414 lines
8.1 KiB
C++
414 lines
8.1 KiB
C++
|
#include "polygon_path_finder.h"
|
||
|
#include "geometry.h"
|
||
|
|
||
|
|
||
|
bool PolygonPathFinder::_is_point_inside(const Vector2& p_point) {
|
||
|
|
||
|
int crosses=0;
|
||
|
|
||
|
|
||
|
for (Set<Edge>::Element *E=edges.front();E;E=E->next()) {
|
||
|
|
||
|
|
||
|
const Edge& e=E->get();
|
||
|
|
||
|
Vector2 a = points[e.points[0]].pos;
|
||
|
Vector2 b = points[e.points[1]].pos;
|
||
|
|
||
|
|
||
|
if (Geometry::segment_intersects_segment_2d(a,b,p_point,outside_point,NULL)) {
|
||
|
crosses++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return crosses&1;
|
||
|
}
|
||
|
|
||
|
void PolygonPathFinder::setup(const Vector<Vector2>& p_points, const Vector<int>& p_connections) {
|
||
|
|
||
|
|
||
|
ERR_FAIL_COND(p_connections.size()&1);
|
||
|
|
||
|
points.clear();
|
||
|
edges.clear();
|
||
|
|
||
|
//insert points
|
||
|
|
||
|
int point_count=p_points.size();
|
||
|
points.resize(point_count+2);
|
||
|
|
||
|
for(int i=0;i<p_points.size();i++) {
|
||
|
|
||
|
points[i].pos=p_points[i];
|
||
|
|
||
|
outside_point.x = i==0?p_points[0].x:(MAX( p_points[i].x, outside_point.x ));
|
||
|
outside_point.y = i==0?p_points[0].y:(MAX( p_points[i].y, outside_point.y ));
|
||
|
}
|
||
|
|
||
|
outside_point.x+=20.451+Math::randf()*10.2039;
|
||
|
outside_point.y+=21.193+Math::randf()*12.5412;
|
||
|
|
||
|
//insert edges (which are also connetions)
|
||
|
|
||
|
for(int i=0;i<p_connections.size();i+=2) {
|
||
|
|
||
|
Edge e(p_connections[i],p_connections[i+1]);
|
||
|
ERR_FAIL_INDEX(e.points[0],point_count);
|
||
|
ERR_FAIL_INDEX(e.points[1],point_count);
|
||
|
points[p_connections[i]].connections.insert(p_connections[i+1]);
|
||
|
points[p_connections[i+1]].connections.insert(p_connections[i]);
|
||
|
edges.insert(e);
|
||
|
}
|
||
|
|
||
|
|
||
|
//fill the remaining connections based on visibility
|
||
|
|
||
|
for(int i=0;i<point_count;i++) {
|
||
|
|
||
|
for(int j=i+1;j<point_count;j++) {
|
||
|
|
||
|
if (edges.has(Edge(i,j)))
|
||
|
continue; //if in edge ignore
|
||
|
|
||
|
Vector2 from=points[i].pos;
|
||
|
Vector2 to=points[j].pos;
|
||
|
|
||
|
if (!_is_point_inside(from*0.5+to*0.5)) //connection between points in inside space
|
||
|
continue;
|
||
|
|
||
|
bool valid=true;
|
||
|
|
||
|
for (Set<Edge>::Element *E=edges.front();E;E=E->next()) {
|
||
|
|
||
|
const Edge& e=E->get();
|
||
|
if (e.points[0]==i || e.points[1]==i || e.points[0]==j || e.points[1]==j )
|
||
|
continue;
|
||
|
|
||
|
|
||
|
Vector2 a = points[e.points[0]].pos;
|
||
|
Vector2 b = points[e.points[1]].pos;
|
||
|
|
||
|
|
||
|
if (Geometry::segment_intersects_segment_2d(a,b,from,to,NULL)) {
|
||
|
valid=false;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if (valid) {
|
||
|
points[i].connections.insert(j);
|
||
|
points[j].connections.insert(i);
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
Vector<Vector2> PolygonPathFinder::find_path(const Vector2& p_from, const Vector2& p_to) {
|
||
|
|
||
|
Vector<Vector2> path;
|
||
|
if (!_is_point_inside(p_from))
|
||
|
return path;
|
||
|
if (!_is_point_inside(p_to))
|
||
|
return path;
|
||
|
|
||
|
//test direct connection
|
||
|
{
|
||
|
|
||
|
bool can_see_eachother=true;
|
||
|
|
||
|
for (Set<Edge>::Element *E=edges.front();E;E=E->next()) {
|
||
|
|
||
|
const Edge& e=E->get();
|
||
|
Vector2 a = points[e.points[0]].pos;
|
||
|
Vector2 b = points[e.points[1]].pos;
|
||
|
|
||
|
|
||
|
if (Geometry::segment_intersects_segment_2d(a,b,p_from,p_to,NULL)) {
|
||
|
can_see_eachother=false;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
if (can_see_eachother) {
|
||
|
|
||
|
path.push_back(p_from);
|
||
|
path.push_back(p_to);
|
||
|
return path;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
//add to graph
|
||
|
|
||
|
int aidx = points.size()-2;
|
||
|
int bidx = points.size()-1;
|
||
|
points[aidx].pos=p_from;
|
||
|
points[bidx].pos=p_to;
|
||
|
points[aidx].distance=0;
|
||
|
points[bidx].distance=0;
|
||
|
points[aidx].distance=0;
|
||
|
points[bidx].distance=0;
|
||
|
|
||
|
|
||
|
for(int i=0;i<points.size()-2;i++) {
|
||
|
|
||
|
|
||
|
bool valid_a=true;
|
||
|
bool valid_b=true;
|
||
|
points[i].prev=-1;
|
||
|
points[i].distance=0;
|
||
|
|
||
|
for (Set<Edge>::Element *E=edges.front();E;E=E->next()) {
|
||
|
|
||
|
const Edge& e=E->get();
|
||
|
|
||
|
if (e.points[0]==i || e.points[1]==i)
|
||
|
continue;
|
||
|
|
||
|
Vector2 a = points[e.points[0]].pos;
|
||
|
Vector2 b = points[e.points[1]].pos;
|
||
|
|
||
|
if (valid_a) {
|
||
|
|
||
|
if (Geometry::segment_intersects_segment_2d(a,b,p_from,points[i].pos,NULL)) {
|
||
|
valid_a=false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (valid_b) {
|
||
|
|
||
|
if (Geometry::segment_intersects_segment_2d(a,b,p_to,points[i].pos,NULL)) {
|
||
|
valid_b=false;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (!valid_a && !valid_b)
|
||
|
continue;
|
||
|
|
||
|
}
|
||
|
|
||
|
if (valid_a) {
|
||
|
points[i].connections.insert(aidx);
|
||
|
points[aidx].connections.insert(i);
|
||
|
}
|
||
|
|
||
|
if (valid_b) {
|
||
|
points[i].connections.insert(bidx);
|
||
|
points[bidx].connections.insert(i);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
//solve graph
|
||
|
|
||
|
Set<int> open_list;
|
||
|
|
||
|
points[aidx].distance=0;
|
||
|
points[aidx].prev=aidx;
|
||
|
for(Set<int>::Element *E=points[aidx].connections.front();E;E=E->next()) {
|
||
|
|
||
|
open_list.insert(E->get());
|
||
|
points[E->get()].distance=p_from.distance_to(points[E->get()].pos);
|
||
|
points[E->get()].prev=aidx;
|
||
|
|
||
|
}
|
||
|
|
||
|
|
||
|
bool found_route=false;
|
||
|
|
||
|
while(true) {
|
||
|
|
||
|
if (open_list.size()==0) {
|
||
|
break;
|
||
|
}
|
||
|
//check open list
|
||
|
|
||
|
int least_cost_point=-1;
|
||
|
float least_cost=1e30;
|
||
|
|
||
|
//this could be faster (cache previous results)
|
||
|
for (Set<int>::Element *E=open_list.front();E;E=E->next()) {
|
||
|
|
||
|
const Point& p =points[E->get()];
|
||
|
float cost = p.distance;
|
||
|
cost+=p.pos.distance_to(p_to);
|
||
|
if (cost<least_cost) {
|
||
|
|
||
|
least_cost_point=E->get();
|
||
|
least_cost=cost;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
Point &np = points[least_cost_point];
|
||
|
//open the neighbours for search
|
||
|
|
||
|
for(Set<int>::Element *E=np.connections.front();E;E=E->next()) {
|
||
|
|
||
|
Point& p =points[E->get()];
|
||
|
float distance = np.pos.distance_to(p.pos) + np.distance;
|
||
|
|
||
|
if (p.prev!=-1) {
|
||
|
//oh this was visited already, can we win the cost?
|
||
|
|
||
|
if (p.distance>distance) {
|
||
|
|
||
|
p.prev=least_cost_point; //reasign previous
|
||
|
p.distance=distance;
|
||
|
}
|
||
|
} else {
|
||
|
//add to open neighbours
|
||
|
|
||
|
p.prev=least_cost_point;
|
||
|
p.distance=distance;
|
||
|
open_list.insert(E->get());
|
||
|
|
||
|
if (E->get()==bidx) {
|
||
|
//oh my reached end! stop algorithm
|
||
|
found_route=true;
|
||
|
break;
|
||
|
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (found_route)
|
||
|
break;
|
||
|
|
||
|
open_list.erase(least_cost_point);
|
||
|
}
|
||
|
|
||
|
if (found_route) {
|
||
|
int at = bidx;
|
||
|
path.push_back(points[at].pos);
|
||
|
do {
|
||
|
at=points[at].prev;
|
||
|
path.push_back(points[at].pos);
|
||
|
} while (at!=aidx);
|
||
|
|
||
|
path.invert();;
|
||
|
}
|
||
|
|
||
|
for(int i=0;i<points.size()-2;i++) {
|
||
|
|
||
|
points[i].connections.erase(aidx);
|
||
|
points[i].connections.erase(bidx);
|
||
|
points[i].prev=-1;
|
||
|
points[i].distance=0;
|
||
|
}
|
||
|
|
||
|
points[aidx].connections.clear();
|
||
|
points[aidx].prev=-1;
|
||
|
points[aidx].distance=0;
|
||
|
points[bidx].connections.clear();
|
||
|
points[bidx].prev=-1;
|
||
|
points[bidx].distance=0;
|
||
|
|
||
|
return path;
|
||
|
}
|
||
|
|
||
|
void PolygonPathFinder::_set_data(const Dictionary& p_data) {
|
||
|
|
||
|
|
||
|
ERR_FAIL_COND(!p_data.has("points"));
|
||
|
ERR_FAIL_COND(!p_data.has("connections"));
|
||
|
ERR_FAIL_COND(!p_data.has("segments"));
|
||
|
|
||
|
DVector<Vector2> p=p_data["points"];
|
||
|
Array c=p_data["connections"];
|
||
|
|
||
|
ERR_FAIL_COND(c.size()!=p.size());
|
||
|
if (c.size())
|
||
|
return;
|
||
|
|
||
|
int pc = p.size();
|
||
|
points.resize(pc+2);
|
||
|
|
||
|
DVector<Vector2>::Read pr=p.read();
|
||
|
for(int i=0;i<pc;i++) {
|
||
|
points[i].pos=pr[i];
|
||
|
DVector<int> con=c[i];
|
||
|
DVector<int>::Read cr=con.read();
|
||
|
int cc=con.size();
|
||
|
for(int j=0;j<cc;j++) {
|
||
|
|
||
|
points[i].connections.insert(cr[j]);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
DVector<int> segs=p_data["segments"];
|
||
|
int sc=segs.size();
|
||
|
ERR_FAIL_COND(sc&1);
|
||
|
DVector<int>::Read sr = segs.read();
|
||
|
for(int i=0;i<sc;i+=2) {
|
||
|
|
||
|
Edge e(sr[i],sr[i+1]);
|
||
|
edges.insert(e);
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
Dictionary PolygonPathFinder::_get_data() const{
|
||
|
|
||
|
Dictionary d;
|
||
|
DVector<Vector2> p;
|
||
|
DVector<int> ind;
|
||
|
Array connections;
|
||
|
p.resize(points.size()-2);
|
||
|
connections.resize(points.size()-2);
|
||
|
ind.resize(edges.size()*2);
|
||
|
{
|
||
|
DVector<Vector2>::Write wp=p.write();
|
||
|
for(int i=0;i<points.size()-2;i++) {
|
||
|
wp[i]=points[i].pos;
|
||
|
DVector<int> c;
|
||
|
c.resize(points[i].connections.size());
|
||
|
{
|
||
|
DVector<int>::Write cw=c.write();
|
||
|
int idx=0;
|
||
|
for (Set<int>::Element *E=points[i].connections.front();E;E=E->next()) {
|
||
|
cw[idx++]=E->get();
|
||
|
}
|
||
|
}
|
||
|
connections[i]=c;
|
||
|
}
|
||
|
}
|
||
|
{
|
||
|
|
||
|
DVector<int>::Write iw=ind.write();
|
||
|
int idx=0;
|
||
|
for (Set<Edge>::Element *E=edges.front();E;E=E->next()) {
|
||
|
iw[idx++]=E->get().points[0];
|
||
|
iw[idx++]=E->get().points[1];
|
||
|
}
|
||
|
|
||
|
}
|
||
|
|
||
|
d["points"]=p;
|
||
|
d["connections"]=connections;
|
||
|
d["segments"]=ind;
|
||
|
|
||
|
return d;
|
||
|
|
||
|
}
|
||
|
|
||
|
void PolygonPathFinder::_bind_methods() {
|
||
|
|
||
|
ObjectTypeDB::bind_method(_MD("setup","points","connections"),&PolygonPathFinder::setup);
|
||
|
ObjectTypeDB::bind_method(_MD("find_path","from","to"),&PolygonPathFinder::find_path);
|
||
|
ObjectTypeDB::bind_method(_MD("_set_data"),&PolygonPathFinder::_set_data);
|
||
|
ObjectTypeDB::bind_method(_MD("_get_data"),&PolygonPathFinder::_get_data);
|
||
|
|
||
|
ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY,"data",PROPERTY_HINT_NONE,"",PROPERTY_USAGE_NOEDITOR),_SCS("_set_data"),_SCS("_get_data"));
|
||
|
|
||
|
}
|
||
|
|
||
|
PolygonPathFinder::PolygonPathFinder()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|