNORM ; // 1-component, 8-bit signed normalized
case GL_RG8_SNORM : return VK_FORMAT_R8G8_SNORM ; // 2-component, 8-bit signed normalized
case GL_RGB8_SNORM : return VK_FORMAT_R8G8B8_SNORM ; // 3-component, 8-bit signed normalized
case GL_RGBA8_SNORM : return VK_FORMAT_R8G8B8A8_SNORM ; // 4-component, 8-bit signed normalized
case GL_R8UI : return VK_FORMAT_R8_UINT ; // 1-component, 8-bit unsigned integer
case GL_RG8UI : return VK_FORMAT_R8G8_UINT ; // 2-component, 8-bit unsigned integer
case GL_RGB8UI : return VK_FORMAT_R8G8B8_UINT ; // 3-component, 8-bit unsigned integer
case GL_RGBA8UI : return VK_FORMAT_R8G8B8A8_UINT ; // 4-component, 8-bit unsigned integer
case GL_R8I : return VK_FORMAT_R8_SINT ; // 1-component, 8-bit signed integer
case GL_RG8I : return VK_FORMAT_R8G8_SINT ; // 2-component, 8-bit signed integer
case GL_RGB8I : return VK_FORMAT_R8G8B8_SINT ; // 3-component, 8-bit signed integer
case GL_RGBA8I : return VK_FORMAT_R8G8B8A8_SINT ; // 4-component, 8-bit signed integer
case GL_SR8 : return VK_FORMAT_R8_SRGB ; // 1-component, 8-bit sRGB
case GL_SRG8 : return VK_FORMAT_R8G8_SRGB ; // 2-component, 8-bit sRGB
case GL_SRGB8 : return VK_FORMAT_R8G8B8_SRGB ; // 3-component, 8-bit sRGB
case GL_SRGB8_ALPHA8 : return VK_FORMAT_R8G8B8A8_SRGB ; // 4-component, 8-bit sRGB
//
// 16 bits per component
//
case GL_R16 : return VK_FORMAT_R16_UNORM ; // 1-component, 16-bit unsigned normalized
case GL_RG16 : return VK_FORMAT_R16G16_UNORM ; // 2-component, 16-bit unsigned normalized
case GL_RGB16 : return VK_FORMAT_R16G16B16_UNORM ; // 3-component, 16-bit unsigned normalized
case GL_RGBA16 : return VK_FORMAT_R16G16B16A16_UNORM ; // 4-component, 16-bit unsigned normalized
case GL_R16_SNORM : return VK_FORMAT_R16_SNORM ; // 1-component, 16-bit signed normalized
case GL_RG16_SNORM : return VK_FORMAT_R16G16_SNORM ; // 2-component, 16-bit signed normalized
case GL_RGB16_SNORM : return VK_FORMAT_R16G16B16_SNORM ; // 3-component, 16-bit signed normalized
case GL_RGBA16_SNORM : return VK_FORMAT_R16G16B16A16_SNORM ; // 4-component, 16-bit signed normalized
case GL_R16UI : return VK_FORMAT_R16_UINT ; // 1-component, 16-bit unsigned integer
case GL_RG16UI : return VK_FORMAT_R16G16_UINT ; // 2-component, 16-bit unsigned integer
case GL_RGB16UI : return VK_FORMAT_R16G16B16_UINT ; // 3-component, 16-bit unsigned integer
case GL_RGBA16UI : return VK_FORMAT_R16G16B16A16_UINT ; // 4-component, 16-bit unsigned integer
case GL_R16I : return VK_FORMAT_R16_SINT ; // 1-component, 16-bit signed integer
case GL_RG16I : return VK_FORMAT_R16G16_SINT ; // 2-component, 16-bit signed integer
case GL_RGB16I : return VK_FORMAT_R16G16B16_SINT ; // 3-component, 16-bit signed integer
case GL_RGBA16I : return VK_FORMAT_R16G16B16A16_SINT ; // 4-component, 16-bit signed integer
case GL_R16F : return VK_FORMAT_R16_SFLOAT ; // 1-component, 16-bit floating-point
case GL_RG16F : return VK_FORMAT_R16G16_SFLOAT ; // 2-component, 16-bit floating-point
case GL_RGB16F : return VK_FORMAT_R16G16B16_SFLOAT ; // 3-component, 16-bit floating-point
case GL_RGBA16F : return VK_FORMAT_R16G16B16A16_SFLOAT ; // 4-component, 16-bit floating-point
//
// 32 bits per component
//
case GL_R32UI : return VK_FORMAT_R32_UINT ; // 1-component, 32-bit unsigned integer
case GL_RG32UI : return VK_FORMAT_R32G32_UINT ; // 2-component, 32-bit unsigned integer
case GL_RGB32UI : return VK_FORMAT_R32G32B32_UINT ; // 3-component, 32-bit unsigned integer
case GL_RGBA32UI : return VK_FORMAT_R32G32B32A32_UINT ; // 4-component, 32-bit unsigned integer
case GL_R32I : return VK_FORMAT_R32_SINT ; // 1-component, 32-bit signed integer
case GL_RG32I : return VK_FORMAT_R32G32_SINT ; // 2-component, 32-bit signed integer
case GL_RGB32I : return VK_FORMAT_R32G32B32_SINT ; // 3-component, 32-bit signed integer
case GL_RGBA32I : return VK_FORMAT_R32G32B32A32_SINT ; // 4-component, 32-bit signed integer
case GL_R32F : return VK_FORMAT_R32_SFLOAT ; // 1-component, 32-bit floating-point
case GL_RG32F : return VK_FORMAT_R32G32_SFLOAT ; // 2-component, 32-bit floating-point
case GL_RGB32F : return VK_FORMAT_R32G32B32_SFLOAT ; // 3-component, 32-bit floating-point
case GL_RGBA32F : return VK_FORMAT_R32G32B32A32_SFLOAT ; // 4-component, 32-bit floating-point
//
// Packed
//
case GL_R3_G3_B2 : return VK_FORMAT_UNDEFINED ; // 3-component 3:3:2, unsigned normalized
case GL_RGB4 : return VK_FORMAT_UNDEFINED ; // 3-component 4:4:4, unsigned normalized
case GL_RGB5 : return VK_FORMAT_R5G5B5A1_UNORM_PACK16 ; // 3-component 5:5:5, unsigned normalized
case GL_RGB565 : return VK_FORMAT_R5G6B5_UNORM_PACK16 ; // 3-component 5:6:5, unsigned normalized
case GL_RGB10 : return VK_FORMAT_A2R10G10B10_UNORM_PACK32 ; // 3-component 10:10:10, unsigned normalized
case GL_RGB12 : return VK_FORMAT_UNDEFINED ; // 3-component 12:12:12, unsigned normalized
case GL_RGBA2 : return VK_FORMAT_UNDEFINED ; // 4-component 2:2:2:2, unsigned normalized
case GL_RGBA4 : return VK_FORMAT_R4G4B4A4_UNORM_PACK16 ; // 4-component 4:4:4:4, unsigned normalized
case GL_RGBA12 : return VK_FORMAT_UNDEFINED ; // 4-component 12:12:12:12, unsigned normalized
case GL_RGB5_A1 : return VK_FORMAT_A1R5G5B5_UNORM_PACK16 ; // 4-component 5:5:5:1, unsigned normalized
case GL_RGB10_A2 : return VK_FORMAT_A2R10G10B10_UNORM_PACK32 ; // 4-component 10:10:10:2, unsigned normalized
case GL_RGB10_A2UI : return VK_FORMAT_A2R10G10B10_UINT_PACK32 ; // 4-component 10:10:10:2, unsigned integer
case GL_R11F_G11F_B10F : return VK_FORMAT_B10G11R11_UFLOAT_PACK32 ; // 3-component 11:11:10, floating-point
case GL_RGB9_E5 : return VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 ; // 3-component/exp 9:9:9/5, floating-point
//
// S3TC/DXT/BC
//
case GL_COMPRESSED_RGB_S3TC_DXT1_EXT : return VK_FORMAT_BC1_RGB_UNORM_BLOCK ; // line through 3D space, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT : return VK_FORMAT_BC1_RGBA_UNORM_BLOCK ; // line through 3D space plus 1-bit alpha, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT : return VK_FORMAT_BC2_UNORM_BLOCK ; // line through 3D space plus line through 1D space, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT : return VK_FORMAT_BC3_UNORM_BLOCK ; // line through 3D space plus 4-bit alpha, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT : return VK_FORMAT_BC1_RGB_SRGB_BLOCK ; // line through 3D space, 4x4 blocks, sRGB
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT : return VK_FORMAT_BC1_RGBA_SRGB_BLOCK ; // line through 3D space plus 1-bit alpha, 4x4 blocks, sRGB
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT : return VK_FORMAT_BC2_SRGB_BLOCK ; // line through 3D space plus line through 1D space, 4x4 blocks, sRGB
case GL_COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT : return VK_FORMAT_BC3_SRGB_BLOCK ; // line through 3D space plus 4-bit alpha, 4x4 blocks, sRGB
case GL_COMPRESSED_LUMINANCE_LATC1_EXT : return VK_FORMAT_BC4_UNORM_BLOCK ; // line through 1D space, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT : return VK_FORMAT_BC5_UNORM_BLOCK ; // two lines through 1D space, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT : return VK_FORMAT_BC4_SNORM_BLOCK ; // line through 1D space, 4x4 blocks, signed normalized
case GL_COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT : return VK_FORMAT_BC5_SNORM_BLOCK ; // two lines through 1D space, 4x4 blocks, signed normalized
case GL_COMPRESSED_RED_RGTC1 : return VK_FORMAT_BC4_UNORM_BLOCK ; // line through 1D space, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RG_RGTC2 : return VK_FORMAT_BC5_UNORM_BLOCK ; // two lines through 1D space, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_SIGNED_RED_RGTC1 : return VK_FORMAT_BC4_SNORM_BLOCK ; // line through 1D space, 4x4 blocks, signed normalized
case GL_COMPRESSED_SIGNED_RG_RGTC2 : return VK_FORMAT_BC5_SNORM_BLOCK ; // two lines through 1D space, 4x4 blocks, signed normalized
case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT : return VK_FORMAT_BC6H_UFLOAT_BLOCK ; // 3-component, 4x4 blocks, unsigned floating-point
case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT : return VK_FORMAT_BC6H_SFLOAT_BLOCK ; // 3-component, 4x4 blocks, signed floating-point
case GL_COMPRESSED_RGBA_BPTC_UNORM : return VK_FORMAT_BC7_UNORM_BLOCK ; // 4-component, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM : return VK_FORMAT_BC7_SRGB_BLOCK ; // 4-component, 4x4 blocks, sRGB
//
// ETC
//
case GL_ETC1_RGB8_OES : return VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK ; // 3-component ETC1, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGB8_ETC2 : return VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK ; // 3-component ETC2, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2 : return VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK ; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA8_ETC2_EAC : return VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK ; // 4-component ETC2, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_SRGB8_ETC2 : return VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK ; // 3-component ETC2, 4x4 blocks, sRGB
case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2 : return VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK ; // 4-component ETC2 with 1-bit alpha, 4x4 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC : return VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK ; // 4-component ETC2, 4x4 blocks, sRGB
case GL_COMPRESSED_R11_EAC : return VK_FORMAT_EAC_R11_UNORM_BLOCK ; // 1-component ETC, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RG11_EAC : return VK_FORMAT_EAC_R11G11_UNORM_BLOCK ; // 2-component ETC, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_SIGNED_R11_EAC : return VK_FORMAT_EAC_R11_SNORM_BLOCK ; // 1-component ETC, 4x4 blocks, signed normalized
case GL_COMPRESSED_SIGNED_RG11_EAC : return VK_FORMAT_EAC_R11G11_SNORM_BLOCK ; // 2-component ETC, 4x4 blocks, signed normalized
//
// PVRTC
//
case GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG : return VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG ; // 3-component PVRTC, 16x8 blocks, unsigned normalized
case GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG : return VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG ; // 3-component PVRTC, 8x8 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG : return VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG ; // 4-component PVRTC, 16x8 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG : return VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG ; // 4-component PVRTC, 8x8 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_PVRTC_2BPPV2_IMG : return VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG ; // 4-component PVRTC, 8x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_PVRTC_4BPPV2_IMG : return VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG ; // 4-component PVRTC, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_SRGB_PVRTC_2BPPV1_EXT : return VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG ; // 3-component PVRTC, 16x8 blocks, sRGB
case GL_COMPRESSED_SRGB_PVRTC_4BPPV1_EXT : return VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG ; // 3-component PVRTC, 8x8 blocks, sRGB
case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV1_EXT : return VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG ; // 4-component PVRTC, 16x8 blocks, sRGB
case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV1_EXT : return VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG ; // 4-component PVRTC, 8x8 blocks, sRGB
case GL_COMPRESSED_SRGB_ALPHA_PVRTC_2BPPV2_IMG : return VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG ; // 4-component PVRTC, 8x4 blocks, sRGB
case GL_COMPRESSED_SRGB_ALPHA_PVRTC_4BPPV2_IMG : return VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG ; // 4-component PVRTC, 4x4 blocks, sRGB
//
// ASTC
//
case GL_COMPRESSED_RGBA_ASTC_4x4_KHR : return VK_FORMAT_ASTC_4x4_UNORM_BLOCK ; // 4-component ASTC, 4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_5x4_KHR : return VK_FORMAT_ASTC_5x4_UNORM_BLOCK ; // 4-component ASTC, 5x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_5x5_KHR : return VK_FORMAT_ASTC_5x5_UNORM_BLOCK ; // 4-component ASTC, 5x5 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_6x5_KHR : return VK_FORMAT_ASTC_6x5_UNORM_BLOCK ; // 4-component ASTC, 6x5 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_6x6_KHR : return VK_FORMAT_ASTC_6x6_UNORM_BLOCK ; // 4-component ASTC, 6x6 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_8x5_KHR : return VK_FORMAT_ASTC_8x5_UNORM_BLOCK ; // 4-component ASTC, 8x5 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_8x6_KHR : return VK_FORMAT_ASTC_8x6_UNORM_BLOCK ; // 4-component ASTC, 8x6 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_8x8_KHR : return VK_FORMAT_ASTC_8x8_UNORM_BLOCK ; // 4-component ASTC, 8x8 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_10x5_KHR : return VK_FORMAT_ASTC_10x5_UNORM_BLOCK ; // 4-component ASTC, 10x5 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_10x6_KHR : return VK_FORMAT_ASTC_10x6_UNORM_BLOCK ; // 4-component ASTC, 10x6 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_10x8_KHR : return VK_FORMAT_ASTC_10x8_UNORM_BLOCK ; // 4-component ASTC, 10x8 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_10x10_KHR : return VK_FORMAT_ASTC_10x10_UNORM_BLOCK ; // 4-component ASTC, 10x10 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_12x10_KHR : return VK_FORMAT_ASTC_12x10_UNORM_BLOCK ; // 4-component ASTC, 12x10 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_12x12_KHR : return VK_FORMAT_ASTC_12x12_UNORM_BLOCK ; // 4-component ASTC, 12x12 blocks, unsigned normalized
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR : return VK_FORMAT_ASTC_4x4_SRGB_BLOCK ; // 4-component ASTC, 4x4 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR : return VK_FORMAT_ASTC_5x4_SRGB_BLOCK ; // 4-component ASTC, 5x4 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR : return VK_FORMAT_ASTC_5x5_SRGB_BLOCK ; // 4-component ASTC, 5x5 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR : return VK_FORMAT_ASTC_6x5_SRGB_BLOCK ; // 4-component ASTC, 6x5 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR : return VK_FORMAT_ASTC_6x6_SRGB_BLOCK ; // 4-component ASTC, 6x6 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR : return VK_FORMAT_ASTC_8x5_SRGB_BLOCK ; // 4-component ASTC, 8x5 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR : return VK_FORMAT_ASTC_8x6_SRGB_BLOCK ; // 4-component ASTC, 8x6 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR : return VK_FORMAT_ASTC_8x8_SRGB_BLOCK ; // 4-component ASTC, 8x8 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR : return VK_FORMAT_ASTC_10x5_SRGB_BLOCK ; // 4-component ASTC, 10x5 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR : return VK_FORMAT_ASTC_10x6_SRGB_BLOCK ; // 4-component ASTC, 10x6 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR : return VK_FORMAT_ASTC_10x8_SRGB_BLOCK ; // 4-component ASTC, 10x8 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR : return VK_FORMAT_ASTC_10x10_SRGB_BLOCK ; // 4-component ASTC, 10x10 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR : return VK_FORMAT_ASTC_12x10_SRGB_BLOCK ; // 4-component ASTC, 12x10 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR : return VK_FORMAT_ASTC_12x12_SRGB_BLOCK ; // 4-component ASTC, 12x12 blocks, sRGB
case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 3x3x3 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 4x3x3 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 4x4x3 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 4x4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 5x4x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 5x5x4 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 5x5x5 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 6x5x5 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 6x6x5 blocks, unsigned normalized
case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 6x6x6 blocks, unsigned normalized
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 3x3x3 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 4x3x3 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 4x4x3 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 4x4x4 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 5x4x4 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 5x5x4 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 5x5x5 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 6x5x5 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 6x6x5 blocks, sRGB
case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES : return VK_FORMAT_UNDEFINED ; // 4-component ASTC, 6x6x6 blocks, sRGB
//
// ATC
//
case GL_ATC_RGB_AMD : return VK_FORMAT_UNDEFINED ; // 3-component, 4x4 blocks, unsigned normalized
case GL_ATC_RGBA_EXPLICIT_ALPHA_AMD : return VK_FORMAT_UNDEFINED ; // 4-component, 4x4 blocks, unsigned normalized
case GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD : return VK_FORMAT_UNDEFINED ; // 4-component, 4x4 blocks, unsigned normalized
//
// Palletized
//
case GL_PALETTE4_RGB8_OES : return VK_FORMAT_UNDEFINED ; // 3-component 8:8:8, 4-bit palette, unsigned normalized
case GL_PALETTE4_RGBA8_OES : return VK_FORMAT_UNDEFINED ; // 4-component 8:8:8:8, 4-bit palette, unsigned normalized
case GL_PALETTE4_R5_G6_B5_OES : return VK_FORMAT_UNDEFINED ; // 3-component 5:6:5, 4-bit palette, unsigned normalized
case GL_PALETTE4_RGBA4_OES : return VK_FORMAT_UNDEFINED ; // 4-component 4:4:4:4, 4-bit palette, unsigned normalized
case GL_PALETTE4_RGB5_A1_OES : return VK_FORMAT_UNDEFINED ; // 4-component 5:5:5:1, 4-bit palette, unsigned normalized
case GL_PALETTE8_RGB8_OES : return VK_FORMAT_UNDEFINED ; // 3-component 8:8:8, 8-bit palette, unsigned normalized
case GL_PALETTE8_RGBA8_OES : return VK_FORMAT_UNDEFINED ; // 4-component 8:8:8:8, 8-bit palette, unsigned normalized
case GL_PALETTE8_R5_G6_B5_OES : return VK_FORMAT_UNDEFINED ; // 3-component 5:6:5, 8-bit palette, unsigned normalized
case GL_PALETTE8_RGBA4_OES : return VK_FORMAT_UNDEFINED ; // 4-component 4:4:4:4, 8-bit palette, unsigned normalized
case GL_PALETTE8_RGB5_A1_OES : return VK_FORMAT_UNDEFINED ; // 4-component 5:5:5:1, 8-bit palette, unsigned normalized
//
// Depth/stencil
//
case GL_DEPTH_COMPONENT16 : return VK_FORMAT_D16_UNORM ;
case GL_DEPTH_COMPONENT24 : return VK_FORMAT_X8_D24_UNORM_PACK32 ;
case GL_DEPTH_COMPONENT32 : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH_COMPONENT32F : return VK_FORMAT_D32_SFLOAT ;
case GL_DEPTH_COMPONENT32F_NV : return VK_FORMAT_D32_SFLOAT ;
case GL_STENCIL_INDEX1 : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX4 : return VK_FORMAT_UNDEFINED ;
case GL_STENCIL_INDEX8 : return VK_FORMAT_S8_UINT ;
case GL_STENCIL_INDEX16 : return VK_FORMAT_UNDEFINED ;
case GL_DEPTH24_STENCIL8 : return VK_FORMAT_D24_UNORM_S8_UINT ;
case GL_DEPTH32F_STENCIL8 : return VK_FORMAT_D32_SFLOAT_S8_UINT ;
case GL_DEPTH32F_STENCIL8_NV : return VK_FORMAT_D32_SFLOAT_S8_UINT ;
default : return VK_FORMAT_UNDEFINED ;
}
}
2024-04-05 08:44:32 +00:00
# if defined(NEED_VK_GET_FORMAT_SIZE)
2023-04-28 16:26:01 +00:00
static inline void vkGetFormatSize ( const VkFormat format , ktxFormatSize * pFormatSize )
{
pFormatSize - > minBlocksX = pFormatSize - > minBlocksY = 1 ;
switch ( format )
{
case VK_FORMAT_R4G4_UNORM_PACK8 :
pFormatSize - > flags = KTX_FORMAT_SIZE_PACKED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 1 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R4G4B4A4_UNORM_PACK16 :
case VK_FORMAT_B4G4R4A4_UNORM_PACK16 :
case VK_FORMAT_R5G6B5_UNORM_PACK16 :
case VK_FORMAT_B5G6R5_UNORM_PACK16 :
case VK_FORMAT_R5G5B5A1_UNORM_PACK16 :
case VK_FORMAT_B5G5R5A1_UNORM_PACK16 :
case VK_FORMAT_A1R5G5B5_UNORM_PACK16 :
pFormatSize - > flags = KTX_FORMAT_SIZE_PACKED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 2 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R8_UNORM :
case VK_FORMAT_R8_SNORM :
case VK_FORMAT_R8_USCALED :
case VK_FORMAT_R8_SSCALED :
case VK_FORMAT_R8_UINT :
case VK_FORMAT_R8_SINT :
case VK_FORMAT_R8_SRGB :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 1 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R8G8_UNORM :
case VK_FORMAT_R8G8_SNORM :
case VK_FORMAT_R8G8_USCALED :
case VK_FORMAT_R8G8_SSCALED :
case VK_FORMAT_R8G8_UINT :
case VK_FORMAT_R8G8_SINT :
case VK_FORMAT_R8G8_SRGB :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 2 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R8G8B8_UNORM :
case VK_FORMAT_R8G8B8_SNORM :
case VK_FORMAT_R8G8B8_USCALED :
case VK_FORMAT_R8G8B8_SSCALED :
case VK_FORMAT_R8G8B8_UINT :
case VK_FORMAT_R8G8B8_SINT :
case VK_FORMAT_R8G8B8_SRGB :
case VK_FORMAT_B8G8R8_UNORM :
case VK_FORMAT_B8G8R8_SNORM :
case VK_FORMAT_B8G8R8_USCALED :
case VK_FORMAT_B8G8R8_SSCALED :
case VK_FORMAT_B8G8R8_UINT :
case VK_FORMAT_B8G8R8_SINT :
case VK_FORMAT_B8G8R8_SRGB :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 3 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R8G8B8A8_UNORM :
case VK_FORMAT_R8G8B8A8_SNORM :
case VK_FORMAT_R8G8B8A8_USCALED :
case VK_FORMAT_R8G8B8A8_SSCALED :
case VK_FORMAT_R8G8B8A8_UINT :
case VK_FORMAT_R8G8B8A8_SINT :
case VK_FORMAT_R8G8B8A8_SRGB :
case VK_FORMAT_B8G8R8A8_UNORM :
case VK_FORMAT_B8G8R8A8_SNORM :
case VK_FORMAT_B8G8R8A8_USCALED :
case VK_FORMAT_B8G8R8A8_SSCALED :
case VK_FORMAT_B8G8R8A8_UINT :
case VK_FORMAT_B8G8R8A8_SINT :
case VK_FORMAT_B8G8R8A8_SRGB :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_A8B8G8R8_UNORM_PACK32 :
case VK_FORMAT_A8B8G8R8_SNORM_PACK32 :
case VK_FORMAT_A8B8G8R8_USCALED_PACK32 :
case VK_FORMAT_A8B8G8R8_SSCALED_PACK32 :
case VK_FORMAT_A8B8G8R8_UINT_PACK32 :
case VK_FORMAT_A8B8G8R8_SINT_PACK32 :
case VK_FORMAT_A8B8G8R8_SRGB_PACK32 :
pFormatSize - > flags = KTX_FORMAT_SIZE_PACKED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_A2R10G10B10_UNORM_PACK32 :
case VK_FORMAT_A2R10G10B10_SNORM_PACK32 :
case VK_FORMAT_A2R10G10B10_USCALED_PACK32 :
case VK_FORMAT_A2R10G10B10_SSCALED_PACK32 :
case VK_FORMAT_A2R10G10B10_UINT_PACK32 :
case VK_FORMAT_A2R10G10B10_SINT_PACK32 :
case VK_FORMAT_A2B10G10R10_UNORM_PACK32 :
case VK_FORMAT_A2B10G10R10_SNORM_PACK32 :
case VK_FORMAT_A2B10G10R10_USCALED_PACK32 :
case VK_FORMAT_A2B10G10R10_SSCALED_PACK32 :
case VK_FORMAT_A2B10G10R10_UINT_PACK32 :
case VK_FORMAT_A2B10G10R10_SINT_PACK32 :
pFormatSize - > flags = KTX_FORMAT_SIZE_PACKED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R16_UNORM :
case VK_FORMAT_R16_SNORM :
case VK_FORMAT_R16_USCALED :
case VK_FORMAT_R16_SSCALED :
case VK_FORMAT_R16_UINT :
case VK_FORMAT_R16_SINT :
case VK_FORMAT_R16_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 2 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R16G16_UNORM :
case VK_FORMAT_R16G16_SNORM :
case VK_FORMAT_R16G16_USCALED :
case VK_FORMAT_R16G16_SSCALED :
case VK_FORMAT_R16G16_UINT :
case VK_FORMAT_R16G16_SINT :
case VK_FORMAT_R16G16_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R16G16B16_UNORM :
case VK_FORMAT_R16G16B16_SNORM :
case VK_FORMAT_R16G16B16_USCALED :
case VK_FORMAT_R16G16B16_SSCALED :
case VK_FORMAT_R16G16B16_UINT :
case VK_FORMAT_R16G16B16_SINT :
case VK_FORMAT_R16G16B16_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 6 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R16G16B16A16_UNORM :
case VK_FORMAT_R16G16B16A16_SNORM :
case VK_FORMAT_R16G16B16A16_USCALED :
case VK_FORMAT_R16G16B16A16_SSCALED :
case VK_FORMAT_R16G16B16A16_UINT :
case VK_FORMAT_R16G16B16A16_SINT :
case VK_FORMAT_R16G16B16A16_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R32_UINT :
case VK_FORMAT_R32_SINT :
case VK_FORMAT_R32_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R32G32_UINT :
case VK_FORMAT_R32G32_SINT :
case VK_FORMAT_R32G32_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R32G32B32_UINT :
case VK_FORMAT_R32G32B32_SINT :
case VK_FORMAT_R32G32B32_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 12 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R32G32B32A32_UINT :
case VK_FORMAT_R32G32B32A32_SINT :
case VK_FORMAT_R32G32B32A32_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R64_UINT :
case VK_FORMAT_R64_SINT :
case VK_FORMAT_R64_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R64G64_UINT :
case VK_FORMAT_R64G64_SINT :
case VK_FORMAT_R64G64_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R64G64B64_UINT :
case VK_FORMAT_R64G64B64_SINT :
case VK_FORMAT_R64G64B64_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 24 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_R64G64B64A64_UINT :
case VK_FORMAT_R64G64B64A64_SINT :
case VK_FORMAT_R64G64B64A64_SFLOAT :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 32 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_B10G11R11_UFLOAT_PACK32 :
case VK_FORMAT_E5B9G9R9_UFLOAT_PACK32 :
pFormatSize - > flags = KTX_FORMAT_SIZE_PACKED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_D16_UNORM :
pFormatSize - > flags = KTX_FORMAT_SIZE_DEPTH_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 2 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_X8_D24_UNORM_PACK32 :
pFormatSize - > flags = KTX_FORMAT_SIZE_PACKED_BIT | KTX_FORMAT_SIZE_DEPTH_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_D32_SFLOAT :
pFormatSize - > flags = KTX_FORMAT_SIZE_DEPTH_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_S8_UINT :
pFormatSize - > flags = KTX_FORMAT_SIZE_STENCIL_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 1 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_D16_UNORM_S8_UINT :
pFormatSize - > flags = KTX_FORMAT_SIZE_DEPTH_BIT | KTX_FORMAT_SIZE_STENCIL_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 3 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_D24_UNORM_S8_UINT :
pFormatSize - > flags = KTX_FORMAT_SIZE_DEPTH_BIT | KTX_FORMAT_SIZE_STENCIL_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 4 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_D32_SFLOAT_S8_UINT :
pFormatSize - > flags = KTX_FORMAT_SIZE_DEPTH_BIT | KTX_FORMAT_SIZE_STENCIL_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_BC1_RGB_UNORM_BLOCK :
case VK_FORMAT_BC1_RGB_SRGB_BLOCK :
case VK_FORMAT_BC1_RGBA_UNORM_BLOCK :
case VK_FORMAT_BC1_RGBA_SRGB_BLOCK :
case VK_FORMAT_BC4_UNORM_BLOCK :
case VK_FORMAT_BC4_SNORM_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 4 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_BC2_UNORM_BLOCK :
case VK_FORMAT_BC2_SRGB_BLOCK :
case VK_FORMAT_BC3_UNORM_BLOCK :
case VK_FORMAT_BC3_SRGB_BLOCK :
case VK_FORMAT_BC5_UNORM_BLOCK :
case VK_FORMAT_BC5_SNORM_BLOCK :
case VK_FORMAT_BC6H_UFLOAT_BLOCK :
case VK_FORMAT_BC6H_SFLOAT_BLOCK :
case VK_FORMAT_BC7_UNORM_BLOCK :
case VK_FORMAT_BC7_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 4 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ETC2_R8G8B8_UNORM_BLOCK :
case VK_FORMAT_ETC2_R8G8B8_SRGB_BLOCK :
case VK_FORMAT_ETC2_R8G8B8A1_UNORM_BLOCK :
case VK_FORMAT_ETC2_R8G8B8A1_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 4 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ETC2_R8G8B8A8_UNORM_BLOCK :
case VK_FORMAT_ETC2_R8G8B8A8_SRGB_BLOCK :
case VK_FORMAT_EAC_R11_UNORM_BLOCK :
case VK_FORMAT_EAC_R11_SNORM_BLOCK :
case VK_FORMAT_EAC_R11G11_UNORM_BLOCK :
case VK_FORMAT_EAC_R11G11_SNORM_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 4 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_PVRTC1_2BPP_SRGB_BLOCK_IMG :
case VK_FORMAT_PVRTC1_2BPP_UNORM_BLOCK_IMG :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 8 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
pFormatSize - > minBlocksX = 2 ;
pFormatSize - > minBlocksY = 2 ;
break ;
case VK_FORMAT_PVRTC2_2BPP_SRGB_BLOCK_IMG :
case VK_FORMAT_PVRTC2_2BPP_UNORM_BLOCK_IMG :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 8 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_PVRTC1_4BPP_SRGB_BLOCK_IMG :
case VK_FORMAT_PVRTC1_4BPP_UNORM_BLOCK_IMG :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 4 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
pFormatSize - > minBlocksX = 2 ;
pFormatSize - > minBlocksY = 2 ;
break ;
case VK_FORMAT_PVRTC2_4BPP_SRGB_BLOCK_IMG :
case VK_FORMAT_PVRTC2_4BPP_UNORM_BLOCK_IMG :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 8 * 8 ;
pFormatSize - > blockWidth = 4 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_4x4_UNORM_BLOCK :
case VK_FORMAT_ASTC_4x4_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 4 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_5x4_UNORM_BLOCK :
case VK_FORMAT_ASTC_5x4_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 5 ;
pFormatSize - > blockHeight = 4 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_5x5_UNORM_BLOCK :
case VK_FORMAT_ASTC_5x5_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 5 ;
pFormatSize - > blockHeight = 5 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_6x5_UNORM_BLOCK :
case VK_FORMAT_ASTC_6x5_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 6 ;
pFormatSize - > blockHeight = 5 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_6x6_UNORM_BLOCK :
case VK_FORMAT_ASTC_6x6_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 6 ;
pFormatSize - > blockHeight = 6 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_8x5_UNORM_BLOCK :
case VK_FORMAT_ASTC_8x5_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 8 ;
pFormatSize - > blockHeight = 5 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_8x6_UNORM_BLOCK :
case VK_FORMAT_ASTC_8x6_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 8 ;
pFormatSize - > blockHeight = 6 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_8x8_UNORM_BLOCK :
case VK_FORMAT_ASTC_8x8_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 8 ;
pFormatSize - > blockHeight = 8 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_10x5_UNORM_BLOCK :
case VK_FORMAT_ASTC_10x5_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 10 ;
pFormatSize - > blockHeight = 5 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_10x6_UNORM_BLOCK :
case VK_FORMAT_ASTC_10x6_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 10 ;
pFormatSize - > blockHeight = 6 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_10x8_UNORM_BLOCK :
case VK_FORMAT_ASTC_10x8_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 10 ;
pFormatSize - > blockHeight = 8 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_10x10_UNORM_BLOCK :
case VK_FORMAT_ASTC_10x10_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 10 ;
pFormatSize - > blockHeight = 10 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_12x10_UNORM_BLOCK :
case VK_FORMAT_ASTC_12x10_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 12 ;
pFormatSize - > blockHeight = 10 ;
pFormatSize - > blockDepth = 1 ;
break ;
case VK_FORMAT_ASTC_12x12_UNORM_BLOCK :
case VK_FORMAT_ASTC_12x12_SRGB_BLOCK :
pFormatSize - > flags = KTX_FORMAT_SIZE_COMPRESSED_BIT ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 16 * 8 ;
pFormatSize - > blockWidth = 12 ;
pFormatSize - > blockHeight = 12 ;
pFormatSize - > blockDepth = 1 ;
break ;
default :
pFormatSize - > flags = 0 ;
pFormatSize - > paletteSizeInBits = 0 ;
pFormatSize - > blockSizeInBits = 0 * 8 ;
pFormatSize - > blockWidth = 1 ;
pFormatSize - > blockHeight = 1 ;
pFormatSize - > blockDepth = 1 ;
break ;
}
}
2024-04-05 08:44:32 +00:00
# endif
2023-04-28 16:26:01 +00:00
# endif // !VK_FORMAT_H