2021-05-20 10:49:33 +00:00
|
|
|
// Copyright 2009-2021 Intel Corporation
|
2021-04-20 16:38:09 +00:00
|
|
|
// SPDX-License-Identifier: Apache-2.0
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
|
|
|
#include "vec2.h"
|
|
|
|
|
|
|
|
namespace embree
|
|
|
|
{
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/// 2D Linear Transform (2x2 Matrix)
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
template<typename T> struct LinearSpace2
|
|
|
|
{
|
|
|
|
typedef T Vector;
|
|
|
|
typedef typename T::Scalar Scalar;
|
|
|
|
|
|
|
|
/*! default matrix constructor */
|
|
|
|
__forceinline LinearSpace2 ( ) {}
|
2024-02-24 11:40:55 +00:00
|
|
|
|
2021-04-20 16:38:09 +00:00
|
|
|
__forceinline LinearSpace2 ( const LinearSpace2& other ) { vx = other.vx; vy = other.vy; }
|
|
|
|
__forceinline LinearSpace2& operator=( const LinearSpace2& other ) { vx = other.vx; vy = other.vy; return *this; }
|
|
|
|
|
|
|
|
template<typename L1> __forceinline LinearSpace2( const LinearSpace2<L1>& s ) : vx(s.vx), vy(s.vy) {}
|
|
|
|
|
|
|
|
/*! matrix construction from column vectors */
|
|
|
|
__forceinline LinearSpace2(const Vector& vx, const Vector& vy)
|
|
|
|
: vx(vx), vy(vy) {}
|
|
|
|
|
|
|
|
/*! matrix construction from row mayor data */
|
|
|
|
__forceinline LinearSpace2(const Scalar& m00, const Scalar& m01,
|
|
|
|
const Scalar& m10, const Scalar& m11)
|
|
|
|
: vx(m00,m10), vy(m01,m11) {}
|
|
|
|
|
|
|
|
/*! compute the determinant of the matrix */
|
|
|
|
__forceinline const Scalar det() const { return vx.x*vy.y - vx.y*vy.x; }
|
|
|
|
|
|
|
|
/*! compute adjoint matrix */
|
|
|
|
__forceinline const LinearSpace2 adjoint() const { return LinearSpace2(vy.y,-vy.x,-vx.y,vx.x); }
|
|
|
|
|
|
|
|
/*! compute inverse matrix */
|
|
|
|
__forceinline const LinearSpace2 inverse() const { return adjoint()/det(); }
|
|
|
|
|
|
|
|
/*! compute transposed matrix */
|
|
|
|
__forceinline const LinearSpace2 transposed() const { return LinearSpace2(vx.x,vx.y,vy.x,vy.y); }
|
|
|
|
|
|
|
|
/*! returns first row of matrix */
|
|
|
|
__forceinline Vector row0() const { return Vector(vx.x,vy.x); }
|
|
|
|
|
|
|
|
/*! returns second row of matrix */
|
|
|
|
__forceinline Vector row1() const { return Vector(vx.y,vy.y); }
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/// Constants
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
__forceinline LinearSpace2( ZeroTy ) : vx(zero), vy(zero) {}
|
|
|
|
__forceinline LinearSpace2( OneTy ) : vx(one, zero), vy(zero, one) {}
|
|
|
|
|
|
|
|
/*! return matrix for scaling */
|
|
|
|
static __forceinline LinearSpace2 scale(const Vector& s) {
|
|
|
|
return LinearSpace2(s.x, 0,
|
|
|
|
0 , s.y);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*! return matrix for rotation */
|
|
|
|
static __forceinline LinearSpace2 rotate(const Scalar& r) {
|
|
|
|
Scalar s = sin(r), c = cos(r);
|
|
|
|
return LinearSpace2(c, -s,
|
|
|
|
s, c);
|
|
|
|
}
|
|
|
|
|
|
|
|
/*! return closest orthogonal matrix (i.e. a general rotation including reflection) */
|
|
|
|
LinearSpace2 orthogonal() const
|
|
|
|
{
|
|
|
|
LinearSpace2 m = *this;
|
|
|
|
|
|
|
|
// mirrored?
|
|
|
|
Scalar mirror(one);
|
|
|
|
if (m.det() < Scalar(zero)) {
|
|
|
|
m.vx = -m.vx;
|
|
|
|
mirror = -mirror;
|
|
|
|
}
|
|
|
|
|
|
|
|
// rotation
|
|
|
|
for (int i = 0; i < 99; i++) {
|
|
|
|
const LinearSpace2 m_next = 0.5 * (m + m.transposed().inverse());
|
|
|
|
const LinearSpace2 d = m_next - m;
|
|
|
|
m = m_next;
|
|
|
|
// norm^2 of difference small enough?
|
|
|
|
if (max(dot(d.vx, d.vx), dot(d.vy, d.vy)) < 1e-8)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
|
|
|
|
// rotation * mirror_x
|
|
|
|
return LinearSpace2(mirror*m.vx, m.vy);
|
|
|
|
}
|
|
|
|
|
|
|
|
public:
|
|
|
|
|
|
|
|
/*! the column vectors of the matrix */
|
|
|
|
Vector vx,vy;
|
|
|
|
};
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Unary Operators
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator -( const LinearSpace2<T>& a ) { return LinearSpace2<T>(-a.vx,-a.vy); }
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator +( const LinearSpace2<T>& a ) { return LinearSpace2<T>(+a.vx,+a.vy); }
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> rcp ( const LinearSpace2<T>& a ) { return a.inverse(); }
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
// Binary Operators
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator +( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return LinearSpace2<T>(a.vx+b.vx,a.vy+b.vy); }
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator -( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return LinearSpace2<T>(a.vx-b.vx,a.vy-b.vy); }
|
|
|
|
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator*(const typename T::Scalar & a, const LinearSpace2<T>& b) { return LinearSpace2<T>(a*b.vx, a*b.vy); }
|
|
|
|
template<typename T> __forceinline T operator*(const LinearSpace2<T>& a, const T & b) { return b.x*a.vx + b.y*a.vy; }
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator*(const LinearSpace2<T>& a, const LinearSpace2<T>& b) { return LinearSpace2<T>(a*b.vx, a*b.vy); }
|
|
|
|
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator/(const LinearSpace2<T>& a, const typename T::Scalar & b) { return LinearSpace2<T>(a.vx/b, a.vy/b); }
|
|
|
|
template<typename T> __forceinline LinearSpace2<T> operator/(const LinearSpace2<T>& a, const LinearSpace2<T>& b) { return a * rcp(b); }
|
|
|
|
|
|
|
|
template<typename T> __forceinline LinearSpace2<T>& operator *=( LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a = a * b; }
|
|
|
|
template<typename T> __forceinline LinearSpace2<T>& operator /=( LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a = a / b; }
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/// Comparison Operators
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
template<typename T> __forceinline bool operator ==( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a.vx == b.vx && a.vy == b.vy; }
|
|
|
|
template<typename T> __forceinline bool operator !=( const LinearSpace2<T>& a, const LinearSpace2<T>& b ) { return a.vx != b.vx || a.vy != b.vy; }
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
/// Output Operators
|
|
|
|
////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
|
|
|
template<typename T> static embree_ostream operator<<(embree_ostream cout, const LinearSpace2<T>& m) {
|
|
|
|
return cout << "{ vx = " << m.vx << ", vy = " << m.vy << "}";
|
|
|
|
}
|
|
|
|
|
|
|
|
/*! Shortcuts for common linear spaces. */
|
|
|
|
typedef LinearSpace2<Vec2f> LinearSpace2f;
|
|
|
|
typedef LinearSpace2<Vec2fa> LinearSpace2fa;
|
|
|
|
}
|