godot/doc/classes/ProxyTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ProxyTexture" inherits="Texture" category="Core" version="3.0-stable">
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<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
</methods>
<members>
<member name="base" type="Texture" setter="set_base" getter="get_base">
</member>
</members>
<constants>
</constants>
</class>