godot/editor/editor_properties_array_dict.h

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#ifndef EDITOR_PROPERTIES_ARRAY_DICT_H
#define EDITOR_PROPERTIES_ARRAY_DICT_H
#include "editor/editor_inspector.h"
#include "editor/editor_spin_slider.h"
#include "scene/gui/button.h"
class EditorPropertyArrayObject : public Reference {
GDCLASS(EditorPropertyArrayObject, Reference);
Variant array;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
public:
void set_array(const Variant &p_array);
Variant get_array();
EditorPropertyArrayObject();
};
class EditorPropertyDictionaryObject : public Reference {
GDCLASS(EditorPropertyDictionaryObject, Reference);
Variant new_item_key;
Variant new_item_value;
Dictionary dict;
protected:
bool _set(const StringName &p_name, const Variant &p_value);
bool _get(const StringName &p_name, Variant &r_ret) const;
public:
void set_dict(const Dictionary &p_dict);
Dictionary get_dict();
void set_new_item_key(const Variant &p_new_item);
Variant get_new_item_key();
void set_new_item_value(const Variant &p_new_item);
Variant get_new_item_value();
EditorPropertyDictionaryObject();
};
class EditorPropertyArray : public EditorProperty {
GDCLASS(EditorPropertyArray, EditorProperty)
PopupMenu *change_type;
bool updating;
Ref<EditorPropertyArrayObject> object;
int page_len;
int page_idx;
int changing_type_idx;
Button *edit;
VBoxContainer *vbox;
EditorSpinSlider *length;
EditorSpinSlider *page;
HBoxContainer *page_hb;
Variant::Type array_type;
void _page_changed(double p_page);
void _length_changed(double p_page);
void _edit_pressed();
void _property_changed(const String &p_prop, Variant p_value);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
protected:
static void _bind_methods();
void _notification(int p_what);
public:
void setup(Variant::Type p_array_type);
virtual void update_property();
EditorPropertyArray();
};
class EditorPropertyDictionary : public EditorProperty {
GDCLASS(EditorPropertyDictionary, EditorProperty)
PopupMenu *change_type;
bool updating;
Ref<EditorPropertyDictionaryObject> object;
int page_len;
int page_idx;
int changing_type_idx;
Button *edit;
VBoxContainer *vbox;
EditorSpinSlider *length;
EditorSpinSlider *page;
HBoxContainer *page_hb;
void _page_changed(double p_page);
void _edit_pressed();
void _property_changed(const String &p_prop, Variant p_value);
void _change_type(Object *p_button, int p_index);
void _change_type_menu(int p_index);
void _add_key_value();
protected:
static void _bind_methods();
void _notification(int p_what);
public:
virtual void update_property();
EditorPropertyDictionary();
};
#endif // EDITOR_PROPERTIES_ARRAY_DICT_H