godot/editor/icons/icon_pool_vector2_array.svg

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<svg width="16" height="12" version="1.1" viewBox="0 0 16 12" xmlns="http://www.w3.org/2000/svg">
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<path d="m9 2v2h1a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 2 2 0 0 0 -1.7324 1 2 2 0 0 0 -0.26562 1h-0.00195v2.0001h5v-2h-3a3 3 0 0 0 2.5977 -1.5 3 3 0 0 0 0 -3 3 3 0 0 0 -2.5977 -1.5001z" fill="#fff" fill-opacity=".39216"/>
</svg>