2019-10-26 14:40:31 +00:00
<?xml version="1.0" encoding="UTF-8" ?>
2021-11-05 14:02:42 +00:00
<class name= "EditorSpinSlider" inherits= "Range" version= "3.5" >
2019-10-26 14:40:31 +00:00
<brief_description >
2021-06-10 16:48:35 +00:00
Godot editor's control for editing numeric values.
2019-10-26 14:40:31 +00:00
</brief_description>
<description >
2021-06-10 16:48:35 +00:00
This [Control] node is used in the editor's Inspector dock to allow editing of numeric values. Can be used with [EditorInspectorPlugin] to recreate the same behavior.
2019-10-26 14:40:31 +00:00
</description>
<tutorials >
</tutorials>
<methods >
</methods>
<members >
<member name= "flat" type= "bool" setter= "set_flat" getter= "is_flat" default= "false" >
</member>
<member name= "focus_mode" type= "int" setter= "set_focus_mode" getter= "get_focus_mode" override= "true" enum= "Control.FocusMode" default= "2" />
<member name= "label" type= "String" setter= "set_label" getter= "get_label" default= """" >
</member>
<member name= "read_only" type= "bool" setter= "set_read_only" getter= "is_read_only" default= "false" >
</member>
</members>
<constants >
</constants>
</class>