godot/doc/classes/ViewportTexture.xml

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<?xml version="1.0" encoding="UTF-8" ?>
<class name="ViewportTexture" inherits="Texture" category="Core" version="3.0-alpha">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<demos>
</demos>
<methods>
<method name="get_viewport_path_in_scene" qualifiers="const">
<return type="NodePath">
</return>
<description>
</description>
</method>
<method name="set_viewport_path_in_scene">
<return type="void">
</return>
<argument index="0" name="path" type="NodePath">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="viewport_path" type="NodePath" setter="set_viewport_path_in_scene" getter="get_viewport_path_in_scene">
</member>
</members>
<constants>
</constants>
</class>