godot/doc/classes/InputEventFromWindow.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="InputEventFromWindow" inherits="InputEvent" version="4.0">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="window_id" type="int" setter="set_window_id" getter="get_window_id" default="0">
</member>
</members>
<constants>
</constants>
</class>