godot/thirdparty/libvpx/vpx_dsp/bitreader_buffer.h

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/*
* Copyright (c) 2013 The WebM project authors. All Rights Reserved.
*
* Use of this source code is governed by a BSD-style license
* that can be found in the LICENSE file in the root of the source
* tree. An additional intellectual property rights grant can be found
* in the file PATENTS. All contributing project authors may
* be found in the AUTHORS file in the root of the source tree.
*/
#ifndef VPX_DSP_BITREADER_BUFFER_H_
#define VPX_DSP_BITREADER_BUFFER_H_
#include <limits.h>
#include "vpx/vpx_integer.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef void (*vpx_rb_error_handler)(void *data);
struct vpx_read_bit_buffer {
const uint8_t *bit_buffer;
const uint8_t *bit_buffer_end;
size_t bit_offset;
void *error_handler_data;
vpx_rb_error_handler error_handler;
};
size_t vpx_rb_bytes_read(struct vpx_read_bit_buffer *rb);
int vpx_rb_read_bit(struct vpx_read_bit_buffer *rb);
int vpx_rb_read_literal(struct vpx_read_bit_buffer *rb, int bits);
int vpx_rb_read_signed_literal(struct vpx_read_bit_buffer *rb, int bits);
int vpx_rb_read_inv_signed_literal(struct vpx_read_bit_buffer *rb, int bits);
#ifdef __cplusplus
} // extern "C"
#endif
#endif // VPX_DSP_BITREADER_BUFFER_H_