godot/editor/icons/dark/icon_occluder_polygon_2d.svg

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<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
<g transform="translate(0 -1036.4)" fill-rule="evenodd">
<path d="m1 1045.4 6 6h8v-8l-6-6h-8z" fill="#3552b1"/>
<path d="m1 1037.4h8l-3 4 3 4h-8z" fill="#6d90ff" fill-opacity=".98824"/>
</g>
</svg>