godot/editor/icons/dark/icon_baked_light_sampler.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
<path transform="translate(0 1036.4)" d="m2 1v2h12v-2h-12zm-1 3v9a2 2 0 0 0 2 2h4v-2h-4v-6h4 6 2v-3h-14zm2 1h1v1h-1v-1zm3 0h1v1h-1v-1zm3 0h1v1h-1v-1zm3 0h1v1h-1v-1zm-6 3v1h1v-1h-1zm4 1a1 1 0 0 0 -1 1v4a1 1 0 0 0 1 1h4a1 1 0 0 0 1 -1v-4a1 1 0 0 0 -1 -1h-4zm3 1a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1zm-2 2a1 1 0 0 1 1 1 1 1 0 0 1 -1 1 1 1 0 0 1 -1 -1 1 1 0 0 1 1 -1z" fill="#ff5f5f"/>
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</svg>