godot/editor/icons/dark/icon_canvas_item_material.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)">
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<path transform="translate(0 1036.4)" d="m1.0781 9a7 7 0 0 0 0.60547 2h12.631a7 7 0 0 0 0.60547 -2h-13.842z" fill="#22ccff"/>
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</g>
</svg>