godot/doc/classes/VScrollBar.xml

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<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VScrollBar" inherits="ScrollBar" category="Core" version="3.2">
<brief_description>
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Vertical version of [ScrollBar], which goes from top (min) to bottom (max).
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
</methods>
<members>
<member name="size_flags_horizontal" type="int" setter="set_h_size_flags" getter="get_h_size_flags" override="true" default="0" />
<member name="size_flags_vertical" type="int" setter="set_v_size_flags" getter="get_v_size_flags" override="true" default="1" />
</members>
<constants>
</constants>
<theme_items>
<theme_item name="decrement" type="Texture">
</theme_item>
<theme_item name="decrement_highlight" type="Texture">
</theme_item>
<theme_item name="grabber" type="StyleBox">
</theme_item>
<theme_item name="grabber_highlight" type="StyleBox">
</theme_item>
<theme_item name="grabber_pressed" type="StyleBox">
</theme_item>
<theme_item name="increment" type="Texture">
</theme_item>
<theme_item name="increment_highlight" type="Texture">
</theme_item>
<theme_item name="scroll" type="StyleBox">
</theme_item>
<theme_item name="scroll_focus" type="StyleBox">
</theme_item>
</theme_items>
</class>