godot/doc/classes/BoxShape3D.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="BoxShape3D" inherits="Shape3D" version="4.0">
<brief_description>
Box shape resource.
</brief_description>
<description>
3D box shape that can be a child of a [PhysicsBody3D] or [Area3D].
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="extents" type="Vector3" setter="set_extents" getter="get_extents" default="Vector3( 1, 1, 1 )">
The box's half extents. The width, height and depth of this shape is twice the half extents.
</member>
</members>
<constants>
</constants>
</class>