2018-07-26 09:56:21 +00:00
|
|
|
<?xml version="1.0" encoding="UTF-8" ?>
|
2023-03-01 00:44:37 +00:00
|
|
|
<class name="VisualShaderNodeVec3Constant" inherits="VisualShaderNodeConstant" version="4.1" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
|
2018-07-26 09:56:21 +00:00
|
|
|
<brief_description>
|
2020-05-07 09:19:23 +00:00
|
|
|
A [Vector3] constant to be used within the visual shader graph.
|
2018-07-26 09:56:21 +00:00
|
|
|
</brief_description>
|
|
|
|
<description>
|
2020-05-07 09:19:23 +00:00
|
|
|
A constant [Vector3], which can be used as an input node.
|
2018-07-26 09:56:21 +00:00
|
|
|
</description>
|
|
|
|
<tutorials>
|
|
|
|
</tutorials>
|
|
|
|
<members>
|
2019-09-24 17:45:03 +00:00
|
|
|
<member name="constant" type="Vector3" setter="set_constant" getter="get_constant" default="Vector3(0, 0, 0)">
|
2020-05-07 09:19:23 +00:00
|
|
|
A [Vector3] constant which represents the state of this node.
|
2018-07-26 09:56:21 +00:00
|
|
|
</member>
|
|
|
|
</members>
|
|
|
|
</class>
|