godot/scene/gui/range.h

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/*************************************************************************/
/* range.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* https://godotengine.org */
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/*************************************************************************/
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
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#ifndef RANGE_H
#define RANGE_H
#include "scene/gui/control.h"
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class Range : public Control {
GDCLASS(Range, Control);
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struct Shared {
double val = 0.0;
double min = 0.0;
double max = 100.0;
double step = 1.0;
double page = 0.0;
bool exp_ratio = false;
bool allow_greater = false;
bool allow_lesser = false;
HashSet<Range *> owners;
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void emit_value_changed();
void emit_changed(const char *p_what = "");
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};
Shared *shared = nullptr;
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void _ref_shared(Shared *p_shared);
void _unref_shared();
void _share(Node *p_range);
void _value_changed_notify();
void _changed_notify(const char *p_what = "");
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void _validate_values();
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protected:
virtual void _value_changed(double p_value);
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static void _bind_methods();
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bool _rounded_values = false;
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GDVIRTUAL1(_value_changed, double)
public:
void set_value(double p_val);
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void set_value_no_signal(double p_val);
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void set_min(double p_min);
void set_max(double p_max);
void set_step(double p_step);
void set_page(double p_page);
void set_as_ratio(double p_value);
double get_value() const;
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double get_min() const;
double get_max() const;
double get_step() const;
double get_page() const;
double get_as_ratio() const;
void set_use_rounded_values(bool p_enable);
bool is_using_rounded_values() const;
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void set_exp_ratio(bool p_enable);
bool is_ratio_exp() const;
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void set_allow_greater(bool p_allow);
bool is_greater_allowed() const;
void set_allow_lesser(bool p_allow);
bool is_lesser_allowed() const;
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void share(Range *p_range);
void unshare();
PackedStringArray get_configuration_warnings() const override;
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Range();
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~Range();
};
#endif // RANGE_H