godot/thirdparty/lws/ext/extension-permessage-deflate.h

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#include <zlib.h>
#define DEFLATE_FRAME_COMPRESSION_LEVEL_SERVER 1
#define DEFLATE_FRAME_COMPRESSION_LEVEL_CLIENT Z_DEFAULT_COMPRESSION
enum arg_indexes {
PMD_SERVER_NO_CONTEXT_TAKEOVER,
PMD_CLIENT_NO_CONTEXT_TAKEOVER,
PMD_SERVER_MAX_WINDOW_BITS,
PMD_CLIENT_MAX_WINDOW_BITS,
PMD_RX_BUF_PWR2,
PMD_TX_BUF_PWR2,
PMD_COMP_LEVEL,
PMD_MEM_LEVEL,
PMD_ARG_COUNT
};
struct lws_ext_pm_deflate_priv {
z_stream rx;
z_stream tx;
unsigned char *buf_rx_inflated; /* RX inflated output buffer */
unsigned char *buf_tx_deflated; /* TX deflated output buffer */
size_t count_rx_between_fin;
unsigned char args[PMD_ARG_COUNT];
unsigned char tx_held[5];
unsigned char rx_held;
unsigned char tx_init:1;
unsigned char rx_init:1;
unsigned char compressed_out:1;
unsigned char rx_held_valid:1;
unsigned char tx_held_valid:1;
unsigned char rx_append_trailer:1;
unsigned char pending_tx_trailer:1;
};