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<?xml version="1.0" encoding="UTF-8" ?>
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<class name= "VisibilityNotifier2D" inherits= "Node2D" category= "Core" version= "3.0-alpha" >
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<brief_description >
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Detects when the node is visible on screen.
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</brief_description>
<description >
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The VisibilityNotifier2D detects when it is visible on the screen. It also notifies when its bounding rectangle enters or exits the screen or a viewport.
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</description>
<tutorials >
</tutorials>
<demos >
</demos>
<methods >
<method name= "get_rect" qualifiers= "const" >
<return type= "Rect2" >
</return>
<description >
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Returns the bounding rectangle of the VisibilityNotifier2D.
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</description>
</method>
<method name= "is_on_screen" qualifiers= "const" >
<return type= "bool" >
</return>
<description >
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If [code]true[/code] the bounding rectangle is on the screen.
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</description>
</method>
<method name= "set_rect" >
<return type= "void" >
</return>
<argument index= "0" name= "rect" type= "Rect2" >
</argument>
<description >
Set the visibility bounding rectangle of the VisibilityNotifier2D.
</description>
</method>
</methods>
<members >
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<member name= "rect" type= "Rect2" setter= "set_rect" getter= "get_rect" >
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The VisibilityNotifier2D's bounding rectangle.
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</member>
</members>
<signals >
<signal name= "screen_entered" >
<description >
Emitted when the VisibilityNotifier2D enters the screen.
</description>
</signal>
<signal name= "screen_exited" >
<description >
Emitted when the VisibilityNotifier2D exits the screen.
</description>
</signal>
<signal name= "viewport_entered" >
<argument index= "0" name= "viewport" type= "Object" >
</argument>
<description >
Emitted when the VisibilityNotifier2D enters a [Viewport]'s view.
</description>
</signal>
<signal name= "viewport_exited" >
<argument index= "0" name= "viewport" type= "Object" >
</argument>
<description >
Emitted when the VisibilityNotifier2D exits a [Viewport]'s view.
</description>
</signal>
</signals>
<constants >
</constants>
</class>