godot/modules/gdscript/doc_classes/GDScriptSyntaxHighlighter.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="GDScriptSyntaxHighlighter" inherits="EditorSyntaxHighlighter" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A GDScript syntax highlighter that can be used with [TextEdit] and [CodeEdit] nodes.
</brief_description>
<description>
[b]Note:[/b] This class can only be used for editor plugins because it relies on editor settings.
[codeblocks]
[gdscript]
var code_preview = TextEdit.new()
var highlighter = GDScriptSyntaxHighlighter.new()
code_preview.syntax_highlighter = highlighter
[/gdscript]
[csharp]
var codePreview = new TextEdit();
var highlighter = new GDScriptSyntaxHighlighter();
codePreview.SyntaxHighlighter = highlighter;
[/csharp]
[/codeblocks]
</description>
<tutorials>
</tutorials>
</class>