2017-03-05 14:47:28 +00:00
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/*************************************************************************/
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/* resource_importer_ogg_vorbis.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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2017-08-27 12:16:55 +00:00
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/* https://godotengine.org */
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2017-03-05 14:47:28 +00:00
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/*************************************************************************/
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2022-01-03 20:27:34 +00:00
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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2017-03-05 14:47:28 +00:00
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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2018-01-04 23:50:27 +00:00
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2017-02-03 11:55:29 +00:00
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#include "resource_importer_ogg_vorbis.h"
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2021-09-10 01:54:18 +00:00
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#include "audio_stream_ogg_vorbis.h"
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2021-06-11 12:51:48 +00:00
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#include "core/io/file_access.h"
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2018-09-11 16:13:45 +00:00
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#include "core/io/resource_saver.h"
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2017-02-03 11:55:29 +00:00
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#include "scene/resources/texture.h"
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2021-09-10 01:54:18 +00:00
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#include "thirdparty/libogg/ogg/ogg.h"
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#include "thirdparty/libvorbis/vorbis/codec.h"
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2017-02-03 11:55:29 +00:00
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String ResourceImporterOGGVorbis::get_importer_name() const {
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2021-09-10 01:54:18 +00:00
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return "oggvorbisstr";
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2017-02-03 11:55:29 +00:00
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}
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2017-03-05 15:44:50 +00:00
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String ResourceImporterOGGVorbis::get_visible_name() const {
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2021-09-10 01:54:18 +00:00
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return "oggvorbisstr";
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2017-02-03 11:55:29 +00:00
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}
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2020-05-14 12:29:06 +00:00
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2017-03-05 15:44:50 +00:00
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void ResourceImporterOGGVorbis::get_recognized_extensions(List<String> *p_extensions) const {
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2017-02-03 11:55:29 +00:00
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p_extensions->push_back("ogg");
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}
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String ResourceImporterOGGVorbis::get_save_extension() const {
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2021-09-10 01:54:18 +00:00
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return "oggvorbisstr";
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2017-02-03 11:55:29 +00:00
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}
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2017-03-05 15:44:50 +00:00
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String ResourceImporterOGGVorbis::get_resource_type() const {
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2017-02-03 11:55:29 +00:00
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return "AudioStreamOGGVorbis";
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}
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2021-11-14 17:02:38 +00:00
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bool ResourceImporterOGGVorbis::get_option_visibility(const String &p_path, const String &p_option, const Map<StringName, Variant> &p_options) const {
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2017-02-03 11:55:29 +00:00
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return true;
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}
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int ResourceImporterOGGVorbis::get_preset_count() const {
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return 0;
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}
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2020-05-14 12:29:06 +00:00
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2017-02-03 11:55:29 +00:00
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String ResourceImporterOGGVorbis::get_preset_name(int p_idx) const {
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return String();
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}
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2021-11-14 17:02:38 +00:00
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void ResourceImporterOGGVorbis::get_import_options(const String &p_path, List<ImportOption> *r_options, int p_preset) const {
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2017-03-05 15:44:50 +00:00
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r_options->push_back(ImportOption(PropertyInfo(Variant::BOOL, "loop"), true));
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Variant: Added 64-bit packed arrays, renamed Variant::REAL to FLOAT.
- Renames PackedIntArray to PackedInt32Array.
- Renames PackedFloatArray to PackedFloat32Array.
- Adds PackedInt64Array and PackedFloat64Array.
- Renames Variant::REAL to Variant::FLOAT for consistency.
Packed arrays are for storing large amount of data and creating stuff like
meshes, buffers. textures, etc. Forcing them to be 64 is a huge waste of
memory. That said, many users requested the ability to have 64 bits packed
arrays for their games, so this is just an optional added type.
For Variant, the float datatype is always 64 bits, and exposed as `float`.
We still have `real_t` which is the datatype that can change from 32 to 64
bits depending on a compile flag (not entirely working right now, but that's
the idea). It affects math related datatypes and code only.
Neither Variant nor PackedArray make use of real_t, which is only intended
for math precision, so the term is removed from there to keep only float.
2020-02-24 18:20:53 +00:00
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r_options->push_back(ImportOption(PropertyInfo(Variant::FLOAT, "loop_offset"), 0));
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2017-02-03 11:55:29 +00:00
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}
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2019-02-26 21:43:37 +00:00
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Error ResourceImporterOGGVorbis::import(const String &p_source_file, const String &p_save_path, const Map<StringName, Variant> &p_options, List<String> *r_platform_variants, List<String> *r_gen_files, Variant *r_metadata) {
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2017-02-03 11:55:29 +00:00
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bool loop = p_options["loop"];
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2017-11-20 13:11:08 +00:00
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float loop_offset = p_options["loop_offset"];
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2017-02-03 11:55:29 +00:00
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2017-03-05 15:44:50 +00:00
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FileAccess *f = FileAccess::open(p_source_file, FileAccess::READ);
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2019-06-20 14:59:48 +00:00
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2019-09-25 08:28:50 +00:00
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ERR_FAIL_COND_V_MSG(!f, ERR_CANT_OPEN, "Cannot open file '" + p_source_file + "'.");
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2017-02-03 11:55:29 +00:00
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2021-05-25 06:58:49 +00:00
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uint64_t len = f->get_length();
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2017-02-03 11:55:29 +00:00
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2021-09-10 01:54:18 +00:00
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Vector<uint8_t> file_data;
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file_data.resize(len);
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uint8_t *w = file_data.ptrw();
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2017-02-03 11:55:29 +00:00
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2020-02-17 21:06:54 +00:00
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f->get_buffer(w, len);
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2017-02-03 11:55:29 +00:00
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memdelete(f);
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2021-09-10 01:54:18 +00:00
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Ref<AudioStreamOGGVorbis> ogg_vorbis_stream;
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ogg_vorbis_stream.instantiate();
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Ref<OGGPacketSequence> ogg_packet_sequence;
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ogg_packet_sequence.instantiate();
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ogg_stream_state stream_state;
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ogg_sync_state sync_state;
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ogg_page page;
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ogg_packet packet;
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bool initialized_stream = false;
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ogg_sync_init(&sync_state);
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int err;
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size_t cursor = 0;
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size_t packet_count = 0;
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bool done = false;
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while (!done) {
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ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
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while (ogg_sync_pageout(&sync_state, &page) != 1) {
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if (cursor >= len) {
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done = true;
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break;
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}
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ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
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char *sync_buf = ogg_sync_buffer(&sync_state, OGG_SYNC_BUFFER_SIZE);
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ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
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ERR_FAIL_COND_V(cursor > len, Error::ERR_INVALID_DATA);
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size_t copy_size = len - cursor;
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if (copy_size > OGG_SYNC_BUFFER_SIZE) {
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copy_size = OGG_SYNC_BUFFER_SIZE;
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}
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memcpy(sync_buf, &file_data[cursor], copy_size);
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ogg_sync_wrote(&sync_state, copy_size);
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cursor += copy_size;
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ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
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}
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if (done) {
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break;
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}
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ERR_FAIL_COND_V_MSG((err = ogg_sync_check(&sync_state)), Error::ERR_INVALID_DATA, "Ogg sync error " + itos(err));
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// Have a page now.
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if (!initialized_stream) {
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2022-02-14 16:25:02 +00:00
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if (ogg_stream_init(&stream_state, ogg_page_serialno(&page))) {
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ERR_FAIL_V_MSG(Error::ERR_OUT_OF_MEMORY, "Failed allocating memory for OGG Vorbis stream.");
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}
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2021-09-10 01:54:18 +00:00
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initialized_stream = true;
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}
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ogg_stream_pagein(&stream_state, &page);
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ERR_FAIL_COND_V_MSG((err = ogg_stream_check(&stream_state)), Error::ERR_INVALID_DATA, "Ogg stream error " + itos(err));
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int desync_iters = 0;
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Vector<Vector<uint8_t>> packet_data;
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int64_t granule_pos = 0;
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while (true) {
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err = ogg_stream_packetout(&stream_state, &packet);
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if (err == -1) {
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// According to the docs this is usually recoverable, but don't sit here spinning forever.
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desync_iters++;
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ERR_FAIL_COND_V_MSG(desync_iters > 100, Error::ERR_INVALID_DATA, "Packet sync issue during ogg import");
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continue;
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} else if (err == 0) {
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// Not enough data to fully reconstruct a packet. Go on to the next page.
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break;
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}
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if (packet_count == 0 && vorbis_synthesis_idheader(&packet) == 0) {
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2022-02-14 16:25:02 +00:00
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print_verbose("Found a non-vorbis-header packet in a header position");
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2021-09-10 01:54:18 +00:00
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// Clearly this logical stream is not a vorbis stream, so destroy it and try again with the next page.
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2022-02-14 16:25:02 +00:00
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if (initialized_stream) {
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ogg_stream_clear(&stream_state);
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initialized_stream = false;
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}
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2021-09-10 01:54:18 +00:00
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break;
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}
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granule_pos = packet.granulepos;
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PackedByteArray data;
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data.resize(packet.bytes);
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memcpy(data.ptrw(), packet.packet, packet.bytes);
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packet_data.push_back(data);
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packet_count++;
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}
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if (initialized_stream) {
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ogg_packet_sequence->push_page(granule_pos, packet_data);
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}
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}
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2022-02-14 16:25:02 +00:00
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if (initialized_stream) {
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ogg_stream_clear(&stream_state);
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}
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ogg_sync_clear(&sync_state);
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if (ogg_packet_sequence->get_packet_granule_positions().is_empty()) {
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ERR_FAIL_V_MSG(Error::ERR_FILE_CORRUPT, "OGG Vorbis decoding failed. Check that your data is a valid OGG Vorbis audio stream.");
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}
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2021-09-10 01:54:18 +00:00
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ogg_vorbis_stream->set_packet_sequence(ogg_packet_sequence);
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ogg_vorbis_stream->set_loop(loop);
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ogg_vorbis_stream->set_loop_offset(loop_offset);
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return ResourceSaver::save(p_save_path + ".oggvorbisstr", ogg_vorbis_stream);
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2017-02-03 11:55:29 +00:00
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}
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2017-03-05 15:44:50 +00:00
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ResourceImporterOGGVorbis::ResourceImporterOGGVorbis() {
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2017-02-03 11:55:29 +00:00
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}
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