godot/modules/mono/glue/GodotSharp/.editorconfig

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[**/Generated/**.cs]
# Validate parameter is non-null before using it
# Useful for generated code, as it disables nullable
dotnet_diagnostic.CA1062.severity = error
# CA1069: Enums should not have duplicate values
dotnet_diagnostic.CA1069.severity = none
# CA1708: Identifiers should differ by more than case
dotnet_diagnostic.CA1708.severity = none