godot/thirdparty/libwebsockets/tls/mbedtls/wrapper/include/internal/ssl_stack.h

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#ifndef _SSL_STACK_H_
#define _SSL_STACK_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "ssl_types.h"
#define STACK_OF(type) struct stack_st_##type
#define SKM_DEFINE_STACK_OF(t1, t2, t3) \
STACK_OF(t1); \
static ossl_inline STACK_OF(t1) *sk_##t1##_new_null(void) \
{ \
return (STACK_OF(t1) *)OPENSSL_sk_new_null(); \
} \
#define DEFINE_STACK_OF(t) SKM_DEFINE_STACK_OF(t, t, t)
/**
* @brief create a openssl stack object
*
* @param c - stack function
*
* @return openssl stack object point
*/
OPENSSL_STACK* OPENSSL_sk_new(OPENSSL_sk_compfunc c);
/**
* @brief create a NULL function openssl stack object
*
* @param none
*
* @return openssl stack object point
*/
OPENSSL_STACK *OPENSSL_sk_new_null(void);
/**
* @brief free openssl stack object
*
* @param openssl stack object point
*
* @return none
*/
void OPENSSL_sk_free(OPENSSL_STACK *stack);
#ifdef __cplusplus
}
#endif
#endif